Dungeon Crawl Stone Soup version 0.34-a0-158-gf195f0a051 (webtiles) character file. Game seed: 4655072880941657359 310 mearyne the Conjurer (level 6, 0/35 HPs) Began as a Deep Elf Conjurer on June 17, 2025. Slain by a hound zombie (4 damage) ... in an ossuary. The game lasted 00:05:28 (3004 turns). mearyne the Conjurer (Deep Elf Conjurer) Turns: 3004, Time: 00:05:29 Health: 0/35 AC: 2 Str: 4 XL: 6 Next: 18% Magic: 10/23 EV: 12 Int: 25 God: Gold: 221 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ k - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.36/turn %: no passive effects @: marked, very slightly contaminated A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 221 gold pieces. Inventory: Missiles v - 3 poisoned darts (quivered) Armour a - a +0 robe (worn) m - a +2 ring mail of poison resistance Jewellery k - a ring of magical power (worn) Scrolls c - 2 scrolls of immolation {unknown} e - a scroll of blinking {unknown} g - a scroll of noise {unknown} h - 2 scrolls of amnesia {unknown} j - 2 scrolls of enchant armour {unknown} l - a scroll of enchant weapon {unknown} n - a scroll of fear {unknown} o - a scroll of vulnerability {unknown} Potions d - 3 potions of curing {unknown} f - a potion of moonshine {unknown} i - a potion of heal wounds {unknown} p - a potion of ambrosia {unknown} Skills: + Level 2.0 Fighting + Level 3.9 Dodging + Level 4.2 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations + Level 1.6 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Fulminant Prism Conj/Alch 11% 3d9 21% 4 v - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 x - Searing Ray Conj 64% 2d6 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 44% 2d8 3% 2 Poisonous Vapours Alch/Air 36% 1d2 6% 1 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Ozocubu's Refrigeration Ice 2% 4d8 100% 7 Discord Hex 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The centaur zombie closely misses you. @ 4 의 대미지, 남은 HP = 3/35 hp. Casting: Iskenderun's Mystic Blast (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. A hound zombie comes into view. The centaur zombie completely misses you. The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * The elf zombie barely misses you. A gnoll zombie comes into view. @ 1 의 대미지, 남은 HP = 2/35 hp. Casting: Iskenderun's Mystic Blast (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the mummy. The mummy is moderately damaged. The mummy is knocked back by the mystic blast. The mummy collides with the kobold zombie. The kobold zombie is heavily damaged. The mummy is heavily damaged. The mystic blast hits the elf zombie! The elf zombie is severely damaged. The elf zombie is knocked back by the mystic blast. The mystic blast hits the centaur zombie! You destroy the centaur zombie! A hound zombie comes into view. A centaur zombie comes into view. Casting: Iskenderun's Mystic Blast (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hound zombie. The hound zombie is moderately damaged. The hound zombie is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. The hound zombie bites you. You die... #################### #................... #.....Z............. #...ZM...ß..ß....... #..*Z..ZZ.Z......... #...######..######.. #..Z# #..# #.. #..@# #..# #.. #...# #..# #.. #...#............#.. #...#Z####.......#.. #...# #.......#.. #...# #.......#.. #...# #.∩.....#.. #...# ....+####.. #...# #...# #.. You could see 2 hound zombies, an elf zombie and a friendly fulminant prism. Vanquished Creatures A human zombie (Ossuary) An orc priest (D:3) Terence (D:3) 3 centaur zombies (Ossuary) 5 adders 3 gnolls (D:3) A hound zombie (Ossuary) A dart slug (D:2) 2 ribbon worms 3 adder zombies (Ossuary) 7 gnoll zombies (Ossuary) 4 endoplasms 5 giant cockroaches 2 hobgoblins (D:2) 2 jackals (D:3) 3 orcs (D:3) 7 ball pythons 5 bats 3 frilled lizards 6 goblins 6 jackal zombies (Ossuary) 6 kobolds 4 kobold zombies (Ossuary) An orc zombie (Ossuary) 5 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mearyne the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 145 | D:1 | Reached XP level 2. HP: 12/15 MP: 6/8 182 | D:1 | Learned a level 2 spell: Searing Ray 659 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 853 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1067 | D:2 | Reached skill level 1 in Fighting 1540 | D:3 | Noticed Terence 1644 | D:3 | Reached XP level 4. HP: 25/25 MP: 11/11 1787 | D:3 | Learned a level 4 spell: Fulminant Prism 1872 | D:3 | Reached skill level 5 in Conjurations 1927 | D:3 | Killed Terence 1928 | D:3 | Reached XP level 5. HP: 8/29 MP: 12/13 2183 | D:3 | Reached skill level 1 in Alchemy 2531 | D:4 | Found a sand-covered staircase. 2536 | Ossuary | Entered an ossuary 2555 | Ossuary | Learned a level 4 spell: Iskenderun's Mystic Blast 2982 | Ossuary | Reached XP level 6. HP: 23/35 MP: 14/14 3004 | Ossuary | Slain by a hound zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_rooms D:2: layout_basic, basic_altar D:3: layout_loops_ring, uniq_terence D:4: layout_basic, minmay_temple_entry_overgrown, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_corridor_3, aquarium_view_2f, aquarium_view_2e, aquarium_balcony_5a, aquarium_pool_corner, enter_ossuary_2, minmay_checkerbox Ossuary: ossuary_tomb_1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.2 Fighting | 1 2 | 2.0 Dodging | 3 | 3.9 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Alchemy | 1 | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 47 | 32 || 79 Searing Ray | 22 | 38 || 60 Iskenderun's Myst | | 3 || 3 Fulminant Prism | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 8 | 28 || 36 Dodge: Dodged | 10 | 32 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3002 | 2902 | 100 | 0 | 2203 | 5 | 600.4 | Dungeon | 2535 | 2435 | 100 | 0 | 2007 | 4 | 633.8 | Ossuary | 467 | 467 | 0 | 0 | 196 | 1 | 467.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1055 daAuts D:3: 948 daAuts D:1: 520 daAuts Ossuary: 467 daAuts D:4: 10 daAuts