Dungeon Crawl Stone Soup version 0.35-a0-851-g172805db8e (webtiles) character file. Game seed: 12646615660636802549 179 marsel010904 the Grave Robber (level 5, -1/35 HPs) Began as a Mummy Necromancer on Aug 17, 2026. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:36 (2306 turns). marsel010904 the Grave Robber (Mummy Necromancer) Turns: 2306, Time: 00:05:37 Health: -1/35 AC: 2 Str: 11 XL: 5 Next: 32% Magic: 9/12 EV: 11 Int: 17 God: Gold: 74 SH: 0 Dex: 12 Spells: 3/13 levels left rFire x . . (150%) c - +2 long sword (elec) rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: faith @: about to teleport, weakened, animating dead A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +2 long sword of electrocution (weapon) Armour b - a +0 robe (worn) d - the +7 ice dragon arcanist's scales {IceExpos IceWiz rF- rC++ Str+3} (You found it on level 3 of the Dungeon) IceExpos: Whenever you deal cold damage to an enemy without rCold∞, you may briefly leave it exposed, making it take increased damage for non-attack sources, less capable of dodging non-attack projectiles, and mildly reducing its Willpower. IceWiz: It increases the success rate of your Ice Magic spells. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. e - the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} (You found it on level 3 of the Dungeon) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. Wands b - a wand of quicksilver (13) e - a wand of paralysis (2) Scrolls c - a scroll of fear {unknown} N - 2 scrolls of noise i - 4 scrolls of identify h - a scroll of torment {unknown} t - a scroll of teleportation k - a scroll of revelation {unknown} l - a scroll of immolation {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of amnesia {unknown} o - a scroll of enchant armour {unknown} Skills: - Level 0.3 Long Blades - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 5.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 70% 2d12 2% 2 c - Vampiric Draining Necr 35% 2d8 4% 3 d - Animate Dead Necr 35% N/A 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 14% 1 Freeze Ice 16% 1d4 14% 1 Blink Tloc 8% N/A 22% 2 Construct Spike Launche Frge 8% 2d3 22% 2 Frozen Ramparts Ice 8% 1d2 41% 3 Curse of Agony Necr 35% N/A 36% 5 Cigotuvi's Putrefaction Necr/Air 20% N/A 41% 4 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 (+2d1 82% 4 Nazja's Percussive Temp Frge 2% 4d4 99% 5 Splinterfrost Shell Ice/Frge 2% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 = Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Casting: Animate Dead (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You call upon the dead to rise. The gnoll shouts! The gnoll bouda shouts! The gnoll hits you with a +0 spear. You hear a shout! You slash the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 spear! The gnoll bouda calls upon its god to heal the gnoll. The gnoll is healed somewhat. You hear a shout! You barely miss the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. The gnoll bouda calls upon its god to heal the gnoll. The gnoll's wounds heal themselves! The gnoll barely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll hits you with a +0 spear! The gnoll barely misses you. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll hits you from afar with a +0 spear. You can't drink. You aren't wearing any rings, amulets, or talismans. As you read the scroll labelled ASSAIZIBRU, it crumbles to dust. It is a scroll of identify. d -> N - 2 scrolls of noise; e -> i - 4 scrolls of identify The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled WILEOVO FEGARGH, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. j -> t - a scroll of teleportation The gnoll hits you from afar with a +0 spear! You die... #...<.ğ.........####.....# #.... #...............##.......####### #........####................... #...).........!................. #............................... ######.......................... ........÷.................. .......ğ.ğ.........[........ .......ğğğ@....#........... ........##....##........... ........##....##.........## ...#######....##.....###### ### #....##.....# # #....##.....# #....##.....# #######.....# ####### You could see a gnoll bouda and 4 gnolls. Vanquished Creatures A bombardier beetle (D:3) Ijyb (D:3) 2 gnolls 2 adders A dart slug (D:2) A ribbon worm (D:3) 3 orcs (D:3) 3 endoplasms 3 hobgoblins 6 jackals 2 quokkas 3 ball pythons 2 bats 2 frilled lizards (D:3) A goblin (D:3) 4 kobolds 2 rats 39 creatures vanquished. Vanquished Creatures (collateral kills) 3 gnolls (D:2) An adder (D:2) A hobgoblin (D:2) 2 jackals (D:2) A quokka (D:1) A ball python (D:1) An endoplasm (D:2) A frilled lizard (D:2) A rat (D:2) 12 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marsel010904 the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 129 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 217 | D:1 | Learned a level 2 spell: Grave Claw 285 | D:1 | You fall into a shaft and drop 1 floor! 493 | D:2 | Reached XP level 3. HP: 8/24 MP: 5/7 497 | D:2 | Learned a level 3 spell: Vampiric Draining 687 | D:2 | Reached skill level 5 in Necromancy 701 | D:3 | Found Vugawagg's Jewellery Shop. 736 | D:3 | Found the +7 ice dragon arcanist's scales {IceExpos IceWiz | rF- rC++ Str+3} 742 | D:3 | Encountered Ijyb 744 | D:3 | HP: 1/24 [Ijyb/bolt of dispelling energy (18)] 880 | D:2 | Reached XP level 4. HP: 26/30 MP: 7/9 885 | D:2 | Learned a level 4 spell: Animate Dead 1854 | D:3 | Reached XP level 5. HP: 23/35 MP: 2/11 1946 | D:3 | Got the +7 ice dragon arcanist's scales {IceExpos IceWiz | rF- rC++ Str+3} 1988 | D:3 | Killed Ijyb 2219 | D:3 | Found the +3 hat of Pondering {Ponderous, Will+ MP+10 | Int+5} 2233 | D:3 | Got the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} 2306 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic D:2: layout_loops_ring, chequers_avenue D:3: layout_basic, lemuel_crystal_altar, serial_shops, nicolae_shop_bimaterial_pillars, serial_park_square3 [serial_park_minivault_5x5_7], solitary_fountain, minmay_statues_item, nicolae_grassy_gnolls, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.8 Necromancy | 5 | 5.6 Long Blades | | 0.3 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 81 | 94 || 175 Melee: Dagger | 81 | 27 || 108 Long sword | | 67 || 67 Cast: Soul Splinter | 26 | 5 || 31 Grave Claw | 1 | || 1 Animate Dead | | 3 || 3 Read: Identify | | 1 || 1 Teleportation | | 1 || 1 Stab: Distracted | | 1 || 1 Sleeping | | 1 || 1 Armour: Robe | 61 | 96 || 157 Dodge: Dodged | 52 | 92 || 144 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2335 | 2187 | 148 | 151 | 1479 | 3 | 778.3 | Dungeon | 2335 | 2187 | 148 | 151 | 1479 | 3 | 778.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1144 daAuts D:3: 906 daAuts D:1: 285 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+