marsel010904 Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (7, 3, D:1) a ball python corpse (skeletalised by now) (12, -15, D:1) a +2 sling of flaming (13, -24, D:1) a +0 dagger a +0 club (18, -6, D:1) a +0 scale mail (20, -3, D:1) a +0 club (23, -20, D:1) a rat skeleton (33, -18, D:1) a +0 dagger a kobold skeleton (39, 18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, 14, D:1) a +1 heavy mace (45, 5, D:1) a +0 ring mail (47, 6, D:1) a quokka corpse (skeletalised by now) (48, 7, D:1) a +0 club (49, 2, D:1) a +0 short sword a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (50, -9, D:1) a ball python skeleton (53, -2, D:1) a +0 dagger (53, 12, D:1) 2 poisoned darts (56, -29, D:1) a +0 whip a kobold corpse (skeletalised by now) (59, -27, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (2, -16, D:2) a +0 dagger a kobold corpse (3, -16, D:2) a rat corpse (3, 5, D:2) an adder corpse (4, 15, D:2) a frilled lizard corpse (5, -15, D:2) a +0 dagger (6, 14, D:2) a +0 whip a gnoll corpse (7, 14, D:2) a +0 flail (7, 17, D:2) a +0 club (8, 15, D:2) a wand of charming (11) (10, 6, D:2) an amulet of wildshape (13, -11, D:2) a +0 robe (29, -25, D:2) a +0 club (31, -9, D:2) the +3 chain mail of the Unstoppable Ships {^Contam Harm rElec Int+5} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (32, -5, D:2) a +0 ring mail