maukei Level 1 of the Dungeon (5, 0, D:1) a +0 quarterstaff (9, 21, D:1) a +0 club (10, 9, D:1) a ball python skeleton (11, 39, D:1) a frilled lizard corpse (skeletalised by now) (12, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, 28, D:1) a hobgoblin skeleton a hobgoblin skeleton (36, 25, D:1) a rat skeleton (37, 28, D:1) 7 stones (39, 32, D:1) a +0 scale mail (43, 14, D:1) a jackal skeleton a jackal skeleton (44, 37, D:1) a hobgoblin corpse (skeletalised by now) (48, 32, D:1) a hobgoblin skeleton (48, 37, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (51, 32, D:1) a ball python corpse (skeletalised by now) (52, 38, D:1) a jackal corpse (skeletalised by now) (53, 33, D:1) a jackal corpse (skeletalised by now) (53, 39, D:1) a ball python corpse (skeletalised by now) (54, 20, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (0, 38, D:2) a +0 dagger a goblin skeleton (7, 42, D:2) a frilled lizard skeleton (19, 30, D:2) a +0 short sword 5 stones (22, 19, D:2) a ball python corpse (skeletalised by now) (23, -2, D:2) 6 stones (24, -4, D:2) a quokka skeleton (27, -4, D:2) a +0 hand axe (28, 1, D:2) a +0 flail (34, 41, D:2) a +0 dagger (40, -15, D:2) a +0 dagger (42, 44, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, -15, D:2) a +0 broad axe (46, 4, D:2) a +0 quarterstaff of holy wrath (46, 35, D:2) a frilled lizard skeleton (49, 16, D:2) a jackal skeleton (50, 16, D:2) a jackal skeleton (55, -3, D:2) a +0 short sword Level 3 of the Dungeon (0, 7, D:3) an adder corpse (skeletalised by now) (1, 1, D:3) a +0 leather armour (5, -14, D:3) a quokka skeleton (6, 0, D:3) 3 stones (8, -8, D:3) an inkwell talisman (10, -1, D:3) an adder corpse (skeletalised by now) (13, 26, D:3) a rat corpse (skeletalised by now) (16, -13, D:3) a +0 ring mail (17, 19, D:3) a +0 ring mail (24, -4, D:3) a +0 robe (25, 17, D:3) a +0 leather armour (27, 6, D:3) 7 stones (30, 14, D:3) a bat corpse (skeletalised by now) (32, 3, D:3) a +0 short sword 4 stones (44, -1, D:3) a scroll of enchant armour (44, 1, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (44, 3, D:3) a potion of attraction