mephistolia the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 war axe a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a fortress talisman (still there?) a wellspring talisman (still there?) a spider talisman (still there?) a serpent talisman (still there?) the blade talisman of Indecent Exposure {Dex+7} (still there?) [blade talisman] Dex+7: It affects your dexterity (+7). a lupine talisman (still there?) an inkwell talisman (still there?) a quill talisman (still there?) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (47, 41, D) a +2 partisan of draining a +0 plate armour a human corpse (48, 41, D) a +4 partisan a +0 plate armour (48, 42, D) a +2 great sword of flaming a fire giant corpse (48, 44, D) a +2 great sword of flaming a +4 war axe a +0 plate armour a fire giant corpse (49, 24, D) the rimehorn talisman "Vilau" {Dex+5} [rimehorn talisman] Dex+5: It affects your dexterity (+5). (unseen) (49, 36, D) the +3 whip of Desperation {venom, rC++} rC++: It greatly protects you from cold. (unseen) (49, 37, D) a staff of necromancy (unseen) (50, 24, D) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). (unseen) (50, 25, D) a +3 ring mail of fire resistance (unseen) (50, 36, D) a +2 falchion of holy wrath (unseen) (50, 37, D) a ring of wizardry (50, 41, D) a hell hog corpse (50, 42, D) a +1 great sword of flaming a +4 great mace of draining a +0 chain mail a fire giant corpse (50, 43, D) a +3 heavy demon whip a +0 chain mail (51, 24, D) a +0 trident (51, 25, D) the medusa talisman of Esuser {Int+4} [medusa talisman] Int+4: It affects your intelligence (+4). (unseen) (52, 24, D) a parchment of Summon Cactus Giant (52, 25, D) a +1 spectral quarterstaff (unseen) (52, 37, D) a staff of necromancy (unseen) (53, 24, D) a parchment of Polar Vortex (53, 25, D) a staff of conjuration (unseen) (53, 36, D) a parchment of Conjure Ball Lightning (53, 37, D) a +0 rapier of freezing (unseen) (54, 24, D) a +2 rapier of venom (unseen) (54, 25, D) the +9 whip of Gocumay {flame, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (unseen) (54, 36, D) a parchment of Maxwell's Capacitive Coupling (55, 25, D) the +1 quarterstaff of Big Damage {freeze, rC+} rC+: It protects you from cold. a +0 trident a +4 ring of slaying a merfolk corpse a merfolk corpse (55, 27, D) a water nymph corpse (59, 37, D) a +2 vampiric rapier (unseen) (60, 9, D) a +0 shortbow the +2 robe "Feshremmo" {Rampage rF+ Will+} Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. Will+: It increases your willpower. a centaur skeleton (60, 30, D) a +0 trident 2 boomerangs a merfolk corpse (60, 37, D) a ring of see invisible (60, 41, D) a +0 halberd a naga corpse (60, 42, D) a +0 whip a +0 robe a naga corpse a black mamba corpse (61, 0, D) a +0 rapier of venom (unseen) (61, 9, D) a +0 shortbow (61, 30, D) a +0 shortbow a staff of fire (61, 42, D) a guardian serpent corpse a water moccasin corpse (61, 43, D) a +0 long sword a +0 whip a +4 ring of slaying a naga corpse a naga corpse (61, 44, D) a +0 club a naga corpse (62, 1, D) a ring of wizardry (62, 9, D) a +0 shortbow a +9 giant club (62, 16, D) a +1 plate armour of cold resistance (62, 17, D) a +1 quick blade of draining (62, 29, D) a +0 trident a boomerang an amulet of alchemy (63, 8, D) a +1 rapier of draining (63, 9, D) a +0 arbalest (63, 18, D) a wind drake corpse a sky beast corpse (63, 26, D) the staff of Xozesm {*Slow +Blink rElec rC+ Air} [staff of air] *Slow: It may slow you when you take damage. +Blink: It lets you blink. rElec: It insulates you from electricity. rC+: It protects you from cold. Air: It increases the power of your Air spells. (63, 27, D) a +0 trident (63, 29, D) a +1 long sword of freezing (63, 30, D) a +0 shortbow (63, 31, D) a wind drake corpse (63, 37, D) a +0 antimagic glaive (unseen) (64, 16, D) the +12 great sword of Anxiety {freeze, rC+} rC+: It protects you from cold. (unseen) (64, 28, D) a +0 sling of draining a +0 trident a merfolk corpse (65, 26, D) the +6 glaive of Wu Jian's Displeasure {venom, ^Drain rN++} ^Drain: It drains your maximum health when unequipped. rN++: It greatly protects you from negative energy. (unseen) (68, 0, D) a +0 rapier of electrocution (unseen) (68, 2, D) an adder corpse (skeletalised by now) (69, 0, D) a staff of air (unseen) (69, 36, D) the staff "Ybexaur" {rF+ Conj Hexes Fire} [staff of fire] rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. (70, 10, D) a +0 heavy halberd a human corpse (skeletalised by now) (70, 40, D) a +1 antimagic battleaxe a +0 long sword (70, 41, D) a +0 battleaxe (71, 11, D) a human corpse (skeletalised by now) (71, 22, D) a +0 dagger a +0 robe (71, 27, D) a +5 long sword of holy wrath (unseen) (71, 37, D) a staff of alchemy (71, 40, D) a +0 long sword a +0 leather armour of fire resistance a +0 hand axe (72, 9, D) a +6 ring of strength (72, 11, D) a staff of air (still there?) a human corpse (skeletalised by now) (still there?) (72, 17, D) a +3 antimagic hand axe (72, 20, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (72, 36, D) a +0 robe (72, 37, D) a staff of fire (72, 40, D) a +0 battleaxe (73, 16, D) the +10 hand axe of the Salmon {holy, Str+2} Str+2: It affects your strength (+2). (unseen) (73, 17, D) a +4 rapier of venom (unseen) (73, 22, D) a black bear corpse (skeletalised by now) (73, 29, D) a +0 trident (73, 36, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (73, 37, D) a +2 ring mail of poison resistance (75, 1, D) a staff of earth (unseen)