Dungeon Crawl Stone Soup version 0.35-a0-47-g35ae254118 (webtiles) character file. Game seed: 13942943798795097637 16 midorashi the Gusty (level 2, 16/16 HPs) Began as a Tengu Air Elementalist on Feb 7, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:28 (498 turns). midorashi the Gusty (Tengu Air Elementalist) Turns: 498, Time: 00:02:28 Health: 16/16 AC: 2 Str: 8 XL: 2 Next: 54% Magic: 5/6 EV: 26 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) c - staff of air rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger Armour a - a +0 robe (worn) Magical Staves c - a staff of air (weapon) Scrolls c - a scroll of blinking {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of attraction {unknown} j - a potion of cancellation {unknown} Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 2.9 Conjurations - Level 4.0 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 68% 1d7 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 34% 3-5/arc 9% 2 Swiftness Air 20% N/A 13% 3 Airstrike Air 10% 2d(2-18) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You see here a ball python corpse. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (71% to hit) You feel a surge of power! The zap hits the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You see here a ball python corpse. You encounter a rat. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits the ball python. The ball python is severely wounded. The zap hits the ball python. You kill the ball python! A rat comes into view. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.. ... †. ##......# #.. # ......# #.#. #.##....#.#†#.# #.#....#.#.#.#. ###### #.....#.#.#.#.# .....# #....#.#.#.#.#. .....# #...#†#!#.#.#.# .....# ##..#.#@#.#.#.#. .....# #....#.#.#.#.#.# .....# #.....#.#.#.#.#. ##..### #..†.†.#.#.#.#. ##...## ##.#....#.#.#.# ####..# #..##....#.#.#.# ##.PP..###.###.....#.#.#. #..♣♣..##..# #......#.#. ..♣♣.PP.#.## ##.#....#. There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) A goblin (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | midorashi the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 82 | D:1 | Reached skill level 1 in Fighting 289 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/6 498 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_rooms, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_clump_medium, infiniplex_forest_clump_tiny, infiniplex_forest_clump_small, minivault_27, nicolae_the_louvre Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Conjurations | 2 | 2.9 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Air Magic | | 4.0 Action || total ---------------------------++------- Cast: Shock || 25 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 497 | 482 | 15 | 0 | 393 | 1 | 497.0 | Dungeon | 497 | 482 | 15 | 0 | 393 | 1 | 497.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 497 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+