Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 13233736708092602621 44 manwol the Ducker (level 3, 21/42 HPs) Began as a Demonspawn Gladiator on Oct 20, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:01:26 (632 turns). manwol the Ducker (Demonspawn Gladiator) Turns: 632, Time: 00:01:26 Health: 21/42 AC: 21 Str: 14 XL: 3 Next: 39% Magic: 3/3 EV: 2 Int: 10 God: Gold: 78 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . (no shield) rNeg . . . b - melded +1 leather armour rPois + c - melded +0 helmet rElec . i - melded +1 cloak rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn %: no passive effects @: tree-form, on berserk cooldown, slowed, invisible, very slow A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (slimy green scales 2) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +1 leather armour (melded) c - a +0 helmet (melded) i - a +1 cloak (melded) Skills: + Level 2.5 Fighting + Level 3.1 Axes + Level 2.2 Throwing + Level 3.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You are mostly covered in slimy green scales. (AC +3))) Message History Unknown command. You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. You closely miss the adder. The adder is severely wounded. You feel sick. The adder barely misses you. The adder bites you. You hit the adder. You kill the adder! You feel sick. It was a potion of lignification. You turn into a tree. Your +1 cloak melds into your body. Your +0 helmet melds into your body. Your +0 leather armour melds into your body. Your roots penetrate the ground. You feel sick. It was a potion of invisibility. You fade into invisibility! You feel sick. You are no longer poisoned. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. You are too berserk! You start resting. You feel a strong urge to attack something. You start resting. You feel your anger nearly subside. You start resting. You are no longer berserk. You are exhausted. You feel yourself slow down. As you read the scroll labelled BEARRE KOJOUN, it dissolves into smoke. It was a scroll of fog. As you read the scroll labelled RATWEBLOFA, it crumbles to dust. It is a scroll of enchant armour. Your +0 leather armour glows green for a moment. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . ####### .# #.....# .. #.###.######## .# #.#........§§# .# #.#.#.######§#§##### #.....# #♣§§..... ###.### #§§§..### #.# ##§§.## #####.## ####.### #.## #....... #......# #.# #....... ###.##.#.# #.# #....<.. #........# ##'## #....... #........# ##...## #....... #.#..##..# ##.....## #....... There were no monsters in sight! Vanquished Creatures 2 adders 2 dart slugs 3 endoplasms (D:1) A giant cockroach (D:2) 3 goblins 2 hobgoblins (D:2) 2 jackals (D:2) A ball python (D:2) A bat (D:2) A kobold (D:2) 3 rats (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | manwol the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 161 | D:2 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 161 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 427 | D:2 | Gained mutation: You are mostly covered in slimy green | scales. (AC +3) [demonic ancestry] 427 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 632 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, minmay_misc_feat_five D:2: layout_loops_corners D:3: layout_loops_corners, okawaru_gym_becter, uniq_jessica, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.2 Dodging | 3 | 3.1 Axes | 3 | 3.1 Fighting | | 2.5 Action || total ---------------------------++------- Melee: War axe || 67 Use: Potion || 3 Scroll || 2 Armour: Leather armour || 66 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 654 | 582 | 72 | 1 | 261 | 3 | 218.0 | Dungeon | 654 | 582 | 72 | 1 | 261 | 3 | 218.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 391 daAuts D:3: 147 daAuts D:1: 114 daAuts