mangomango Level 1 of the Dungeon [Shop] Witucriz's Magic Scroll Boutique a scroll of identify (26 gold) a scroll of fear (unknown) (52 gold) a scroll of immolation (unknown) (52 gold) a scroll of identify (26 gold) a scroll of torment (unknown) (123 gold) a scroll of identify (26 gold) a scroll of fog (52 gold) a scroll of poison (52 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -11, D:1) a +0 robe (6, -11, D:1) a +0 dagger (11, -5, D:1) a +0 ring mail (16, -21, D:1) a +0 sling (18, -3, D:1) a +0 dagger a kobold skeleton (20, 5, D:1) a +0 trident (22, -32, D:1) a ball python skeleton (22, -10, D:1) a bat skeleton (27, -25, D:1) a +0 leather armour (27, -21, D:1) a hobgoblin skeleton (36, -13, D:1) a +0 kite shield (37, -21, D:1) a +0 dagger (40, -26, D:1) a +2 dagger of venom a kobold skeleton (40, -25, D:1) a +0 dagger (40, -20, D:1) a +0 morningstar (49, -8, D:1) a quokka skeleton (50, -7, D:1) a bat skeleton (62, -16, D:1) a +0 ring mail Level 2 of the Dungeon (6, -3, D:2) a rat corpse (skeletalised by now) (8, 25, D:2) a frilled lizard corpse (skeletalised by now) (13, 21, D:2) a rat corpse (skeletalised by now) (14, 24, D:2) 2 flux baubles (16, 33, D:2) a +0 robe (21, 34, D:2) a +0 ring mail (21, 35, D:2) a ball python corpse (skeletalised by now) (22, -5, D:2) the +0 leather armour of the Blacksmith {Harm Will+ Dex+2} Harm: It increases damage dealt and taken. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (25, 12, D:2) a ball python corpse (skeletalised by now) (26, 13, D:2) a bat corpse (skeletalised by now) (31, 38, D:2) a +0 whip (32, 25, D:2) a frilled lizard skeleton a bat skeleton (33, 6, D:2) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (33, 24, D:2) a frilled lizard skeleton (34, 23, D:2) an adder skeleton (38, 3, D:2) a +0 ring mail (42, 21, D:2) a rat skeleton (42, 22, D:2) a bat skeleton (43, 22, D:2) an adder skeleton (46, 8, D:2) a ball python skeleton (49, 17, D:2) a +0 short sword (52, -3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 0, D:3) an adder corpse (skeletalised by now) (18, -26, D:3) a +2 whip of electrocution (19, -27, D:3) a hobgoblin skeleton (20, -27, D:3) a +0 club a kobold skeleton (22, -11, D:3) a +0 sling (24, 7, D:3) a rat corpse (skeletalised by now) (30, 3, D:3) a +0 dagger a kobold skeleton (31, 3, D:3) a +0 dagger (37, -30, D:3) an adder skeleton (39, -29, D:3) a hobgoblin skeleton (46, -25, D:3) a +0 hand axe (46, -23, D:3) a hobgoblin corpse (skeletalised by now) (46, -12, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 sling (9, 4, D:4) an adder corpse (skeletalised by now) (10, -15, D:4) a +0 ring mail (11, -10, D:4) a +0 dagger a goblin corpse (skeletalised by now) (12, 6, D:4) a +2 pair of boots (25, -11, D:4) a +0 whip a gnoll corpse (27, -12, D:4) 5 gold pieces (29, -10, D:4) 8 gold pieces (35, -9, D:4) a scroll of enchant weapon Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, 9, D:5) a +0 quarterstaff (3, 4, D:5) a +0 short sword (3, 5, D:5) a +0 hand axe (4, 5, D:5) a +0 short sword a +0 ring mail (9, -2, D:5) a jackal corpse (skeletalised by now) (16, 0, D:5) a +0 dagger (19, -13, D:5) a +0 club (20, -13, D:5) a jackal corpse (20, -12, D:5) a +0 whip (21, -12, D:5) a +0 flail a +0 giant spiked club