Dungeon Crawl Stone Soup version 0.35-a0-285-gf0a2de8890 (webtiles) character file. Game seed: 11339370283089119910 2671 mearyne the Carver (level 9, -5/63 HPs) Began as a Coglin Fighter on Apr 15, 2026. Was an Initiate of Yredelemnul. Slain by a yak (12 damage) ... on level 8 of the Dungeon. The game lasted 00:09:22 (7110 turns). mearyne the Carver (Coglin Fighter) Turns: 7110, Time: 00:09:22 Health: -5/63 AC: 7 Str: 16 XL: 9 Next: 63% Magic: 9/9 EV: 8 Int: 8 God: Yredelemnul [......] Gold: 326 SH: 0 Dex: 18 Spells: 8/8 levels left rFire . . . (100%) h - +1 short sword (drain) {Tertia} rCold . . . (100%) a - +0 long sword {Goro} rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) i - +0 cloak {rCorr} rCorr + (50%) (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth HPRegen 0.30/turn MPRegen 0.11/turn %: no passive effects @: wreathed by umbra, lit torch, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (3%) You were on level 8 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 468 gold pieces. You spent 142 gold pieces at shops. Inventory: Hand Weapons a - a +0 long sword (offhand) {Goro} f - a +1 short sword of electrocution {Bangon} h - a +1 short sword of draining (weapon) {Tertia} k - the +4 mace of the Last Leylines {spect, *Rage rN++ Will+} (You found it on level 6 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). rN++: It greatly protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. Missiles d - 5 silver javelins (quivered) g - 6 javelins Armour b - a +0 scale mail (worn) c - a +0 buckler i - a +0 cloak of corrosion resistance (worn) j - the +0 robe of the Morning {rC+ Str+5 Stlth+ Archmagi} (You found it on level 5 of the Dungeon) rC+: It protects you from cold. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. Talismans e - an inkwell talisman Wands e - a wand of paralysis (11) d - a wand of digging (7) a - a wand of flame (9) Scrolls y - a scroll of immolation {unknown} T - 3 scrolls of torment V - a scroll of vulnerability r - 2 scrolls of revelation t - 5 scrolls of teleportation j - 2 scrolls of fog {unknown} b - 3 scrolls of blinking m - a scroll of enchant weapon {unknown} f - 3 scrolls of fear N - 2 scrolls of noise x - 2 scrolls of amnesia Potions d - a potion of resistance {unknown} s - a potion of mutation {unknown} L - a potion of lignification f - a potion of moonshine {unknown} A - 2 potions of attraction h - a potion of haste w - a potion of heal wounds c - 2 potions of curing k - a potion of enlightenment {unknown} Skills: - Level 3.0 Fighting + Level 12.9 Long Blades - Level 2.6 Armour - Level 2.1 Shields You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 83% 1 Shock Conj/Air 0% 1d3 83% 1 Slow Hex 0% N/A 83% 1 Grave Claw Necr 0% 2d7 93% 2 Scorch Fire 0% 2d5 93% 2 Static Discharge Conj/Air 0% 3-3/arc 93% 2 Stone Arrow Conj/Erth 0% 3d7 99% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Eringya's Surprising Cr Summ 0% N/A 100% 4 Forge Lightning Spire Air/Frge 0% 3d4 100% 4 Detonation Catalyst Fire/Alch 0% 2d2 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 ( D:5 ( D:7 ? D:8 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Something completely misses your yak zombie. Your yak zombie gores the yak! The yak gores your yak zombie but does no damage. You swap places with your yak zombie. The yak gores your yak zombie! Your yak zombie gores the yak. You swap places with your yak zombie. The yak gores you! You take 7 HP, and have [20/63] HP The yak gores your yak zombie. You swap places with your yak zombie. The yak barely misses you. You closely miss the yak with your +0 long sword. The yak is heavily wounded. You hit the yak with your +1 short sword of draining. You closely miss the yak with your +0 long sword. The yak is severely wounded. You completely miss the yak with your +1 short sword of draining. The yak gores you! * * * LOW HITPOINT WARNING * * * You take 9 HP, and have [12/63] HP You hit the yak with your +0 long sword. The yak is severely wounded. You hit the yak with your +1 short sword of draining. You drain the yak. The yak gores you. * * * LOW HITPOINT WARNING * * * You take 3 HP, and have [9/63] HP You closely miss the yak with your +0 long sword. The yak is moderately wounded. You hit the yak but do no damage. You hit the yak with your +1 short sword of draining. The yak is moderately wounded. You hit the yak with your +0 long sword. The yak gores you. * * * LOW HITPOINT WARNING * * * You take 3 HP, and have [7/63] HP You hit the yak with your +1 short sword of draining. You drain the yak. The yak is heavily wounded. You hit the yak with your +0 long sword. The yak gores you! You die... Your body rises from the dead as a mindless zombie. #............... . #............... . ..#.<............. .. #........#....... ... ##.......# ....#. ..... ##.....###...... .....###......##....# ......#.Z###.Y......#.. .......Z@###........... .. .>..##.##Y............. . ..#.#..#Y...........##. ##. ##..........####..## ...#.....<......# ..# #.#...##........# ...# ###...................... #........#.#............. ###.....##...#.#..... You could see a yak (drained, ally target) and 2 friendly yak zombies. Vanquished Creatures Maggie (D:7) 2 yaks (D:8) A water moccasin (D:5) 3 orc warriors A sky beast (D:7) 2 ice beasts An ogre (D:4) 2 phantoms 2 bullfrogs A rock fish (D:6) 4 bombardier beetles 2 hounds (D:6) 4 jellies 4 orc priests A gnoll bouda (D:6) A clockroach (D:6) 2 sleepcaps Ijyb (D:4) 6 orc wizards 2 gnolls (D:6) 6 adders A white imp (D:7) 4 ufetubi 5 dart slugs 7 ribbon worms 20 orcs 18 endoplasms 9 hobgoblins 3 jackals 6 quokkas 8 ball pythons 4 bats 6 frilled lizards 7 goblins 16 kobolds 5 rats 168 creatures vanquished. Vanquished Creatures (collateral kills) A bullfrog (D:6) An orc wizard (D:7) A gnoll (D:6) 3 orcs 6 creatures vanquished. Grand Total: 174 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mearyne the Coglin Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 122 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 178 | D:1 | Reached skill level 3 in Long Blades 293 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 820 | D:2 | Found a glowing golden altar of the Shining One. 940 | D:2 | Reached skill level 4 in Long Blades 1052 | D:2 | Found Pehakh's Weapon Shoppe. 1092 | D:2 | Reached XP level 4. HP: 31/35 MP: 4/4 1196 | D:2 | You fall into a shaft and drop 2 floors! 1212 | D:4 | Encountered Ijyb 1220 | D:4 | Killed Ijyb 1237 | D:4 | Reached skill level 5 in Long Blades 1239 | D:4 | Reached XP level 5. HP: 9/41 MP: 5/5 2660 | D:3 | Reached skill level 6 in Long Blades 2661 | D:3 | Reached XP level 6. HP: 39/47 MP: 6/6 3623 | D:5 | Entered Level 5 of the Dungeon 3623 | D:5 | Found Ejaizof's Weapon Emporium. 3679 | D:4 | Reached skill level 7 in Long Blades 3679 | D:4 | Reached XP level 7. HP: 29/52 MP: 7/7 3862 | D:5 | Identified the +0 robe of the Morning {rC+ Str+5 Stlth+ | Archmagi} 3899 | D:5 | Reached skill level 8 in Long Blades 4167 | D:5 | Reached skill level 9 in Long Blades 4167 | D:5 | Reached XP level 8. HP: 26/58 MP: 8/8 4654 | D:6 | Found a staircase to the Ecumenical Temple. 4656 | D:6 | Found a statue of an orb of winter. 4658 | D:6 | Found a statue of an orb of winter. 4675 | Temple | Entered the Ecumenical Temple 4685 | Temple | Became a worshipper of Yredelemnul the Fallen 4750 | D:6 | Identified the +4 mace of the Last Leylines {spect, *Rage | rN++ Will+} 4766 | D:6 | Reached skill level 10 in Long Blades 5502 | D:6 | Reached skill level 11 in Long Blades 5952 | D:7 | Found a sparkling altar of Nemelex Xobeh. 5952 | D:7 | Found an ornate altar of the Wu Jian Council. 5996 | D:7 | Encountered Maggie 6004 | D:7 | Killed Maggie 6005 | D:7 | Reached XP level 9. HP: 63/63 MP: 9/9 6022 | D:7 | Found Muhet's Magic Scroll Boutique. 6031 | D:7 | Bought a scroll of blinking for 142 gold pieces 6441 | D:7 | Reached skill level 12 in Long Blades 6966 | D:8 | Found Ihao's Assorted Antiques. 7110 | D:8 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_corner, aquarium_window_fake, aquarium_view_2c, aquarium_view_2a, minmay_split_cup_small D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_deadend, chequers_hall_statues_y, basic_altar, serial_shops, nicolae_shop_swords_in_saltire, minmay_circle_x D:3: cheibrodos_fertilizer, layout_loops_corners, darby_desolate_dusts D:4: layout_basic, uniq_ijyb D:5: layout_rooms, serial_shops, nicolae_shop_tiny_waterfront, cheibrodos_sewer_entry_bend D:6: layout_basic, minmay_temple_entry_antechambers, minmay_between D:7: layout_basic, mainiacjoe_overflow_divided_tiny, serial_shops, nicolae_shop_bimaterial_pillars, billiards_dpeg, uniq_maggie D:8: layout_cave_pools, serial_shops, shop, uniq_pikel Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Long Blades | 3 4 5 6 7 9 11 12 | 12.9 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 96 | 109 | 196 || 401 Melee: Long sword | 95 | 39 | 80 || 214 Short sword | 15 | 142 | 273 || 430 Throw: Javelin | | 7 | 9 || 16 Invoke: Light the Black T | | | 3 || 3 Recall Undead Har | | | 1 || 1 Evoke: Wand of paralysis | | | 6 || 6 Drink: Might | | 1 | 1 || 2 Ambrosia | | 1 | 1 || 2 Curing | | 1 | || 1 Brilliance | | 1 | || 1 Magic | | 1 | || 1 Lignification | | 1 | || 1 Heal wounds | | | 1 || 1 Haste | | | 1 || 1 Read: Identify | | | 10 || 10 Stab: Paralysed | | | 12 || 12 Distracted | | | 2 || 2 Armour: Scale mail | 64 | 73 | 148 || 285 None | | 47 | || 47 Dodge: Dodged | 43 | 42 | 64 || 149 Block: Buckler | 16 | | || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7087 | 6718 | 369 | 0 | 5269 | 9 | 787.4 | Dungeon | 7063 | 6705 | 358 | 0 | 5269 | 8 | 882.9 | Temple | 23 | 12 | 11 | 0 | 0 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1463 daAuts D:4: 1142 daAuts D:2: 943 daAuts D:3: 943 daAuts D:7: 876 daAuts D:1: 803 daAuts D:5: 801 daAuts D:8: 89 daAuts Temple: 23 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Yredelemnul | 0 | 47007 | 15 | 17 | 0 | 0 | 0 | 4 | 4 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Yredelemnul Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 16 || 16 Kill Demon | 0 | 0 | 0 || 0 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 45 || 45 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------