Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 10609843194610369961 7 mearyne the Vexing (level 2, -1/21 HPs) Began as a Barachi Hexslinger on June 14, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (90 turns). mearyne the Vexing (Barachi Hexslinger) Turns: 90, Time: 00:01:02 Health: -1/21 AC: 2 Str: 9 XL: 2 Next: 4% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions e - a potion of curing {unknown} Skills: - Level 1.2 Fighting + Level 2.7 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The sling bullet closely misses the jackal. The jackal closely misses you. The jackal misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is moderately wounded. The jackal barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 HP, and have [4/21] HP Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 50% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 2 HP, and have [2/21] HP Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 50% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is almost dead. The jackal bites you. You die... .. ... ... ... #.. .. ..## ##.# #..# ...# .# ...#...# ### ..#.. #†.#..####.)# .#...##.h.#...#.P♣ #.....?..@.#....♣ ....#.........PP♣♣ ##..........P♣. #..........PP. #......####... #......#### ## ##........# # #....###.# #+ #. #....# # You could see a jackal. Vanquished Creatures An endoplasm (D:1) 3 jackals (D:1) A ball python (D:1) A goblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mearyne the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 76 | D:1 | Reached XP level 2. HP: 11/21 MP: 3/3 90 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_clump_double, infiniplex_forest_lined_1, infiniplex_forest_lined_3_way, infiniplex_forest_clump_diagonal, infiniplex_forest_pool, infiniplex_forest_clump_double, infiniplex_forest_lined_room_3, minivault_26 Action || total ---------------------------++------- Fire: Sling || 34 Armour: Robe || 16 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 32 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 0 | 32 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts