Dungeon Crawl Stone Soup version 0.32-a0-1619-g0d330ff531 (webtiles) character file. Game seed: 13835680775877705481 3546 manist67 the Thaumaturge (level 10, -4/73 HPs) Began as a Djinni Conjurer on June 30, 2024. Was an Initiate of Makhleb. Slain by a two-headed ogre ... wielding a +0 giant spiked club (22 damage) ... on level 9 of the Dungeon. The game lasted 00:13:43 (6178 turns). manist67 the Thaumaturge(Djinni Conjurer) Turns: 6178, Time: 00:13:44 Health: -4/73 AC: 4 Str: 6 XL: 10 Next: 30% Gold: 335 EV: 13 Int: 25 God: Makhleb [......] SH: 0 Dex: 11 rFire + + . u - staff of death rCold x . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . s - +0 cloak rCorr . r - +0 pair of gloves SInv . (boots unavailable) Will ++... f - amulet of regeneration Stlth ++ q - ring of willpower HPRegen 1.12/turn z - ring of wizardry %: wizardry (x1), infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 335 gold pieces. Inventory: Hand Weapons o - a +2 short sword of holy wrath Missiles y - a throwing net Armour a - a +0 robe (worn) r - a +0 pair of gloves (worn) s - a +0 cloak (worn) A - +0 steam dragon scales Magical Staves u - a staff of death (weapon) Jewellery f - an amulet of regeneration (around neck) q - a ring of willpower (left hand) z - a ring of wizardry (right hand) C - a ring of willpower Wands k - a wand of warping (10) Scrolls d - 5 scrolls of identify {unknown} e - a scroll of fog {unknown} g - 3 scrolls of teleportation {unknown} j - a scroll of revelation {unknown} l - a scroll of poison {unknown} m - 3 scrolls of immolation {unknown} n - a scroll of torment {unknown} p - 2 scrolls of blinking {unknown} v - a scroll of brand weapon {unknown} x - 4 scrolls of vulnerability {unknown} B - a scroll of fear {unknown} D - 3 scrolls of enchant armour {unknown} F - a scroll of silence {unknown} Potions b - 5 potions of curing c - 3 potions of might h - 3 potions of degeneration {unknown} i - a potion of brilliance {unknown} t - 2 potions of berserk rage {unknown} w - a potion of attraction {unknown} E - 3 potions of haste {unknown} Skills: + Level 6.7 Fighting + Level 7.6 Dodging - Level 1.5 Stealth - Level 9.0 Spellcasting - Level 9.0 Conjurations - Level 9.0 Hexes - Level 9.0 Summonings - Level 9.0 Necromancy - Level 9.0 Translocations - Level 9.0 Fire Magic - Level 9.0 Ice Magic - Level 9.0 Air Magic - Level 9.0 Earth Magic - Level 9.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 27% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 54% 2d12 (+2d61% 4 e - Slow Hex 100% N/A 1% 1 f - Jinxbite Hex 100% N/A 1% 2 g - Mercury Vapours Alch/Air 100% N/A 1% 2 h - Animate Armour Summ/Erth 100% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Zin The Shining One Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits your fulminant prism. A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you but does no damage. Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear an angry hiss. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits you. Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre!! The two-headed ogre is severely wounded. The blast of energy engulfs the centaur!! You kill the centaur! Makhleb accepts your kill. You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre attacks as it pursues you! The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club!! You die... #..# #..# #..# #..# ######..# ........ ........# ........ ........# ......# #..@# ......# #..O# ......# #...# ......# #...# ......# #..)#####.. ......# #...†...... ####..# #.......... # #..# #.......†.. # #..# #..######.. You could see a two-headed ogre. Vanquished Creatures Jeremiah (D:7) 3 steam dragons Menkaure (D:7) 2 water moccasins 2 orc warriors 3 black bears 2 ogres (D:6) 2 centaurs 2 phantoms A kobold brigand (D:6) 3 scorpions A gnoll sergeant (D:6) 5 wights (D:4) 5 killer bees (D:9) A howler monkey (D:7) 2 bombardier beetles 2 hounds 2 gnoll boudas 2 sleepcaps (D:6) An iguana (D:4) 7 orc wizards 19 gnolls 3 adders A shadow imp (D:5) 3 white imps 2 ufetubi (D:7) 2 dart slugs A ribbon worm (D:4) 22 orcs 7 endoplasms 3 giant cockroaches 6 goblins 6 hobgoblins 4 quokkas 9 ball pythons 7 bats 5 frilled lizards 9 kobolds 7 rats 166 creatures vanquished. Vanquished Creatures (others) 50 fulminant prisms 50 creatures vanquished. Grand Total: 216 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | manist67 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | manist67 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 197 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 227 | D:1 | Reached skill level 1 in Fighting 461 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 461 | D:1 | Learned a level 1 spell: Slow 1875 | D:3 | Found a stormy altar of Qazlal. 1887 | D:3 | Reached XP level 4. HP: 31/32 MP: 0/0 1954 | D:3 | Found Ehomoont's Weapon Emporium. 1987 | D:3 | Found a broken altar of Ashenzari. 2214 | D:3 | Found a glowing golden altar of the Shining One. 2396 | D:4 | Identified the +9 spear of Ash {flame, Stlth+} 2428 | D:4 | Reached skill level 5 in Spellcasting 2428 | D:4 | Reached skill level 5 in Conjurations 2428 | D:4 | Reached skill level 5 in Hexes 2428 | D:4 | Reached skill level 5 in Summonings 2428 | D:4 | Reached skill level 5 in Necromancy 2428 | D:4 | Reached skill level 5 in Translocations 2428 | D:4 | Reached skill level 5 in Fire Magic 2428 | D:4 | Reached skill level 5 in Ice Magic 2428 | D:4 | Reached skill level 5 in Air Magic 2428 | D:4 | Reached skill level 5 in Earth Magic 2428 | D:4 | Reached skill level 5 in Alchemy 2428 | D:4 | Reached XP level 5. HP: 32/37 MP: 0/0 2428 | D:4 | Learned a level 2 spell: Jinxbite 2588 | D:4 | Reached XP level 6. HP: 39/42 MP: 0/0 2643 | D:4 | Reached XP level 7. HP: 39/47 MP: 0/0 2643 | D:4 | Learned a level 2 spell: Mercury Vapours 3462 | D:5 | Entered Level 5 of the Dungeon 3533 | D:4 | HP: 2/47 [gnoll/+0 flail[a gnoll bouda] (5)] 3630 | D:5 | Noticed a water moccasin 3636 | D:5 | Killed a water moccasin 3637 | D:5 | Reached XP level 8. HP: 43/52 MP: 0/0 3716 | D:5 | Found a faded altar of an unknown god. 3716 | D:5 | Found a sacrificial altar of Ru. 3730 | D:5 | Found a bloodstained altar of Trog. 3732 | D:5 | Found an ornate altar of the Wu Jian Council. 4019 | D:5 | Found a sparkling altar of Nemelex Xobeh. 4354 | D:6 | Reached XP level 9. HP: 56/57 MP: 0/0 4354 | D:6 | Learned a level 4 spell: Animate Armour 5008 | D:7 | Reached skill level 5 in Dodging 5026 | D:7 | Noticed Menkaure 5032 | D:7 | Killed Menkaure 5121 | D:7 | Reached skill level 5 in Fighting 5214 | D:7 | Noticed Jeremiah 5242 | D:7 | Killed Jeremiah 5243 | D:7 | Reached XP level 10. HP: 67/72 MP: 0/0 5571 | D:7 | Found a staircase to the Ecumenical Temple. 5602 | Temple | Entered the Ecumenical Temple 5618 | Temple | Became a worshipper of Makhleb the Destroyer 5826 | D:8 | Identified the +4 hand axe "Muah" {freeze, ^Drain Will+++ | Int+3} 6168 | D:9 | Noticed a two-headed ogre 6178 | D:9 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring D:2: layout_basic, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_3_way, infiniplex_forest_end_2, infiniplex_forest_join, infiniplex_forest_straight_2, infiniplex_forest_end_1, infiniplex_forest_clump_curved, infiniplex_forest_corner_1 D:3: layout_rooms, gammafunk_temple_overflow_elements, nicolae_ashenzari_panopticon, nicolae_qazlal_scattered_showers, serial_shops, nicolae_shop_statue_plus D:4: layout_basic, kennysheep_path_1, grunt_ministairs_2 D:5: layout_cave_pools, nemelex_diamond_rough_becter, chequers_temple_overflow_minitemple D:6: nicolae_cairo_tiling_large, layout_basic, minmay_misc_feat_room, nicolae_figureground_sparkle D:7: layout_loops_ring, minmay_temple_entry_drinking_statues, corexii_corridor_pit, nicolae_twisty_statue_hallways, uniq_menkaure, uniq_jeremiah D:8: layout_cave_pools D:9: layout_long_grid, erik_orc_3, minivault_23 Temple: jpeg_temple_clearing Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 5 6 | 6.7 Spellcasting | 4 5 6 7 9 | 9.0 Conjurations | 4 5 6 7 9 | 9.0 Hexes | 4 5 6 7 9 | 9.0 Summonings | 4 5 6 7 9 | 9.0 Necromancy | 4 5 6 7 9 | 9.0 Translocations | 4 5 6 7 9 | 9.0 Fire Magic | 4 5 6 7 9 | 9.0 Ice Magic | 4 5 6 7 9 | 9.0 Air Magic | 4 5 6 7 9 | 9.0 Earth Magic | 4 5 6 7 9 | 9.0 Alchemy | 4 5 6 7 9 | 9.0 Dodging | 6 7 | 7.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 7 | | | || 7 Staff | | | 2 | 1 || 3 Cast: Magic Dart | 71 | 23 | 102 | || 196 Searing Ray | | 6 | 10 | || 16 Fulminant Prism | | | 36 | 14 || 50 Iskenderun's Myst | | | 34 | 15 || 49 Mercury Vapours | | | 3 | || 3 Animate Armour | | | 3 | || 3 Use: Potion | | | 3 | || 3 Stab: Sleeping | 1 | | | || 1 Armour: Robe | 6 | 3 | 54 | 12 || 75 Dodge: Dodged | 10 | 3 | 34 | 6 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6179 | 5898 | 281 | 17 | 4945 | 10 | 617.9 | Dungeon | 6146 | 5896 | 250 | 17 | 4945 | 9 | 682.9 | Temple | 32 | 1 | 31 | 0 | 0 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1227 daAuts D:2: 1002 daAuts D:1: 847 daAuts D:6: 801 daAuts D:7: 753 daAuts D:5: 525 daAuts D:3: 471 daAuts D:8: 454 daAuts D:9: 61 daAuts Temple: 32 daAuts