Dungeon Crawl Stone Soup version 0.35-a0-1014-g0549b1e323 (webtiles) character file. Game seed: 9428786951377643959 0 mangomango the Charlatan (level 1, -6/15 HPs) Began as a Merfolk Artificer on Sept 12, 2026. Engulfed by a cloud of flame (21 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (90 turns). mangomango the Charlatan (Merfolk Artificer) Turns: 90, Time: 00:00:10 Health: -6/15 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 8 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Magical Staves c - a staff of conjuration Wands a - a wand of flame (15) (quivered) e - a wand of charming (15) c - a wand of iceblast (5) Scrolls c - a scroll of immolation {unknown} Skills: + Level 1.1 Fighting - Level 0.6 Armour - Level 2.6 Dodging - Level 1.1 Stealth - Level 3.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5910 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Options error: Couldn't parse integer option travel_delay: "0.1" (mangomango.rc:1298) Options error: Couldn't parse integer option explore_delay: "0.1" (mangomango.rc:1299) Welcome, mangomango the Merfolk Artificer. Will you be the one to retrieve the magnificent Orb of Zot from the depths? Press ? for a list of commands and other information. Found two stairs. c - a staff of conjuration You now have 8 gold pieces. c - a scroll labelled EMUODGH ADOEM You encounter a quokka. Found an inky potion and 5 gold pieces. A quokka is nearby! A quokka is nearby! A quokka is nearby! Found a spear. Found a quarterstaff and a ring mail. You are engulfed in blazing flames. Ouch! That really hurt! You die... #.# #.#.###.########...#### ............§ζ§..[).ξζ #.#####.###..§ζ..)..§ #...........§...$r!. ######.#########...# ###.# #§ξζ# ####...# #ℓ§§# #§§.§#.## #@ξζ# #§§..#..# ###...# #....##.### #.....# #....##...# #.###.# #.><.####.# #. #.# #######...# # #.# ### #.#.######. #.# #.. #.......... #.# #.# ##.######## #.# #.# You could see a quokka (asleep). Vanquished Creatures (others) A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mangomango the Merfolk Artificer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 90 | D:1 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, chequers_serial_rivers_large_a, lemuel_flame_loot_1 Action || total ---------------------------++------- Armour: Leather armour || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 83 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 83 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+