Dungeon Crawl Stone Soup version 0.35-a0-854-ge7acb50ba9 (webtiles) character file. Game seed: 1236705602923726706 7 marsel010904 the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Aug 19, 2026. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (126 turns). marsel010904 the Conjurer (Deep Elf Conjurer) Turns: 126, Time: 00:00:17 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 83% Magic: 2/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves Scrolls c - a scroll of blinking {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the jackal. The jackal is severely wounded. The jackal barks! There are monsters nearby! There are monsters nearby! There are monsters nearby! The magic dart hits the jackal. The jackal is almost dead. The magic dart hits the jackal. You kill the jackal! The jackal barks! You hear a shout! The magic dart hits the jackal. The jackal is almost dead. You encounter a gnoll. It is wielding a +0 whip. You are out of magic! You are out of magic! There are monsters nearby! There are monsters nearby! Unknown command. You are out of magic! You are out of magic! You are out of magic! Your magical contamination has completely faded away. The magic dart hits the jackal. The jackal is almost dead. The magic dart hits the jackal. You kill the jackal! You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. The gnoll attacks as it pursues you! The gnoll splashes around in the water. x2 You encounter a bat. Found a leather armour. The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You encounter a bat. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. Ouch! That really hurt! You die... ..>#..# #.########.###.. ...... #.~~~~~~~~~~~~~~ . ..... ##~..ß.......... .. #...###~.############ .[.#.....#~ß#~~~~~#.≈≈.# ..........~.#~...~#.§≈.# .b........~.#~.#.~#.≈≈.# #......ğ..~ß#~.#.~#§§§.# ####.##@..~.#~.#.~#§§§.# #........'..#..'§§..' #....#.....'..#..'....' #.#..#...~.#~.#.~#§≈≈.# ..... #...~ß#~.#.~#§§§.# ..## #...~.#~.#.~#.§§.# #.# ##..~.#~...~#.§≈.# #b #.#~ß#~~~~~#.≈≈.# #..#~.############ You could see a gnoll and 2 bats. Vanquished Creatures 3 jackals (D:1) A bat (D:1) 2 endoplasms (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marsel010904 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 126 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_rooms Action || total ---------------------------++------- Cast: Magic Dart || 12 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 133 | 133 | 0 | 0 | 94 | 1 | 133.0 | Dungeon | 133 | 133 | 0 | 0 | 94 | 1 | 133.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 133 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+