Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 7336447 (custom seed) 0 maukei the Vexing (level 1, 15/15 HPs) Began as a Coglin Hexslinger on Aug 27, 2025. Got out of the dungeon alive. The game lasted 00:00:39 (44 turns). maukei the Vexing (Coglin Hexslinger) Turns: 44, Time: 00:00:39 Health: 15/15 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 13 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling {Iltani} rCold . . . d - -2 sling {Clara} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Iltani} d - a -2 sling (offhand) {Clara} Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions e - a potion of attraction {unknown} g - a potion of might {unknown} Skills: + Level 1.0 Fighting + Level 1.7 Ranged Weapons + Level 1.7 Dodging + Level 1.0 Spellcasting + Level 2.6 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 16% 2 Sigil of Binding Hex 7% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, maukei the Coglin Hexslinger. Game seed: 7336447 (custom seed); Press ? for a list of commands and other information. Found a lumpy puce potion. Found a staircase leading out of the dungeon. e - a lumpy puce potion You open the door. There is an open door here. f - 3 scrolls labelled FUWKUM ULUM You now have 8 gold pieces. g - a murky yellow potion Found an escape hatch in the floor. You now have 13 gold pieces (gained 5). This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! Something appears at your feet! There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! #..................# #....[..#####......# >.......##.....##....# ##.....#.........#...# #....#...##'##...#..# #....#..##...##..#..# .....#..##.....##..#.# .##..#..#.......#..#.# #..#. +...@...+..#.# #. #.......#..#.# ##.....##..# ##...##..#. ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | maukei the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 31 | D:1 | Identified 3 scrolls of acquirement 31 | D:1 | Acquired the +0 troll leather armour of Dett {rPois Regen+ | Str+2 Dex+3} 32 | D:1 | Acquired a +2 cloak of poison resistance 33 | D:1 | Acquired the +0 pair of gloves "Gushruqink" {Str+8} 44 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_basic, serial_bayou_lagoon_b Action || total ---------------------------++------- Use: Scroll || 3