mellllon Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 0, D:1) a +0 dagger (3, 0, D:1) a rat corpse (skeletalised by now) (4, -2, D:1) 3 stones (6, -6, D:1) a +0 pair of gloves (7, 13, D:1) a +0 whip a gnoll corpse (skeletalised by now) (14, 11, D:1) 4 stones (20, 4, D:1) a +1 whip of electrocution (30, 8, D:1) a bat corpse (skeletalised by now) (33, 1, D:1) 3 stones (33, 12, D:1) 6 poisoned darts (36, -20, D:1) a +0 war axe (38, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 20, D:1) a +0 leather armour (41, 0, D:1) a +0 club a kobold skeleton (43, -15, D:1) 6 stones (43, -3, D:1) a rat skeleton (45, 10, D:1) a bat corpse (skeletalised by now) (46, 10, D:1) a hobgoblin corpse (skeletalised by now) (46, 11, D:1) a rat corpse (skeletalised by now) (46, 13, D:1) a +0 club (47, -9, D:1) a +0 spear (48, -14, D:1) a +0 ring mail (53, -12, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (11, 32, D:2) a rat corpse (skeletalised by now) (14, 7, D:2) a +0 club a kobold corpse (skeletalised by now) (15, 0, D:2) a +0 club (15, 8, D:2) a frilled lizard corpse (skeletalised by now) (17, 38, D:2) 5 poisoned darts (21, 25, D:2) a +0 club (32, 24, D:2) a +0 club (32, 35, D:2) a jackal skeleton (32, 36, D:2) a jackal skeleton (36, 2, D:2) a +0 falchion (43, 10, D:2) a +0 short sword 3 stones (43, 37, D:2) an adder corpse (skeletalised by now) (51, 30, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (0, 1, D:3) a hobgoblin corpse (skeletalised by now) (10, -18, D:3) a bat corpse (skeletalised by now) (12, 14, D:3) a frilled lizard corpse (skeletalised by now) (14, -33, D:3) a +0 dagger (16, 12, D:3) a +0 robe (23, -25, D:3) a +0 dagger (23, -12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (24, -7, D:3) a +0 dagger (25, 4, D:3) a +0 trident (28, 2, D:3) a +0 dagger (30, -21, D:3) 6 stones (30, -14, D:3) a frilled lizard skeleton (31, 8, D:3) a +0 hand axe (34, -25, D:3) 6 stones (37, -8, D:3) 9 stones (42, -2, D:3) a +0 short sword a +0 scale mail (45, 3, D:3) a +0 spear (50, -17, D:3) a +0 hand axe a +0 chain mail (50, -6, D:3) a ball python corpse (skeletalised by now) (51, -7, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (1, -31, D:4) a +1 rapier of venom (3, -18, D:4) a +0 hand axe 3 boomerangs an orc corpse (skeletalised by now) (4, -19, D:4) a hobgoblin skeleton (4, -6, D:4) a +0 dagger the +7 short sword of Annihilation {freeze, *Rage rPois rC+ Dex+4} Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (4, -5, D:4) an adder skeleton (22, -24, D:4) a +0 dagger (23, -7, D:4) a +0 dagger a goblin skeleton (23, -6, D:4) a +1 dagger of speed a +0 dagger a goblin skeleton a goblin skeleton (24, -17, D:4) a +0 mace (24, -6, D:4) an adder skeleton (25, -17, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, -6, D:4) a +0 club a +0 dagger a +0 club a +0 club a +0 club a +0 sling a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton (26, -17, D:4) a +0 hand axe a +0 flail a +0 leather armour an orc skeleton (26, -16, D:4) a +0 trident (26, -6, D:4) a +0 trident a +0 animal skin a +0 helmet (33, -14, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (0, 5, D:5) 6 stones (7, -4, D:5) a +0 shortbow a centaur skeleton (11, -7, D:5) a +0 dagger a +0 flail an orc skeleton (12, -7, D:5) a +0 robe a +0 dagger (15, 0, D:5) a +0 short sword an orc skeleton (33, 28, D:5) a +0 dagger (39, 23, D:5) 2 stones (40, -12, D:5) 7 stones (40, 23, D:5) an adder corpse (skeletalised by now) (44, -4, D:5) 7 stones (46, -3, D:5) a +0 leather armour a +0 whip a +0 dagger a +0 hand axe a +0 morningstar a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, 5, D:5) a hound corpse (skeletalised by now) (50, 2, D:5) a +0 mace (53, -12, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (14, 8, D:6) a +0 chain mail (18, -40, D:6) 6 stones (32, -8, D:6) 6 stones (39, -9, D:6) a +0 scale mail (44, -17, D:6) 2 stones (49, -15, D:6) a +0 dagger a +0 robe (50, -13, D:6) a +0 short sword a +0 scale mail (51, -15, D:6) a +0 dagger (51, -14, D:6) a +0 mace a boomerang a +0 leather armour (63, 5, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (6, -22, D:7) 6 large rocks (7, -1, D:7) a +0 flail a +0 club a +0 leather armour a +0 club (8, 6, D:7) a +0 dagger (24, 1, D:7) a +0 leather armour (30, -3, D:7) a +0 giant club a +0 quarterstaff 5 stones a +0 chain mail a +0 mace a +0 leather armour (31, -3, D:7) a +0 glaive a +0 chain mail (31, 16, D:7) a +0 long sword (31, 19, D:7) a +0 long sword (35, -16, D:7) a +0 dagger a +0 short sword 7 stones a +0 dagger 5 poisoned darts (36, -16, D:7) a +0 dagger (38, -16, D:7) a +0 dagger (41, 3, D:7) a +0 dagger (41, 7, D:7) a +0 scale mail (41, 8, D:7) a +0 club (41, 9, D:7) a +0 mace (42, 9, D:7) a +3 short sword (42, 10, D:7) a +0 robe (42, 16, D:7) a +0 spear (46, -18, D:7) a +0 club a +0 leather armour (54, 11, D:7) a +0 whip a +0 dagger 6 poisoned darts a +0 short sword a +0 dagger (54, 12, D:7) a +0 club Level 8 of the Dungeon (12, 9, D:8) a +0 ring mail a +0 mace (15, 13, D:8) a +0 shortbow (15, 14, D:8) a +0 hand axe a +0 club a +0 plate armour a +0 long sword (15, 19, D:8) a +0 hand axe (16, 13, D:8) a +0 short sword (21, 26, D:8) a +0 spear (25, 21, D:8) a +0 whip (43, -16, D:8) 21 gold pieces a +0 flail (44, -16, D:8) 5 stones (45, -16, D:8) 25 gold pieces Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 leather armour a +0 hand axe a +0 whip (0, 1, D:9) a +0 robe a +0 dagger (22, 30, D:9) the +8 sling "Fomant" {elec, ^Fragile rElec rF++ SInv} rF++: It greatly protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. (31, 15, D:9) a +0 animal skin a -2 spear (32, 16, D:9) a +0 orcbow (37, 18, D:9) 6 stones (44, -5, D:9) a +0 dire flail a +0 giant spiked club (54, -5, D:9) a +0 leather armour (59, 18, D:9) a +2 dagger of chaos a +1 robe of willpower Level 10 of the Dungeon (0, 0, D:10) 4 stones (3, -4, D:10) 5 stones (3, 20, D:10) a +2 longbow of draining (unseen) (8, 14, D:10) a +0 short sword a +0 plate armour (10, 9, D:10) a +0 club (10, 19, D:10) a +0 dagger of electrocution (11, -7, D:10) a +0 robe (14, 14, D:10) a +0 dagger (16, 14, D:10) a +1 dagger of draining a +0 robe (17, -6, D:10) a +0 short sword (17, -5, D:10) a +0 chain mail a +0 arbalest a +0 glaive (21, -16, D:10) a +0 ring mail (29, 10, D:10) a +0 hand axe a +0 robe a +2 dagger of venom (30, 10, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe a +0 dagger a +0 flail (30, 11, D:10) a +0 chain mail a +0 hand axe a +0 chain mail a +0 morningstar (31, 13, D:10) a +0 short sword (33, 10, D:10) a +0 robe a +0 dagger (34, -18, D:10) the +8 rapier "Transmigrator" {heavy, Fly rF+ Int-4} Int-4: It affects your intelligence (-4). rF+: It protects you from fire. Fly: It grants you flight. (36, -18, D:10) a scarf of invisibility (36, -3, D:10) a +0 robe a +0 dagger a +0 mace a +0 plate armour a +0 mace a +0 leather armour a +0 short sword a +0 chain mail a +0 club (36, -2, D:10) a +0 chain mail of positive energy a +1 long sword of pain a +0 orcbow (36, 2, D:10) a +0 robe (39, -22, D:10) 6 poisoned darts (43, 10, D:10) a +0 leather armour (44, 9, D:10) a +0 war axe a +2 scale mail of willpower (49, 11, D:10) a +0 broad axe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ganul's Book Shoppe a book of the Spheres (768 gold) a manual of Unarmed Combat (960 gold) a book of Displacement (264 gold) the Compendium of the Warped Damned (528 gold) Spells Type Level a - Teleport Other Translocation 3 b - Dispel Undead Necromancy 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Death Channel Necromancy 6 a book of Iron (456 gold) a book of Frost (240 gold) a book of Debilitation (240 gold) (0, 0, Orc:1) a +0 arbalest (0, 4, Orc:1) a +0 arbalest (1, -14, Orc:1) a +0 scimitar (1, -13, Orc:1) a +0 hand axe a +0 scale mail a +0 club a +0 leather armour a +0 dagger a +0 robe (2, -10, Orc:1) a +0 trident a +0 leather armour (3, -15, Orc:1) a +0 dagger a +0 chain mail a +0 hand axe a +0 chain mail (4, -10, Orc:1) a +0 robe a +0 dagger Level 1 of the Lair of Beasts [Shop] Xued's Jewellery Boutique an amulet of regeneration (450 gold) a ring of magical power (300 gold) an amulet of the acrobat (450 gold) an amulet of faith (600 gold) a ring of poison resistance (300 gold) the ring "Muorghu" {Wiz Str-5 SInv Stlth+} (502 gold) [ring of wizardry] It improves your spell success rate. Str-5: It affects your strength (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Wiz: It increases the success rate of your magical spells. the dreamshard necklace {Acrobat *Dream} (3000 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion while moving and waiting. a ring of see invisible (225 gold) the amulet of the Komtur {Regen+ Int+7} (775 gold) [amulet of regeneration] Int+7: It affects your intelligence (+7). Regen+: It increases your rate of health regeneration. a +6 ring of intelligence (540 gold) an amulet of regeneration (450 gold) [Shop] Dukacrat's Jewellery Boutique a ring of resist corrosion (300 gold) a +6 ring of intelligence (540 gold) the amulet of Paikhann {Spirit +Inv rN+++ rCorr Str-2} (996 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str-2: It affects your strength (-2). rN+++: It renders you almost immune to negative energy. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. a ring of willpower (375 gold) an amulet of regeneration (450 gold) a ring of see invisible (225 gold) a ring of protection from fire (375 gold) (0, 0, Lair:1) a +0 club (8, 0, Lair:1) a +0 helmet (16, -40, Lair:1) a +0 scale mail (23, -19, Lair:1) 5 stones (24, -21, Lair:1) a +0 ring mail (31, -18, Lair:1) a +0 spear (35, -21, Lair:1) a +0 ring mail (41, -29, Lair:1) a +0 trident (56, -39, Lair:1) 6 gold pieces