midorashi Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -8, D:1) a hobgoblin corpse (skeletalised by now) (9, 16, D:1) a +0 ring mail (10, 18, D:1) a parchment of Shock (16, 28, D:1) a +0 short sword (21, 20, D:1) a +0 short sword (23, 17, D:1) a ball python skeleton (24, -24, D:1) a +0 club (27, 9, D:1) a frilled lizard skeleton (29, 33, D:1) a bat corpse (skeletalised by now) (34, 19, D:1) a rat skeleton (35, 19, D:1) a +0 club a kobold skeleton (38, 20, D:1) a +0 club (40, 6, D:1) a +0 tower shield (47, -4, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (3, 26, D:2) a +0 robe (10, 1, D:2) a +0 dagger (17, -8, D:2) a frilled lizard corpse (skeletalised by now) (17, -7, D:2) a +0 short sword a rat skeleton a ball python skeleton (19, -7, D:2) a +0 club a goblin skeleton (19, -6, D:2) a +0 club a goblin skeleton (24, -2, D:2) the felid corpse of Natasha (skeletalised by now) (25, -1, D:2) a +0 short sword (27, 28, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (28, -7, D:2) a +0 dagger a +0 club a +0 dagger a goblin corpse (skeletalised by now) (28, 28, D:2) a jackal skeleton (30, 1, D:2) a +0 dagger a goblin skeleton (31, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (33, -5, D:2) a +0 club (34, -7, D:2) a +0 dagger a +0 dagger a +0 spear a +0 helmet a goblin corpse (skeletalised by now) (36, -1, D:2) a hobgoblin skeleton (37, -5, D:2) the felid skeleton of Natasha (37, 0, D:2) a +0 ring mail (38, -3, D:2) a +0 dagger a +0 dagger (41, 25, D:2) a +0 club a kobold skeleton (48, 19, D:2) a +0 dagger a +0 robe (50, 31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (2, -8, D:3) a ball python skeleton (3, -8, D:3) a +0 ring mail (3, 14, D:3) a jackal corpse (skeletalised by now) (5, 15, D:3) a jackal corpse (skeletalised by now) (11, 14, D:3) a jackal corpse (skeletalised by now) (14, -16, D:3) an adder corpse (skeletalised by now) (23, 9, D:3) a +0 hammer (23, 10, D:3) a +0 hammer (23, 11, D:3) a +0 hammer (23, 12, D:3) a +0 hammer (23, 13, D:3) a +0 hammer (23, 14, D:3) a +0 hammer (23, 15, D:3) a +0 hammer (23, 16, D:3) the +4 hammer "Worongug" {antimagic, rCorr Dex+4} rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (24, -12, D:3) a +0 dagger (24, 6, D:3) a +0 hammer (24, 7, D:3) a +0 hammer (24, 8, D:3) a +0 hammer (24, 9, D:3) a +0 hammer (24, 10, D:3) a +0 hammer (24, 11, D:3) a +0 hammer (24, 12, D:3) a +0 hammer (24, 13, D:3) a +0 hammer (24, 14, D:3) a +0 hammer (24, 15, D:3) a +0 hammer (24, 16, D:3) a +0 hammer (24, 17, D:3) a +0 hammer (24, 18, D:3) a +0 hammer (25, 6, D:3) a +1 hammer of draining (25, 7, D:3) a +0 hammer (25, 8, D:3) a +0 hammer (25, 9, D:3) a +0 hammer (25, 10, D:3) a +0 hammer (25, 11, D:3) a +0 hammer (25, 12, D:3) the +1 hammer "Xomnegom" {freeze, rC+ Dex+6} rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (25, 18, D:3) a +0 hammer (26, -6, D:3) an adder skeleton (26, 7, D:3) a +0 hammer (26, 8, D:3) a +0 hammer (26, 9, D:3) a +1 heavy hammer (26, 10, D:3) a +0 hammer (26, 11, D:3) a +0 hammer (26, 12, D:3) a +0 hammer (26, 16, D:3) a +0 hammer (26, 18, D:3) a +0 hammer (27, 8, D:3) a +0 hammer (27, 9, D:3) a +0 hammer (27, 10, D:3) a +0 hammer (27, 11, D:3) a +0 hammer (27, 18, D:3) a +0 hammer (28, -12, D:3) a +0 cloak a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (28, 9, D:3) a +0 hammer (28, 12, D:3) a +0 hammer (28, 18, D:3) a +0 hammer (29, -10, D:3) a hobgoblin skeleton (29, 8, D:3) a +2 hammer of holy wrath (29, 10, D:3) a +0 hammer (29, 11, D:3) a +0 hammer (29, 12, D:3) a +0 hammer (29, 18, D:3) a +0 hammer (30, 6, D:3) a +0 hammer (30, 7, D:3) a +0 hammer (30, 8, D:3) a +0 hammer (30, 9, D:3) a +0 hammer (30, 10, D:3) a +2 hammer of draining (30, 11, D:3) a +0 hammer (30, 12, D:3) the +6 hammer of the Puckish God {heavy, *Rage rPois Int+3} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (30, 13, D:3) a +0 hammer of protection (30, 14, D:3) a +0 hammer (30, 15, D:3) a +0 hammer (30, 16, D:3) a +0 hammer (30, 17, D:3) a +0 hammer (30, 18, D:3) a +0 hammer (31, 6, D:3) a +0 hammer of distortion (31, 7, D:3) a +0 hammer (31, 8, D:3) a +0 hammer (31, 9, D:3) a +0 hammer (31, 10, D:3) a +0 hammer (31, 11, D:3) a +0 hammer (31, 12, D:3) a +0 hammer (31, 15, D:3) a +0 hammer (31, 16, D:3) a +0 hammer (31, 17, D:3) a +0 hammer (35, -4, D:3) a +0 whip a kobold skeleton (42, 6, D:3) a +0 leather armour (45, 14, D:3) a +0 club Level 4 of the Dungeon (2, 25, D:4) a +2 antimagic spear (17, 9, D:4) a ball python corpse (skeletalised by now) (18, 4, D:4) a +0 mace (19, -3, D:4) a +0 short sword (25, 22, D:4) a +0 short sword (34, -22, D:4) a +0 robe (34, -1, D:4) a +0 ring mail a +0 mace (49, 12, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (1, 25, D:5) a scarab talisman (3, -2, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (6, 46, D:5) a scorpion corpse (11, 19, D:5) a +0 trident (13, 20, D:5) a +0 dagger (15, 10, D:5) a +0 giant spiked club (16, -2, D:5) a hound corpse (skeletalised by now) (16, 8, D:5) a +0 leather armour (19, 8, D:5) a +1 pair of gloves (21, 17, D:5) a +0 hand axe an orc corpse (skeletalised by now) (22, 15, D:5) a +0 dagger a +0 robe (22, 29, D:5) a +0 club an orc corpse (skeletalised by now) (26, 12, D:5) a +0 pair of gloves (30, 13, D:5) a +0 falchion an orc corpse (skeletalised by now) (30, 22, D:5) a +0 robe (47, 18, D:5) a +0 dagger of electrocution a +1 robe of positive energy a kobold skeleton (47, 33, D:5) a +0 robe (50, 30, D:5) a +0 hand axe a +0 club a +0 leather armour an orc skeleton (51, 27, D:5) a +0 dagger (51, 29, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) the Ecumenical Temple