Dungeon Crawl Stone Soup version 0.33-a0-798-g13cf12185f (webtiles) character file. Game seed: 1829028611172041528 53 mearyne the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Jan 27, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:31 (1582 turns). mearyne the Conjurer (Octopode Conjurer) Turns: 1582, Time: 00:02:31 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 89% Magic: 3/7 EV: 12 Int: 22 God: Gold: 66 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . e - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -4) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Jewellery f - a ring of willpower Scrolls b - 4 scrolls of identify {unknown} d - a scroll of silence {unknown} g - a scroll of noise {unknown} h - a scroll of vulnerability {unknown} j - a scroll of teleportation {unknown} k - a scroll of immolation {unknown} Potions c - a potion of might {unknown} i - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder bites you. You are poisoned. The adder poisons you! Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. The adder completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. You feel sick. The adder barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 66% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) You feel sick. The adder closely misses you. The searing ray hits the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The searing ray hits the adder. You kill the adder! You die... #.####.# #.##.# ##.## #.. #.##...# #.##.# #.# ### #.##.### #.##.## #.# #.##.#### #.##..# #.# #.......# #.###.# #.# #.#####.# #.# #.# #.# #.# #.####.# #.# #.# #......# #.# ##...## #.# #.###### #@###..hh.# #.#####.# #†##...... #.......# #.##....h ####.#### #.#..... #.# .#..... #.######## # #...#### #......... #...<.# ########## #>###KS# #. #..... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 2 bats 5 endoplasms (D:1) 4 giant cockroaches 5 goblins A hobgoblin (D:1) A jackal (D:2) 3 kobolds (D:1) 3 quokkas (D:1) 4 ball pythons 2 frilled lizards 2 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mearyne the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 259 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 635 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1341 | D:2 | Learned a level 2 spell: Searing Ray 1452 | D:2 | Found a faded altar of an unknown god. 1486 | D:2 | Noticed Terence 1581 | D:2 | HP: 1/21 [adder (3)] 1582 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_rooms D:2: layout_loops_ring, basic_ecumenical_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 3 Short sword || 13 Tentacles || 3 Constrict || 1 Cast: Magic Dart || 66 Searing Ray || 7 Use: Potion || 1 Armour: Skin || 16 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1581 | 1517 | 64 | 0 | 1193 | 2 | 790.5 | Dungeon | 1581 | 1517 | 64 | 0 | 1193 | 2 | 790.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1163 daAuts D:2: 418 daAuts