Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 2892038535279355719 8 manwol the Chopper (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Oct 20, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (134 turns). manwol the Chopper (Demonspawn Gladiator) Turns: 134, Time: 00:00:10 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 23 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of vulnerability {unknown} Potions g - a potion of curing {unknown} h - a potion of resistance {unknown} Skills: + Level 2.2 Fighting + Level 2.8 Axes + Level 2.0 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. You see here a ball python corpse. You now have 16 gold pieces (gained 10). You see here a bat corpse. You now have 23 gold pieces (gained 7). You see here a +0 club. Found a stone staircase leading down. There is a stone staircase leading down here. Key pressed, stopping explore. No target in view! No target in view! A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin hits you with a +0 club. You closely miss the goblin. The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! Things that are here: a +0 club; a goblin corpse A goblin comes into view. It is wielding a +0 club. Found 7 gold pieces. The goblin hits you but does no damage. A goblin is nearby! You slash the goblin! You kill the goblin! Your Throwing skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### #.............# #.###########)# #.@)..$... #.# ###########################.# .......>....................# #######.##################### #.# #.# #.# ######.# #~.....# There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 3 goblins (D:1) 2 bats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | manwol the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 134 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 134 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 134 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, chequers_serial_rivers_large_b Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 2.2 Axes | | 2.8 Dodging | | 2.8 Action || total ---------------------------++------- Melee: War axe || 11 Armour: Leather armour || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 138 | 138 | 0 | 0 | 104 | 1 | 138.0 | Dungeon | 138 | 138 | 0 | 0 | 104 | 1 | 138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 138 daAuts