margeryy the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 8, D) a +1 long sword of freezing (unseen) (61, 16, D) a +0 great mace (62, 8, D) a +0 heavy double sword (62, 16, D) a parchment of Inner Flame (63, 0, D) a +2 scale mail of fire resistance (63, 16, D) a +1 scale mail of fire resistance (unseen) (64, 16, D) the rimehorn talisman "Ytyciasi" {Fly rElec Str+4} [rimehorn talisman] Fly: It grants you flight. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). (unseen) (64, 17, D) a staff of fire (unseen) (67, 0, D) a +0 club a Gell's gravitambourine (2/2) (68, 0, D) a +2 chain mail of fire resistance (68, 4, D) a +3 dagger of electrocution a +0 robe (69, 3, D) a +0 hand axe an orc corpse (skeletalised by now) (69, 17, D) a wolf spider corpse (69, 19, D) a scorpion corpse (70, 8, D) a Compendium of Siegecraft (71, 8, D) a scroll of brand weapon (72, 8, D) the +5 chain mail "Doavoapt" {Int+4} Int+4: It affects your intelligence (+4). (unseen) (72, 9, D) the +1 pair of boots "Qojipluf" {rCorr} rCorr: It protects you from acid and corrosion. (unseen) (72, 16, D) a staff of conjuration (72, 22, D) a +6 orcbow of freezing (73, 1, D) a +2 chain mail of cold resistance (73, 17, D) a +5 antimagic spear (unseen)