Dungeon Crawl Stone Soup version 0.35-a0-47-g35ae254118 (webtiles) character file. Game seed: 78269599585170756 95 midorashi the Gusty (level 4, 21/28 HPs) Began as a Tengu Air Elementalist on Feb 7, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:05:48 (2544 turns). midorashi the Gusty (Tengu Air Elementalist) Turns: 2544, Time: 00:05:49 Health: 21/28 AC: 2 Str: 9 XL: 4 Next: 66% Magic: 1/8 EV: 12 Int: 17 God: Gold: 51 SH: 0 Dex: 20 Spells: 4/7 levels left rFire . . . (100%) e - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will ..... b - +6 ring of dexterity Stlth ++ (no ring) HPRegen 0.24/turn c - quill talisman MPRegen 0.11/turn %: acrobat @: quill-form A: quills, beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles d - 5 poisoned darts g - 8 stones Armour a - a +0 robe (worn) Magical Staves f - a staff of fire Jewellery b - a +6 ring of dexterity (worn) Talismans c - a quill talisman (worn) Scrolls i - a scroll of identify e - a scroll of vulnerability {unknown} h - a scroll of teleportation {unknown} c - a scroll of noise {unknown} Potions g - a potion of magic c - 2 potions of curing M - 2 potions of mutation Skills: + Level 3.2 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 2.0 Conjurations - Level 5.0 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 b - Static Discharge Conj/Air 26% 3-5/arc 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 18% N/A 8% 3 Magic Dart Conj 32% 1d4 9% 1 Sandblast Erth 2% 2d4 19% 1 Airstrike Air 9% 2d(2-18) 24% 4 Inner Flame Hex/Fire 1% N/A 50% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 50% 3 Iskenderun's Battlesphe Conj/Frge 5% 2d7 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 exclusions: ball python and hobgoblin, Jessica Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (72% to hit) The zap misses Terence. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (72% to hit) The zap hits Terence. Terence is moderately wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (moderately wounded, 72% to hit) The zap hits Terence. Terence is heavily wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Terence is struck by an arc of lightning. Terence is severely wounded. You are struck by an arc of lightning. The lightning grounds out. Terence hits you with a +0 mace. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (severely wounded, 72% to hit) Okay, then. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Terence is struck by an arc of lightning. Terence is almost dead. You are struck by an arc of lightning. Terence is struck by an arc of lightning. You kill Terence! The lightning grounds out. Training target 5.0 for Air Magic reached! Your Air Magic skill increases to level 5! You need to enable at least one skill for training. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .†.....#.........# # ...@...#.........##+## .......#.~.~~~~......## .......#..##~#~......'. #####.#..#ß.#.~~....## #.#..~~.####~~.... #.#.~##~~~~##~#.## #.#..~#.....~...# #@#..~#.~~.~+.### #....@....##)#..~#_.~~~+~## #.........##.#...~.~~~~+..### #.........##.#.~~#~.~..#~.... #.........##.#.~##~~~.##.#... #.........##.#@~#~~####~.#... #.........##.#.~#ß~#.~...+... #.##........##.#.~#~##~#####... #.....# #...##.#.~~~.~~# #### There were no monsters in sight! Vanquished Creatures Terence (D:2) 2 adders (D:2) 5 dart slugs A ribbon worm (D:2) 2 endoplasms 5 hobgoblins 5 jackals 2 quokkas 4 ball pythons 5 bats 3 frilled lizards 4 goblins (D:1) 7 kobolds 3 rats A spectral goblin (D:2) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | midorashi the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 117 | D:1 | Reached skill level 1 in Fighting 155 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/6 158 | D:1 | Learned a level 2 spell: Static Discharge 772 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/7 1461 | D:2 | Encountered Terence 1544 | D:2 | Found a faded altar of an unknown god. 1590 | D:2 | Encountered Jessica 1876 | D:2 | Reached XP level 4. HP: 27/28 MP: 1/8 2543 | D:2 | Killed Terence 2544 | D:2 | Reached skill level 5 in Air Magic 2544 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic D:2: layout_basic, dreamdust_ecumenical_altar_drowned_temple, uniq_jessica, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.2 Conjurations | 2 | 2.0 Air Magic | 5 | 5.0 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 14 | || 14 Melee: Unarmed | 8 | || 8 Kick | 5 | || 5 Peck | 3 | || 3 Dagger | 6 | || 6 Cast: Shock | 75 | 23 || 98 Static Discharge | 4 | 2 || 6 Read: Identify | 2 | || 2 Armour: Robe | 9 | 4 || 13 Dodge: Dodged | 10 | || 10 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2551 | 2531 | 20 | 7 | 2222 | 2 | 1275.5 | Dungeon | 2551 | 2531 | 20 | 7 | 2222 | 2 | 1275.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1313 daAuts D:1: 1238 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+