mangomango Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -1, D:1) a hobgoblin corpse (skeletalised by now) (4, 23, D:1) a bat corpse (skeletalised by now) (11, -7, D:1) a ball python corpse (skeletalised by now) (13, 31, D:1) a +0 short sword (17, 8, D:1) a +0 dagger a kobold skeleton (27, 25, D:1) a ball python skeleton (28, 10, D:1) a +0 short sword 2 stones (28, 11, D:1) a bat skeleton (39, 29, D:1) a +0 leather armour (40, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 14, D:1) a +0 whip a kobold corpse (skeletalised by now) (44, 22, D:1) a +0 pair of boots of earth (46, 9, D:1) a parchment of Swiftness (54, -3, D:1) 3 large rocks (58, -8, D:1) 4 poisoned darts Level 2 of the Dungeon [Shop] Eroliq's Armour Boutique a +2 plate armour of willpower (420 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 robe (10 gold) a +0 leather armour (24 gold) a +1 scale mail of willpower (192 gold) a +0 chain mail (72 gold) the +1 scale mail of Oladitic {Rampage Will+} (259 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. It cannot be enchanted further. (0, 0, D:2) a rat skeleton (1, -3, D:2) a rat skeleton (1, 2, D:2) a +0 short sword 2 stones (2, -1, D:2) a frilled lizard corpse (skeletalised by now) (2, 5, D:2) a +0 short sword a +0 dagger a +0 short sword 8 stones a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (5, -15, D:2) a bat skeleton (5, -12, D:2) a rat skeleton (8, -13, D:2) a bat skeleton (13, -38, D:2) a +0 club (14, -26, D:2) a parchment of Magic Dart (16, -17, D:2) a parchment of Mercury Arrow (26, -9, D:2) a +0 dagger (34, -21, D:2) a +0 dagger a +1 sling of flaming a goblin corpse (skeletalised by now) (35, -16, D:2) a +0 dagger (39, -3, D:2) a +0 club a +0 sling (42, -1, D:2) a +0 short sword (50, -36, D:2) a parchment of Construct Spike Launcher (59, -15, D:2) a bat corpse (skeletalised by now) (61, -35, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a parchment of Sigil of Binding (2, 3, D:3) a parchment of Frozen Ramparts (11, -3, D:3) a parchment of Mercury Arrow (12, -1, D:3) a +0 whip a kobold corpse (skeletalised by now) (14, -22, D:3) a +0 club a goblin corpse (skeletalised by now) (20, -17, D:3) a +0 dagger (24, -8, D:3) a frilled lizard skeleton (24, 1, D:3) a frilled lizard skeleton (26, -6, D:3) an adder skeleton (26, 0, D:3) a +0 club a goblin skeleton (29, 3, D:3) a parchment of Passwall (30, -6, D:3) a +0 dagger a goblin skeleton (30, -5, D:3) a +0 dagger a goblin skeleton (30, 8, D:3) a parchment of Sigil of Binding (31, -5, D:3) a +0 dagger a goblin skeleton (33, -18, D:3) the felid corpse of Natasha (skeletalised by now) (34, -11, D:3) a +0 dagger (35, -19, D:3) 5 stones a +0 short sword a kobold skeleton (35, -18, D:3) a +0 club (35, -17, D:3) a +0 flail an orc skeleton (35, -16, D:3) a +0 dagger an orc skeleton (36, -18, D:3) a quokka skeleton (37, -5, D:3) a ball python skeleton (38, -17, D:3) a +0 scale mail a +0 dagger (39, -3, D:3) a +0 mace (41, -26, D:3) a +0 club a goblin skeleton (42, -10, D:3) an adder corpse (skeletalised by now) (46, 0, D:3) a +0 dagger (48, -27, D:3) 6 poisoned darts (49, 1, D:3) the inkwell talisman of Elitism {Harm rC- rN+++} [inkwell talisman] Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. (50, -1, D:3) a +0 club a goblin corpse (skeletalised by now) (50, 3, D:3) the felid corpse of Natasha (skeletalised by now) (51, -11, D:3) a parchment of Mercury Arrow (51, -5, D:3) a +0 club a goblin corpse (skeletalised by now) (51, -3, D:3) a +0 dagger a +0 sling a +0 club a goblin corpse (skeletalised by now) (51, -1, D:3) a +0 dagger a +0 sling (52, -6, D:3) a ring of magical power (52, -4, D:3) a +0 spear a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (53, -12, D:3) a +0 ring mail (54, -20, D:3) a +0 hand axe an orc corpse (skeletalised by now) (55, -20, D:3) a +0 dagger (56, -10, D:3) a rat skeleton Level 4 of the Dungeon [Shop] Memiac Magudd's Weapon Shoppe a +0 glaive (130 gold) 2 poisoned darts (15 gold) a +1 war axe of flaming (172 gold) the +7 quarterstaff "Spiderbane" {freeze, rC+ Int+3 Dex+2} (890 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. 4 large rocks (78 gold) a +2 short sword of protection (202 gold) 6 silver javelins (702 gold) a +0 dagger (26 gold) (0, 0, D:4) a +0 leather armour (7, 31, D:4) a +0 robe (10, 25, D:4) an adder skeleton (11, 37, D:4) an adder corpse (skeletalised by now) (12, 0, D:4) a +0 robe (15, 9, D:4) a +0 robe (19, 23, D:4) a ball python corpse (skeletalised by now) (22, -1, D:4) a +0 hand axe 3 boomerangs an orc corpse (skeletalised by now) (22, 1, D:4) a ball python corpse (skeletalised by now) (23, -11, D:4) a +0 club (23, 37, D:4) a +0 hand axe (29, 3, D:4) a +0 buckler (34, 6, D:4) a +4 spear (35, 36, D:4) a parchment of Mercury Arrow (37, 14, D:4) a +0 dagger (41, 48, D:4) a +0 dagger a +0 sling (44, 40, D:4) a +0 short sword an orc skeleton (48, 3, D:4) a parchment of Olgreb's Toxic Radiance (48, 25, D:4) a +0 chain mail a +1 dire flail of holy wrath the human corpse of Edmund (skeletalised by now) (49, 25, D:4) a +0 dagger a kobold corpse (skeletalised by now) (57, 35, D:4) a +0 hand axe (57, 41, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Wigry's Magic Scroll Emporium a scroll of vulnerability (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of revelation (unknown) (97 gold) a scroll of summoning (123 gold) a parchment of Nazja's Percussive Tempering (239 gold) a scroll of teleportation (39 gold) (0, 0, D:5) a +0 whip an orc corpse (skeletalised by now) (0, 1, D:5) a +0 whip of venom (1, 1, D:5) a +0 dagger a +0 robe (2, 0, D:5) a +0 dagger a +0 chain mail (3, 0, D:5) a +0 club (7, 2, D:5) a parchment of Alistair's Walking Alembic (11, -22, D:5) a +0 leather armour (13, -1, D:5) a +0 flail a +0 dagger a +0 robe (13, 1, D:5) a +1 hand axe of freezing (14, -3, D:5) a +0 dagger a +0 robe (16, -22, D:5) a +0 leather armour (26, 9, D:5) a parchment of Sigil of Binding (29, -2, D:5) an iguana corpse (skeletalised by now) (47, 3, D:5) a +1 hand axe of flaming Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 2, D:6) a +4 dire flail (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 short sword of speed (still there?) a +0 robe (still there?) (2, -2, D:6) a +0 whip a +0 ring mail (2, -1, D:6) a +0 flail a +0 leather armour a +0 hand axe (3, -2, D:6) a +0 flail an orc corpse (15, 10, D:6) an adder corpse (25, 12, D:6) a +0 leather armour (39, 14, D:6) 2 poisoned darts (40, 28, D:6) a +0 shortbow (42, -19, D:6) a +0 robe (43, 10, D:6) the +5 falchion of Change {valour, rF++ Int-2} rF++: It greatly protects you from fire. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (54, -20, D:6) an amulet of magic regeneration (63, -15, D:6) an adder corpse (skeletalised by now) the Ecumenical Temple