Dungeon Crawl Stone Soup version 0.35-a0-241-g5b54ce7fc3 (webtiles) character file. Game seed: 3339101167762131370 2 mearyne the Grave Robber (level 1, -2/13 HPs) Began as a Demonspawn Necromancer on Mar 30, 2026. Slain by a goblin ... wielding a +2 dagger of electrocution (12 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (127 turns). mearyne the Grave Robber (Demonspawn Necromancer) Turns: 127, Time: 00:00:29 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 25% Magic: 2/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 19 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of dexterity HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a +6 ring of dexterity (worn) Scrolls c - a scroll of immolation {unknown} Potions g - a potion of magic {!q} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 34% 4 Curse of Agony Necr 14% N/A 69% 5 Forge Lightning Spire Air/Frge 1% 3d4 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a bat (chance to affect: 64%) A fragment of the bat's soul is dislodged from its body. The bat looks weaker. The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. Your soul wisp touches the bat but does no damage. You miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. The bat barely misses you. Your soul wisp misses the bat. You closely miss the bat. The bat barely misses you. You swap places with your soul wisp. The bat hits you but does no damage. The bat misses you. You hit the bat. The bat is severely wounded. The bat closely misses you. You hit the bat. You kill the bat! No target in view! Your soul wisp disappears in a puff of smoke! You encounter a goblin. It is wielding a +2 dagger of electrocution. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +2 dagger of electrocution (asleep, chance to affect: 64%) A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. The goblin shouts! The goblin hits your soul wisp with a +2 dagger of electrocution. Your soul wisp completely misses the goblin. The goblin hits your soul wisp with a +2 dagger of electrocution. Your soul wisp misses the goblin. The goblin hits your soul wisp but does no damage. Your soul wisp touches the goblin. Your soul wisp closely misses the goblin. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +2 dagger of electrocution. You are electrocuted! Ouch! That really hurt! You die... .......†....#....#... .##.##.##..##.#..#.... .##..#.##..##.#..#... ..............#..#.. ...........##...... .###.###...##.#..# ............#.#..# # .................##..## ................@.....# ###..###.#..###*g##..## ###..# #.#..# #..... # .....# #.#..# #.###..# ###..###.#..###.# .# #................ # ###.#####.####### #.# #.# ### #.# You could see a goblin (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A bat (D:1) A frilled lizard (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mearyne the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 127 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 9 Cast: Soul Splinter || 7 Armour: Robe || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 0 | 72 | 1 | 126.0 | Dungeon | 126 | 126 | 0 | 0 | 72 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 126 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+