maukei Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (15, -18, D:1) a +0 war axe (16, 0, D:1) a +0 whip (17, 13, D:1) a bat skeleton (18, 5, D:1) a +0 dagger (19, 9, D:1) a +0 whip 5 stones a kobold skeleton (19, 15, D:1) a +0 whip a kobold skeleton (22, -29, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -3, D:1) a ball python skeleton (25, -12, D:1) a +0 dagger (31, 3, D:1) a jackal corpse (skeletalised by now) (38, 22, D:1) a +0 dagger (39, -23, D:1) a jackal skeleton (41, 22, D:1) a frilled lizard corpse (skeletalised by now) (42, -29, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 20, D:1) 3 stones (49, 10, D:1) a hobgoblin corpse (skeletalised by now) (50, 5, D:1) 8 stones (52, -5, D:1) a +0 sling (54, -21, D:1) a +0 robe (56, 8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (57, 5, D:1) a frilled lizard corpse (skeletalised by now) (60, -10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 trident (7, 7, D:2) a bat corpse (skeletalised by now) (10, 20, D:2) a +0 dagger (14, 0, D:2) a +0 club a +0 sling (17, -14, D:2) a +0 club (18, -27, D:2) a stone a +0 short sword a +0 dagger a +0 dagger a +0 dagger a goblin skeleton a bat skeleton a hobgoblin skeleton (19, -29, D:2) an inkwell talisman (20, -22, D:2) a +0 spear (21, -30, D:2) a +0 hand axe (21, -24, D:2) a bat corpse (skeletalised by now) (22, -31, D:2) a +0 club (23, -30, D:2) 3 javelins (33, 3, D:2) a +0 club a +0 flail a gnoll corpse (skeletalised by now) a quokka corpse (skeletalised by now) (34, -2, D:2) a +0 short sword 5 stones (39, -31, D:2) a +0 robe (39, 4, D:2) a +0 flail a gnoll skeleton (42, -22, D:2) a ball python corpse (skeletalised by now) (44, -34, D:2) a +0 broad axe (44, -12, D:2) a +0 ring mail (45, -32, D:2) a +0 short sword (47, -20, D:2) a +0 club a goblin corpse (skeletalised by now) (56, 4, D:2) a +0 club Level 3 of the Dungeon [Shop] Jiunevayb's Assorted Antiques a potion of attraction (84 gold) the +1 scale mail of the Locust {rElec Dex+4 SInv} (996 gold) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. a wand of polymorph (4) (156 gold) a +0 helmet of intelligence (322 gold) a scroll of enchant armour (210 gold) the fortress talisman "Syef" {Harm rC- Str+2} (1344 gold) [fortress talisman] Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). 2 potions of curing (168 gold) (0, 0, D:3) 6 stones (7, -6, D:3) a frilled lizard corpse (skeletalised by now) (8, -22, D:3) a +0 robe (8, -10, D:3) a hound corpse (skeletalised by now) (9, -5, D:3) an adder corpse (skeletalised by now) (10, -18, D:3) a rat skeleton (11, -5, D:3) a +0 robe (20, -21, D:3) 5 stones (23, -17, D:3) a bat skeleton (24, 2, D:3) 8 stones (26, -3, D:3) a +0 whip 2 stones (29, -9, D:3) a +0 dagger (33, -8, D:3) a +0 leather armour (33, -7, D:3) a +0 spear (34, -4, D:3) 3 flux baubles (40, -16, D:3) a +0 dagger (40, 12, D:3) a +0 ring mail (41, -8, D:3) 4 stones (45, 12, D:3) a +0 morningstar a +0 leather armour a +0 club a +0 dagger a goblin corpse (skeletalised by now) (45, 14, D:3) a hobgoblin corpse (skeletalised by now) (46, 11, D:3) a +0 club a +0 club an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (48, 7, D:3) a +0 heavy hand axe 3 boomerangs (48, 13, D:3) a +0 hand axe an orc corpse (skeletalised by now) (49, 21, D:3) a +0 club (50, -3, D:3) a +0 ring mail (51, 12, D:3) a +2 flail of protection (53, 6, D:3) a +0 dagger a +0 robe (55, 7, D:3) a +0 hand axe (60, -13, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a staff of alchemy