Dungeon Crawl Stone Soup version 0.35-a0-855-gbea1a80953 (webtiles) character file. Game seed: 12980291294871665440 28 marsel010904 the Caller (level 2, -1/15 HPs) Began as a Deep Elf Summoner on Aug 20, 2026. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:26 (945 turns). marsel010904 the Caller (Deep Elf Summoner) Turns: 945, Time: 00:02:26 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 96% Magic: 8/8 EV: 11 Int: 19 God: Gold: 76 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +2 helmet of ice Scrolls i - a scroll of identify w - a scroll of enchant weapon e - a scroll of amnesia {unknown} h - a scroll of immolation {unknown} j - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 5.1 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 92% N/A 1% 1 b - Call Imp Summ 46% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 23% N/A 5% 3 Eringya's Surprising Cr Summ 23% N/A 17% 4 Teleport Other Tloc 3% N/A 38% 3 Summon Seismosaurus Egg Summ/Erth 13% N/A 43% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A quokka appears in a puff of smoke. The adder bites you but does no damage. Your cerulean imp misses the adder. You encounter a hobgoblin. The adder attacks as it pursues you! The adder barely misses you. The adder bites you but does no damage. You swap places with your quokka. The adder barely misses you. Your cerulean imp misses the adder. Your quokka completely misses the adder. As you read the scroll labelled BOMYLE QEORI, it crumbles to dust. It is a scroll of identify. d -> w - a scroll of enchant weapon; c -> i - a scroll of identify The adder bites you. Your quokka closely misses the adder. Your cerulean imp hits the adder from afar with a -2 spear. You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. The adder closely misses you. Your quokka barely misses the adder. Your cerulean imp closely misses the adder. The adder bites you. You encounter a hobgoblin. Your quokka bites the adder. Your cerulean imp hits the adder from afar with a -2 spear. Your quokka bites the adder. The adder attacks as it pursues you! The adder barely misses you. Your quokka closely misses the adder. The hobgoblin misses you. The hobgoblin hits you. The adder closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your quokka misses the adder. Your quokka bites the hobgoblin but does no damage. Your cerulean imp misses the adder. The adder bites you. You die... ##### .....# .....# ####...... .########.@......## .......#gSg....... .........rr..>...# .......##........# ?........5.......# ......5.....##.#.. #.. .......##...##.##..... ...†... #..†.........# ....... ###...#...#..# You could see an adder (ally target), 2 hobgoblins, a friendly cerulean imp (summoned) and 2 friendly quokkas. Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) 6 hobgoblins 4 ball pythons 2 bats (D:1) 3 endoplasms 3 frilled lizards (D:1) 3 goblins (D:1) 5 rats 27 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marsel010904 the Deep Elf Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 310 | D:1 | Reached XP level 2. HP: 13/15 MP: 6/8 430 | D:1 | Learned a level 2 spell: Call Imp 488 | D:1 | Reached skill level 5 in Summonings 945 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring D:2: layout_rooms, nicolae_figureground_sparkle, st_stairs_8, minmay_bisected Skill XL: | 1 2 | ---------------+-------+----- Summonings | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Summon Small Mamm || 39 Call Imp || 9 Read: Identify || 1 Armour: Robe || 24 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 945 | 939 | 6 | 0 | 660 | 2 | 472.5 | Dungeon | 945 | 939 | 6 | 0 | 660 | 2 | 472.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 866 daAuts D:2: 79 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+