Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 16903633513539728158 1010 map990 the Conjurer (level 8, -11/57 HPs) Began as a Red Draconian Conjurer on July 15, 2025. Mangled by an orc warrior ... wielding a +0 mace (16 damage) ... on level 6 of the Dungeon. The game lasted 00:18:01 (5642 turns). map990 the Conjurer (Red Draconian Conjurer) Turns: 5642, Time: 00:18:02 Health: -11/57 AC: 0 Str: 10 XL: 8 Next: 1% Magic: 6/20 EV: 17 Int: 20 God: Gold: 163 SH: 0 Dex: 10 Spells: 8/17 levels left rFire . . . (100%) h - melded staff of Eternal Harmony {Str+4 Conj} rCold x . . (150%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) (cloak unavailable) rElec . (100%) g - melded +1 pair of gloves rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... l - ring of poison resistance Stlth ++ (no ring) HPRegen 0.29/turn MPRegen 0.17/turn %: no passive effects @: scroll-form, freezing walls A: scribal knowledge, magic absorption, novice magic, weak attacks, (combustion breath), (AC +6), tiny, unfitting armour, (fire resistance 1), (cold-blooded), (armoured tail 1) a: Begin Untransformation, Convert to Beogh You were on level 6 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 236 gold pieces. You spent 73 gold pieces at shops. Inventory: Missiles v - a throwing net w - 5 datura-tipped darts Armour g - a +1 pair of gloves (melded) Magical Staves h - the staff of Eternal Harmony (melded) {Str+4 Conj} (You found it on level 2 of the Dungeon) [staff of conjuration] Str+4: It affects your strength (+4). Conj: It increases the power of your Conjurations spells. Jewellery l - a ring of poison resistance (worn) Wands u - a wand of charming (11) Scrolls b - 8 scrolls of identify e - a scroll of immolation {unknown} i - 5 scrolls of vulnerability {unknown} j - a scroll of acquirement {unknown} k - a scroll of teleportation m - 2 scrolls of fog {unknown} o - a scroll of brand weapon {unknown} p - a scroll of revelation {unknown} s - a scroll of enchant weapon {unknown} t - a scroll of enchant armour {unknown} Potions a - 2 potions of magic c - 5 potions of attraction d - 3 potions of mutation f - 2 potions of enlightenment {unknown} n - 3 potions of brilliance {unknown} r - a potion of heal wounds {unknown} Talismans q - the inkwell talisman of Voumue (active) {rF+ rC- Slay+2} (You found it on level 4 of the Dungeon) [inkwell talisman] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.3 Spellcasting + Level 7.0(7.5) Conjurations - Level 3.6(4.1) Ice Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Hailstorm Conj/Ice 28% 3d8 3% 3 d - Frozen Ramparts Ice 42% 1d7 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 84% 1d9 1% 1 Static Discharge Conj/Air 42% 3-5/arc 3% 2 Apportation Tloc 14% N/A 9% 1 Sandblast Erth 14% 2d6 9% 1 Slow Hex 28% N/A 9% 1 Soul Splinter Necr 28% N/A 9% 1 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Confusing Touch Hex 7% N/A 26% 3 Eringya's Surprising Cr Summ 7% N/A 65% 4 Forge Lightning Spire Air/Frge 7% 3d4 65% 4 Alistair's Walking Alem Alch/Frge 7% N/A 94% 5 Forge Monarch Bomb Fire/Frge 3% 4d5 100% 6 Diamond Sawblades Frge 3% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Trog The Shining One Shops: D:2 ?((?? D:5 = Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. ((You can breathe blasts of explosive embers.)) ((Your fiery red scales are hard. (AC +6))) You cannot fit into any form of body armour. (You are heat resistant. (rF+)) (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 orcbow and wearing a +0 chain mail (heavily wounded, 78% to hit) You focus your ray upon the orc warrior. The searing ray misses the bullfrog. The searing ray hits the orc warrior! The orc warrior is almost dead. (Press . to maintain the ray.) The bullfrog closely misses you. The bullfrog hits you. An orc priest comes into view. It is wielding a +0 falchion. The searing ray hits the bullfrog! The bullfrog is almost dead. The searing ray hits the orc priest! The orc priest is heavily wounded. The bullfrog hits you. The white imp gestures at you. The puff of frost hits you! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * The orc priest looks encouraged for a moment. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The searing ray hits the bullfrog. You kill the bullfrog! The searing ray hits the orc priest. The orc priest is almost dead. An orc warrior comes into view. It is wielding a +0 trident. The white imp gestures at you. The puff of frost misses you. Your Conjurations skill increases to level 7! You have reached level 8! You feel stronger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You stop channelling your searing ray. The wall freezes the orc warrior but does no damage. The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 mace. The orc warrior hits you with a +0 mace! You die... #.# #.......#..# #.# ###.#......##### ..# #.######.#<..## ### #.# #.........# #.##.#....# #.##.##.#.# #.##.##.#.# ########.##.##.#.# ...5...;.##....#.# #.o#####oo.....#.# ...#.##.#.# .#.# ##.#.# ## .# #.#.# ## #.# #.# ......).# ......### You could see 2 orc warriors, an orc priest and a white imp. Vanquished Creatures A black bear (D:5) A centaur (D:6) A bullfrog (D:6) 2 scorpions A marrowcuda (D:5) Dowan (D:6) A howler monkey (D:4) A bombardier beetle (D:6) 6 hounds A jelly (D:4) Crazy Yiuf (D:5) 2 iguanas 3 orc wizards 5 adders 3 dart slugs 12 orcs 2 ribbon worms 6 endoplasms 3 giant cockroaches 6 hobgoblins 3 quokkas 5 ball pythons 6 bats 3 frilled lizards 4 goblins 10 jackals 6 kobolds 2 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | map990 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 199 | D:1 | Reached XP level 2. HP: 12/20 MP: 0/5 743 | D:2 | Learned a level 2 spell: Searing Ray 776 | D:2 | Found a glowing golden altar of the Shining One. 844 | D:2 | Identified the staff of Eternal Harmony {Str+4 Conj} 850 | D:2 | Found Tesaisud's Weapon Boutique. 899 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/6 1015 | D:2 | Found Haecleti's Magic Scroll Shop. 1023 | D:2 | Bought a scroll of identify for 20 gold pieces 1023 | D:2 | Bought a scroll of identify for 20 gold pieces 1099 | D:2 | Found Noaxeude's Magic Scroll Emporium. 1106 | D:2 | Bought a scroll of teleportation for 33 gold pieces 1312 | D:2 | Found Olirics's Magic Scroll Shop. 1385 | D:2 | Found Simaisk's Antique Weapon Shoppe. 2355 | D:3 | Found a bloodstained altar of Trog. 2726 | D:3 | Reached skill level 5 in Conjurations 2726 | D:3 | Reached skill level 1 in Ice Magic 2726 | D:3 | Reached XP level 4. HP: 33/33 MP: 2/8 2841 | D:3 | Learned a level 3 spell: Hailstorm 3040 | D:4 | Reached XP level 5. HP: 38/38 MP: 0/9 3412 | D:4 | Reached XP level 6. HP: 45/45 MP: 6/11 3876 | D:4 | Identified the inkwell talisman of Voumue {rF+ rC- Slay+2} 3929 | D:5 | Entered Level 5 of the Dungeon 4195 | D:5 | Noticed Crazy Yiuf 4320 | D:5 | Learned a level 3 spell: Frozen Ramparts 4458 | D:5 | Your scales start taking on a fiery red colour. 4458 | D:5 | Reached XP level 7. HP: 41/50 MP: 9/17 4458 | D:5 | Gained mutation: You are heat resistant. (rF+) [Red | Draconian growth] 4612 | D:5 | Reached skill level 6 in Conjurations 4877 | D:5 | Found Geenadd's Jewellery Shop. 5112 | D:5 | Killed Crazy Yiuf 5433 | D:6 | Reached skill level 5 in Spellcasting 5569 | D:6 | Noticed Dowan 5577 | D:6 | Killed Dowan 5642 | D:6 | Reached skill level 7 in Conjurations 5642 | D:6 | Reached XP level 8. HP: 5/57 MP: 8/20 5642 | D:6 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, minmay_misc_feat_nine_boxes D:2: layout_basic, serial_shops, shop, shop_scrolls, nicolae_shop_just_a_little_nook, nicolae_shop_flopsided, shop, basic_altar D:3: layout_loops_corners, trog_three_pillars_becter D:4: layout_rooms D:5: layout_loops_ring, serial_shops, nicolae_shop_hallway_stairs, nicolae_elevator_lobby_asterisk, uniq_crazy_yiuf_cottage D:6: minmay_clustersquares, layout_loops_ring, grunt_temple_overflow_forces_of_nature, kennysheep_slug_shrine, lemuel_coloured_pillars_altar, minmay_temple_entry_junction, minmay_fractal_squares_diagonal_5, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.3 Conjurations | 5 7 | 7.0 Ice Magic | 1 2 3 3 | 3.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 23 | 2 | 1 || 26 Tailslap | 5 | | || 5 Staff | 23 | 1 | || 24 Cast: Magic Dart | 89 | 55 | 15 || 159 Searing Ray | 5 | 9 | 10 || 24 Hailstorm | | 5 | 12 || 17 Frozen Ramparts | | | 1 || 1 Use: Scroll | 2 | | || 2 Armour: Skin | 34 | 10 | 20 || 64 Dodge: Dodged | 48 | 14 | 36 || 98 Form: Scroll | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5647 | 5415 | 232 | 1317 | 3464 | 6 | 941.2 | Dungeon | 5647 | 5415 | 232 | 1317 | 3464 | 6 | 941.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1462 daAuts D:3: 1233 daAuts D:4: 1002 daAuts D:2: 987 daAuts D:1: 710 daAuts D:6: 251 daAuts