Dungeon Crawl Stone Soup version 0.34-a0-416-g345f232843 (webtiles) character file. Game seed: 10656958344449274544 23 mddas the Conjurer (level 2, -4/16 HPs) Began as a Deep Elf Conjurer on July 21, 2025. Killed from afar by Terence (5 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:55 (824 turns). mddas the Conjurer (Deep Elf Conjurer) Turns: 824, Time: 00:00:56 Health: -4/16 AC: 2 Str: 4 XL: 2 Next: 75% Magic: 3/8 EV: 11 Int: 22 God: Gold: 94 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Potions g - 2 potions of magic Skills: - Level 1.0 Fighting + Level 2.7 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Lesser Beckoning Tloc 6% N/A 19% 2 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe, wearing a +1 scale mail of willpower and carrying a wand of flame (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe, wearing a +1 scale mail of willpower and carrying a wand of flame (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe, wearing a +1 scale mail of willpower and carrying a wand of flame (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence looks scornfully at you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe, wearing a +1 scale mail of willpower and carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe, wearing a +1 scale mail of willpower and carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #. ### # #####.... ....#.#.@...... #....#@## #......<# #.####.## #......# ######## You could see Terence. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mddas the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 92 | D:1 | Reached skill level 1 in Fighting 111 | D:1 | Identified the inkwell talisman "Modwuiq" {MP-8 Dex+4 SInv} 155 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 818 | D:2 | Noticed Terence 824 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_window_shopping, ebering_ecumenical_altar_webs, minmay_misc_feat_tower, minmay_domino_4, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_terence Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 2.7 Stealth | | 2.8 Spellcasting | | 3.3 Conjurations | | 4.5 Action || total ---------------------------++------- Cast: Magic Dart || 49 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 823 | 780 | 43 | 0 | 695 | 2 | 411.5 | Dungeon | 823 | 780 | 43 | 0 | 695 | 2 | 411.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 810 daAuts D:2: 12 daAuts