mangomango Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 20, D:1) a +0 short sword a kobold corpse (skeletalised by now) (7, 26, D:1) a bat corpse (skeletalised by now) (8, -2, D:1) a +0 short sword (8, 9, D:1) a +0 dagger (17, 2, D:1) a +0 dagger (19, -5, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (19, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 5, D:1) a hobgoblin corpse (skeletalised by now) (28, 29, D:1) a jackal corpse (skeletalised by now) (30, 39, D:1) a quokka corpse (skeletalised by now) (30, 43, D:1) a frilled lizard corpse (skeletalised by now) (31, 13, D:1) a +0 rapier (37, 15, D:1) a quokka skeleton (37, 16, D:1) a bat skeleton (38, -3, D:1) a frilled lizard skeleton (39, 24, D:1) a +0 whip (44, 30, D:1) a +0 plate armour (48, -2, D:1) a +0 leather armour (48, 11, D:1) a rat corpse (skeletalised by now) (49, 4, D:1) a bat corpse (skeletalised by now) (53, -7, D:1) a ball python corpse (skeletalised by now) (57, -1, D:1) a ball python corpse (skeletalised by now) (58, -4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (24, -19, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (33, 1, D:2) a frilled lizard skeleton (34, -10, D:2) a +0 club (34, 26, D:2) an adder corpse (skeletalised by now) (39, 33, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +1 robe of willpower a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 2, D:3) a +0 whip a gnoll skeleton (9, 2, D:3) a +0 whip a gnoll skeleton (10, -22, D:3) a +0 scale mail (10, 1, D:3) a +0 spear 3 stones (14, 4, D:3) a +0 club (16, -22, D:3) a quokka corpse (skeletalised by now) (18, -2, D:3) a +0 spear (24, -25, D:3) a ball python corpse (skeletalised by now) (31, -4, D:3) an adder corpse (skeletalised by now) (36, -24, D:3) a hobgoblin skeleton (41, -5, D:3) a +0 robe (49, -24, D:3) a ball python skeleton (62, -21, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, 36, D:4) a +0 club 6 poisoned darts a kobold skeleton (14, 8, D:4) a ball python skeleton (15, 47, D:4) a ball python corpse (skeletalised by now) (17, 47, D:4) a +0 shortbow (22, 22, D:4) a +0 dagger (25, 23, D:4) a +0 war axe an orc skeleton (30, 33, D:4) a quokka skeleton (33, 30, D:4) a maw talisman (38, 44, D:4) 6 poisoned darts (39, 50, D:4) 4 stones (41, 28, D:4) a +0 ring mail (48, 53, D:4) 3 boomerangs (55, 43, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 sling (5, 32, D:5) an adder skeleton (17, 31, D:5) a +0 falchion (21, 43, D:5) a +0 falchion (22, 4, D:5) a +0 spear a +0 flail (22, 5, D:5) a +0 flail a gnoll corpse (skeletalised by now) (23, 27, D:5) a +0 war axe (29, 37, D:5) a hound corpse (skeletalised by now) (34, -3, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Zira Peo's Weapon Boutique 5 boomerangs (150 gold) a +0 mace (45 gold) a +0 dire flail (60 gold) a +7 rapier of protection (627 gold) a +0 war axe (52 gold) the +5 longbow "Embalmer" {elec, Will+ Int-3 Dex+5} (870 gold) Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). Will+: It increases your willpower. a +3 hand axe of electrocution (367 gold) 5 stones (7 gold) (1, -20, D:6) a +0 war axe (8, -15, D:6) a +0 scythe a +0 robe (19, -19, D:6) 4 large rocks (21, -15, D:6) a +0 club (22, -17, D:6) a +0 short sword a +0 leather armour a +0 club a +0 short sword a +0 plate armour an orc skeleton an orc skeleton (25, -17, D:6) a +0 dagger a +0 robe (25, 6, D:6) the +0 ring mail "Idiu" {Dex+3} Dex+3: It affects your dexterity (+3). (31, -3, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (12, -16, D:7) a +0 robe (12, 16, D:7) a +0 dagger (16, 8, D:7) a +0 robe (18, -24, D:7) 2 poisoned darts (18, 7, D:7) a +0 scale mail (27, 4, D:7) a bullfrog skeleton (30, 23, D:7) a +0 hand axe (31, 14, D:7) a +0 leather armour (36, -4, D:7) a +0 trident (36, 14, D:7) a +0 dagger a +0 robe (36, 15, D:7) a +0 dagger a +0 robe (37, 14, D:7) a +1 vampiric dagger a +0 robe (38, 11, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) 2 poisoned darts (3, -27, D:8) a +0 hand axe (4, -27, D:8) a +0 dagger a +0 robe (5, -27, D:8) a +0 whip (5, -26, D:8) a +0 dagger a +0 robe a +0 trident (7, -31, D:8) a +0 trident a +0 leather armour (7, -27, D:8) a +0 hand axe (7, 7, D:8) a +0 dagger (8, -30, D:8) a +0 short sword (9, -29, D:8) a +0 dagger a +0 leather armour a +0 club (11, -9, D:8) a +0 dagger (11, 0, D:8) the +8 hand axe "Fubaas" {speed, rElec rC+ Str+2 Dex+5} Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. rElec: It insulates you from electricity. (12, -22, D:8) a +0 quarterstaff (30, -6, D:8) a +0 dagger a stone (30, -5, D:8) a +0 dagger 2 stones (34, -2, D:8) a +0 short sword (35, -2, D:8) a +0 club (36, -3, D:8) a +0 whip 4 stones (36, -2, D:8) a +1 dagger of venom a stone (36, 15, D:8) the +1 mace of the Fray {protect, rN+ rCorr SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (38, -17, D:8) a +0 orcbow (41, 1, D:8) a +0 trident (43, -25, D:8) a +0 orcbow (43, -16, D:8) a +0 orcbow (44, -20, D:8) a +1 heavy trident (44, -15, D:8) a +0 orcbow (47, -20, D:8) a +0 dagger (47, 10, D:8) a +0 flail a boomerang (48, 10, D:8) a +2 short sword of venom a +0 flail (50, 10, D:8) a +0 whip a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 dagger a +0 leather armour (51, 10, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) 6 poisoned darts (2, 2, D:9) a +0 club (3, 1, D:9) a +0 orcbow a +0 spear a +0 spear a +0 scale mail a +0 orcbow a +0 flail a +0 whip (3, 2, D:9) a +0 halberd a +0 spear a +0 flail a +0 club (3, 10, D:9) a +0 whip (4, 2, D:9) a +0 club (10, 21, D:9) a +0 dagger (11, 46, D:9) 4 stones (17, 38, D:9) a +0 club a +0 flail a +0 flail a +0 whip a +0 robe (18, 39, D:9) a +0 robe (19, 39, D:9) a +0 flail a +3 dire flail a +0 robe a +2 long sword a +0 robe a +4 scimitar a +0 robe a +3 mace a +0 robe a +2 great sword a +0 robe a +3 falchion a +0 robe (23, 11, D:9) a +0 chain mail (31, -1, D:9) a +0 short sword 5 stones (32, -3, D:9) a +0 short sword 2 stones (32, -2, D:9) a +0 club a +0 short sword 4 stones (32, -1, D:9) a +0 short sword a stone a +0 dagger (33, -2, D:9) a +0 short sword 8 poisoned darts (34, 39, D:9) a +0 mace a +0 leather armour (34, 40, D:9) a +0 dagger a +0 robe a +0 club a +0 whip (35, 39, D:9) a +0 short sword a boomerang (47, 46, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (48, 47, D:9) a +0 dire flail a +0 giant club (49, 46, D:9) a +0 hand axe a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (1, 22, D:10) a +0 robe (9, 30, D:10) a +0 leather armour (25, 23, D:10) a +0 club (28, 11, D:10) a +0 falchion a +0 leather armour (31, 36, D:10) a +0 mace (42, 21, D:10) a +0 robe a +2 dagger of draining (47, -4, D:10) a +0 club Level 11 of the Dungeon [Shop] Ijollake's Jewellery Boutique an amulet of reflection (390 gold) a ring of positive energy (260 gold) a ring of positive energy (260 gold) a +4 ring of slaying (468 gold) an amulet of regeneration (390 gold) a blade talisman (390 gold) a +6 ring of intelligence (468 gold) a ring of positive energy (260 gold) an amulet of the acrobat (390 gold) (0, 0, D:11) 3 stones (5, 8, D:11) a +0 dire flail a +0 giant club (23, -4, D:11) a +0 dagger a +0 robe (28, 14, D:11) a +0 long sword a +0 leather armour (29, -12, D:11) a +0 flail (37, -28, D:11) a +0 giant club a +0 giant spiked club (40, -39, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 spear (0, 1, D:12) a +0 spear a +0 scale mail (0, 2, D:12) a +0 club (0, 3, D:12) a +0 spear (1, -2, D:12) a +0 flail (7, -21, D:12) a +0 scale mail (8, -28, D:12) a flux talisman (10, 8, D:12) a +0 long sword (27, -7, D:12) a +0 giant club a +0 giant club (32, 30, D:12) a +0 dagger (33, 30, D:12) a +0 mace a +0 battleaxe a +0 plate armour (36, -23, D:12) a +0 halberd (37, -23, D:12) a +0 whip (37, -22, D:12) a +5 heavy spear a +0 scale mail (37, 6, D:12) the maw talisman of the Old World {rF+ Int+2 Stlth+} [maw talisman] Int+2: It affects your intelligence (+2). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (37, 15, D:12) 4 stones (39, -22, D:12) a +0 spear (39, -16, D:12) the +5 battleaxe of Conservatism {flame, *Rage rElec rCorr SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (42, 6, D:12) a +0 mace (66, -1, D:12) 3 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak the staff "Faryott" {Will+ Conj Ice Air} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. a staff of earth a +1 halberd of pain a +0 helmet (3, -27, Lair:1) a black bear corpse (4, -27, Lair:1) a black bear corpse (6, -27, Lair:1) a black bear corpse (7, -25, Lair:1) a black bear corpse (19, 18, Lair:1) a wand of polymorph (8) (21, -6, Lair:1) 4 stones (21, -1, Lair:1) a book of Frost (25, -18, Lair:1) a +0 trident (29, 0, Lair:1) a -1 demon whip of venom (36, 1, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of berserk rage (3, 31, Lair:2) a book of Minor Magic (8, -12, Lair:2) a scroll of teleportation (12, -9, Lair:2) 4 stones (13, 25, Lair:2) 3 stones a volcano