maukei Level 1 of the Dungeon (5, 0, D:1) a +0 quarterstaff (10, 19, D:1) a +0 club (13, 39, D:1) a frilled lizard corpse (skeletalised by now) (16, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 25, D:1) a hobgoblin skeleton (21, 26, D:1) a hobgoblin skeleton (24, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 15, D:1) a jackal corpse (skeletalised by now) (37, 28, D:1) 7 stones (39, 32, D:1) a +0 scale mail (41, 37, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, 37, D:1) a jackal corpse (skeletalised by now) (45, 28, D:1) a ball python skeleton (53, 13, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 37, D:2) a +0 dagger (2, 36, D:2) a +0 short sword 5 stones (11, -4, D:2) a Handbook of Applied Construction (22, 1, D:2) 6 stones (26, -1, D:2) a +0 hand axe a ball python skeleton (31, -1, D:2) a ball python skeleton (32, -3, D:2) a ball python skeleton (33, 44, D:2) a +0 dagger (39, -12, D:2) a +0 dagger (42, 22, D:2) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, 23, D:2) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (45, 7, D:2) a +0 quarterstaff of holy wrath (45, 43, D:2) a ball python skeleton (46, 43, D:2) a hobgoblin skeleton (54, 0, D:2) a +0 short sword Level 3 of the Dungeon (1, 1, D:3) a +0 leather armour (3, 5, D:3) an adder corpse (skeletalised by now) (6, 0, D:3) 3 stones (8, -8, D:3) an inkwell talisman (15, 6, D:3) a dart slug corpse (16, -13, D:3) a +0 ring mail (17, 19, D:3) a +0 ring mail (24, -4, D:3) a +0 robe (25, 17, D:3) a +0 leather armour (27, 6, D:3) 7 stones (28, -8, D:3) a +0 rapier (28, 8, D:3) a +0 helmet (31, 5, D:3) a +0 short sword 4 stones a kobold corpse (44, -1, D:3) a scroll of enchant armour (44, 1, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (44, 3, D:3) a potion of attraction (46, 0, D:3) a scroll of enchant armour (46, 2, D:3) a potion of attraction