Dungeon Crawl Stone Soup version 0.35-a0-854-ge7acb50ba9 (webtiles) character file. Game seed: 7303021439919894741 28 marsel010904 the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Aug 19, 2026. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:01:02 (1032 turns). marsel010904 the Conjurer (Deep Elf Conjurer) Turns: 1032, Time: 00:01:02 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 96% Magic: 1/8 EV: 11 Int: 22 God: Gold: 56 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-1 -> -9) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} e - a scroll of acquirement {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - 2 potions of curing {unknown} j - a potion of attraction {unknown} k - 2 potions of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting + Level 5.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 12% 1d1 12% 1 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bat is heavily wounded. The magic dart hits the bat! You kill the bat! e - a scroll labelled GUDAUN KESAUGU You now have 56 gold pieces (gained 12). c - 2 scrolls labelled JOISKIWUNE (gained 1) Found a leather armour. You see here a +0 leather armour. You encounter a scorpion. The magic dart hits the scorpion. The scorpion is lightly wounded. The magic dart hits the scorpion. The scorpion is lightly wounded. The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 86% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The searing ray misses the scorpion. You feel very sick. The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion. The scorpion is heavily wounded. You finish channelling your searing ray. You die... #......## #........ #.......# #.......# #.......# #......?# #.......# #s# #@# #.###### #......# ######.# #.# #.# #.########### #...........[ ############# You could see a scorpion. Vanquished Creatures 4 endoplasms (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 5 bats 2 frilled lizards (D:1) 5 goblins (D:1) 3 hobgoblins 3 kobolds (D:1) 5 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marsel010904 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 111 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 297 | D:1 | Reached skill level 5 in Conjurations 872 | D:1 | Learned a level 2 spell: Searing Ray 950 | D:2 | Identified the +0 robe of Kindness {Str+7 Stlth-} 1024 | D:2 | Encountered a scorpion 1032 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic D:2: layout_basic, serial_shops, shop_fountains Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.2 Action || total ---------------------------++------- Cast: Magic Dart || 56 Searing Ray || 1 Armour: Robe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1032 | 1021 | 11 | 0 | 889 | 2 | 516.0 | Dungeon | 1032 | 1021 | 11 | 0 | 889 | 2 | 516.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 887 daAuts D:2: 145 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+