mearyne Level 1 of the Dungeon (6, -5, D:1) a +0 chain mail (8, 4, D:1) a frilled lizard skeleton a hobgoblin skeleton (9, -5, D:1) a frilled lizard corpse (skeletalised by now) (14, 28, D:1) a potion of resistance (15, 31, D:1) a frilled lizard skeleton (15, 33, D:1) a hobgoblin skeleton (32, 1, D:1) a potion of moonshine (33, 39, D:1) a rat skeleton (38, 11, D:1) a +0 leather armour (39, 13, D:1) a +0 sling (39, 37, D:1) a rat corpse (skeletalised by now) (47, 7, D:1) 3 large rocks (50, 11, D:1) a potion of brilliance (54, 9, D:1) a +0 robe (55, 9, D:1) a +0 leather armour (59, 14, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (5, 13, D:2) the felid corpse of Natasha (skeletalised by now) (6, -11, D:2) a scarab talisman (10, -15, D:2) a ball python corpse (skeletalised by now) (11, 19, D:2) a quokka corpse (skeletalised by now) (15, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, 10, D:2) a +0 scale mail (26, -18, D:2) a +0 club (27, 23, D:2) a +0 ring mail (28, -11, D:2) a +0 dagger 5 stones (34, 21, D:2) a +0 dagger (34, 23, D:2) a +0 short sword (37, 17, D:2) an adder skeleton (40, 1, D:2) a +0 dagger a +3 sling a goblin corpse (skeletalised by now) (40, 15, D:2) a frilled lizard skeleton (43, -21, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (44, 0, D:2) a +0 whip (53, -1, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (6, -13, D:3) a +0 short sword (9, -26, D:3) a +0 dagger (12, -9, D:3) a potion of enlightenment (16, -2, D:3) a +0 robe (35, -7, D:3) a bat corpse (skeletalised by now) (35, 12, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 9, D:4) a +0 falchion (6, 6, D:4) a parchment of Searing Ray (13, 27, D:4) a +0 dagger (still there?) a +0 leather armour (still there?) an amulet of guardian spirit (still there?) a +2 dagger of protection (still there?) a +0 robe (still there?) a +0 dagger of venom (still there?) a +0 robe (still there?) Level 5 of the Dungeon (0, 0, D:5) 12 gold pieces (5, -4, D:5) a +0 whip (6, -4, D:5) a +0 whip an orc corpse (skeletalised by now) (13, 2, D:5) a +0 robe (17, 7, D:5) a lupine talisman (24, 11, D:5) a +0 chain mail (25, 22, D:5) a scroll of vulnerability (30, 38, D:5) a +0 leather armour (31, 22, D:5) the +10 spear of Umaof {elec, rElec rC+ Will+} rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (unseen) (31, 36, D:5) a spore talisman (33, 8, D:5) a parchment of Searing Ray (47, 18, D:5) a potion of curing (49, 10, D:5) a +0 hand axe Level 6 of the Dungeon