marsel010904 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 2, D:1) a frilled lizard corpse (skeletalised by now) (4, 29, D:1) a +0 club (8, 18, D:1) a ball python corpse (skeletalised by now) (10, 30, D:1) a bat corpse (skeletalised by now) (13, 30, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (23, 1, D:1) a staff of cold (33, 28, D:1) a bat corpse (skeletalised by now) (39, 2, D:1) a +0 dagger (39, 16, D:1) a bat skeleton (41, 17, D:1) a +2 whip of venom (45, 16, D:1) a frilled lizard skeleton (47, -4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, -4, D:2) a +0 flail a gnoll skeleton (7, -2, D:2) a +0 whip (8, 9, D:2) a +0 mace a goblin corpse (skeletalised by now) (9, 5, D:2) a +0 dagger of speed (11, 13, D:2) a +0 club (13, -12, D:2) a +0 bardiche (22, 9, D:2) 4 poisoned darts (24, 8, D:2) a +0 flail a +0 falchion (27, -9, D:2) a +0 dagger (28, 13, D:2) a quokka corpse (skeletalised by now) (35, 15, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (35, 16, D:2) a +0 club a +0 sling (45, 12, D:2) a jackal corpse (skeletalised by now) (45, 14, D:2) an adder corpse (skeletalised by now) (46, 12, D:2) a jackal corpse (skeletalised by now) (56, 16, D:2) a +0 club (60, 24, D:2) a +0 dagger (60, 27, D:2) a +0 dagger (61, 39, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (1, 1, D:3) a +0 short sword (1, 2, D:3) a +0 dagger (2, 1, D:3) a jackal skeleton (2, 3, D:3) a +0 spear a gnoll skeleton (3, -4, D:3) a hobgoblin skeleton (5, 12, D:3) a bat skeleton (8, 10, D:3) a jackal skeleton (10, -15, D:3) an inkwell talisman (22, 1, D:3) a ball python corpse (skeletalised by now) (25, -20, D:3) a quill talisman (26, 10, D:3) a +0 whip (38, -14, D:3) a hobgoblin skeleton (40, 10, D:3) a +0 dagger a kobold corpse (skeletalised by now) (40, 14, D:3) a +0 club (41, -16, D:3) a hobgoblin skeleton (43, -8, D:3) a +0 war axe (48, -16, D:3) a +0 club an orc corpse (skeletalised by now) (49, -19, D:3) a +0 long sword (49, -15, D:3) 4 poisoned darts a +0 dagger a kobold corpse (skeletalised by now) (52, -27, D:3) a +0 dagger 2 stones Level 4 of the Dungeon [Shop] Kudwouva's General Store a parchment of Forge Lightning Spire (195 gold) a +0 broad axe (135 gold) a parchment of Blink (87 gold) 3 poisoned darts (27 gold) a +0 scale mail (60 gold) a parchment of Fulsome Fusillade (627 gold) a parchment of Hailstorm (132 gold) a box of beasts (600 gold) (0, 0, D:4) a +0 rapier (0, 20, D:4) a +0 leather armour (23, 5, D:4) a hobgoblin skeleton (23, 6, D:4) a +0 short sword a +0 trident an orc skeleton (24, -4, D:4) a +0 club (24, 6, D:4) a +1 devious dagger an orc skeleton (25, -3, D:4) a +0 dagger a +0 sling a goblin skeleton (38, 6, D:4) a +0 dagger of venom (39, 35, D:4) an adder corpse (skeletalised by now) (40, -12, D:4) a +0 robe (45, -8, D:4) a jackal skeleton a jackal skeleton (45, -5, D:4) a +0 whip 4 stones a kobold corpse (skeletalised by now) (45, -2, D:4) a ball python corpse (skeletalised by now) (46, -19, D:4) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (47, -19, D:4) a +0 leather armour (61, 6, D:4) a +0 giant spiked club (63, 6, D:4) a +0 leather armour (64, -24, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 2 boomerangs (3, 34, D:5) a +0 ring mail (4, 36, D:5) a +0 falchion (7, 11, D:5) a +1 heavy dire flail a +0 scale mail (23, 34, D:5) the quill talisman of the End {rElec Will- Int+2 SInv} [quill talisman] rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (26, -13, D:5) a +0 rapier (34, -11, D:5) a +0 trident (36, -18, D:5) a +0 scale mail (45, -2, D:5) a +0 scimitar Level 6 of the Dungeon (0, 0, D:6) a +2 hammer of concussion (unseen) (1, 3, D:6) a +4 quarterstaff of chaos (3, 15, D:6) a +4 long sword of freezing a +0 robe (4, 19, D:6) a +0 hand axe a +0 robe (5, 19, D:6) a +0 short sword a +0 robe (6, 19, D:6) a +0 morningstar a +0 robe (10, 33, D:6) a +0 club a +0 leather armour (11, 34, D:6) a +2 falchion of freezing a boomerang (15, 33, D:6) a +4 dagger a +0 robe (17, 6, D:6) a +0 hand axe (19, 17, D:6) a +0 trident a +0 scale mail (21, 14, D:6) a +0 whip (21, 15, D:6) a +0 whip (21, 16, D:6) a +0 flail (22, 15, D:6) a +0 club (22, 16, D:6) a +0 spear (40, -4, D:6) a +0 hand axe (40, 19, D:6) a +0 leather armour (52, 4, D:6) a +0 giant club (58, 24, D:6) a +0 orcbow Level 7 of the Dungeon [Shop] Teygaux's General Store a parchment of Forge Phalanx Beetle (375 gold) a parchment of Disjunction (627 gold) a book of Flames (397 gold) a wand of iceblast (2) (72 gold) a scroll of amnesia (60 gold) a potion of curing (45 gold) a phantom mirror (600 gold) a +0 pair of boots (67 gold) (0, 0, D:7) a +0 rapier a +0 ring mail (1, 4, D:7) a +2 robe of willpower a +0 dagger (19, -7, D:7) a quill talisman (21, 1, D:7) a +0 leather armour (35, 7, D:7) a +0 hand axe (36, 6, D:7) a +0 flail a +0 flail 3 boomerangs (36, 7, D:7) a +0 dagger a +0 robe (37, 7, D:7) a +0 long sword a +0 plate armour (41, 25, D:7) 4 large rocks (43, 44, D:7) a +0 shortbow (48, 6, D:7) a +0 plate armour (64, 36, D:7) a +0 club Level 8 of the Dungeon (6, 8, D:8) a +0 club a +0 ring mail (6, 9, D:8) a +3 dagger a +0 robe (7, 8, D:8) a +0 dagger (7, 9, D:8) a +0 dagger a +0 robe (8, 5, D:8) a +0 shortbow a centaur skeleton (8, 8, D:8) a +0 club a +0 leather armour (8, 10, D:8) a +0 hand axe a +0 leather armour (8, 11, D:8) a +0 hand axe (15, -8, D:8) a +0 leather armour (17, 1, D:8) 3 boomerangs (24, 18, D:8) a parchment of Freeze (25, -27, D:8) a quill talisman (41, -15, D:8) a staff of air (43, -15, D:8) a +0 flail a +0 robe (44, -12, D:8) a +0 sling (46, -7, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (1, -21, D:9) a +1 scimitar of flaming (2, 8, D:9) a +0 leather armour (13, 5, D:9) a +0 short sword a +0 robe (16, 8, D:9) a +0 spear a +0 robe (17, -4, D:9) a +0 hand axe a +0 robe (17, 8, D:9) a +2 halberd a +0 mace a +0 robe a +0 robe (18, -4, D:9) a +0 dagger a +0 leather armour (18, -3, D:9) a +0 mace a +0 ring mail (18, -2, D:9) a +0 dagger a +0 robe (19, -3, D:9) a +0 club (25, 0, D:9) a +1 spear a +0 animal skin (32, -29, D:9) a +0 dagger (32, -28, D:9) a +0 hand axe (33, -28, D:9) a +0 dagger a +0 robe (35, -29, D:9) a +1 dagger of speed a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (10, 8, D:10) a +0 short sword (14, -40, D:10) a +0 orcbow (24, -25, D:10) 8 poisoned darts a +0 short sword (25, -26, D:10) a +0 dagger a +0 robe a +0 dagger (25, -25, D:10) a +0 dagger a +0 robe (28, -1, D:10) a +0 robe (32, -26, D:10) a +0 robe (35, -33, D:10) an orb of mesmerism (35, -32, D:10) 2 boomerangs (54, -18, D:10) a +0 dagger (54, -13, D:10) a +0 long sword a +0 shortbow (55, -18, D:10) a +0 short sword 2 stones (55, -17, D:10) a +0 short sword (55, -16, D:10) a curare-tipped dart a +0 short sword (58, 10, D:10) a +0 orcbow (60, 8, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant spiked club (1, 3, D:11) a +0 spear (2, 1, D:11) a +0 giant club a +0 giant club (3, 3, D:11) a +2 robe a +0 dagger a +0 helmet (19, -35, D:11) a +1 battleaxe of venom 7 silver javelins a +0 scale mail (19, -3, D:11) a +0 plate armour (24, -14, D:11) a +0 dagger (25, -14, D:11) a +0 dagger a +0 robe (25, -13, D:11) a +0 club a +0 leather armour (25, -12, D:11) a +0 devious dagger (26, -14, D:11) a +0 short sword (27, -18, D:11) a +0 helmet of light (27, -14, D:11) 3 large rocks (34, -9, D:11) a parchment of Alistair's Walking Alembic (35, -36, D:11) a +0 hand axe a +0 leather armour (36, -35, D:11) a +0 dagger a +0 robe (37, -35, D:11) a +0 club a +0 leather armour (37, -34, D:11) a +2 falchion of protection (46, 9, D:11) a +0 chain mail (56, -23, D:11) a spider talisman the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the serpent talisman "Byfiblau" {*Corrode Will+ Int+3} [serpent talisman] *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. (20, 22, Lair:1) a ring of poison resistance (25, 20, Lair:1) a staff of earth (28, 57, Lair:1) the +10 spear of Daring {entangle, rN+ Dex+6 Stlth+} rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. (29, 31, Lair:1) a blink frog skeleton (32, 37, Lair:1) a +0 leather armour (36, 40, Lair:1) a +0 glaive (43, 33, Lair:1) a +0 long sword (44, 12, Lair:1) a parchment of Jinxbite (55, 18, Lair:1) a cane toad skeleton (58, 55, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (3, -2, Lair:2) a parchment of Construct Spike Launcher (8, -16, Lair:2) a +0 leather armour (9, -29, Lair:2) a parchment of Vampiric Draining (14, -13, Lair:2) a +2 ring mail of poison resistance (unseen) (16, -21, Lair:2) a +0 leather armour (17, -18, Lair:2) 14 gold pieces (18, -14, Lair:2) a black mamba corpse Level 3 of the Lair of Beasts (0, 0, Lair:3) 12 gold pieces (1, 8, Lair:3) a +0 war axe (7, 14, Lair:3) a scroll of silence