Dungeon Crawl Stone Soup version 0.34-a0-1721-gea148602d5 (webtiles) character file. Game seed: 5507998431873647213 357 mamamian the Chiller (level 6, -3/47 HPs) Began as a Merfolk Ice Elementalist on Dec 10, 2025. Slain by an ogre ... wielding a +0 giant spiked club (11 damage) ... on level 4 of the Dungeon. The game lasted 00:13:16 (3824 turns). mamamian the Chiller (Merfolk Ice Elementalist) Turns: 3824, Time: 00:13:16 Health: -3/47 AC: 4 Str: 9 XL: 6 Next: 64% Magic: 1/19 EV: 12 Int: 17 God: Gold: 1187 SH: 0 Dex: 19 Spells: 4/11 levels left rFire . . . (100%) e - +0 halberd rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth +++ d - ring of wizardry HPRegen 0.27/turn i - ring of Busm {Will+ MP+9 Int+3 Dex+3 Stlth+} MPRegen 0.16/turn %: wizardry (x1) @: lethally poisoned (-3 -> -4), freezing walls, slowed, very slow A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 1187 gold pieces. Inventory: Hand Weapons c - a +1 dagger of holy wrath e - a +0 halberd (weapon) Armour a - a +0 robe b - a +0 leather armour (worn) f - a +0 pair of gloves (worn) Jewellery d - a ring of wizardry (worn) g - a ring of protection from fire h - a ring of willpower i - the ring of Busm (worn) {Will+ MP+9 Int+3 Dex+3 Stlth+} (You acquired it on level 3 of the Dungeon) [ring of magical power] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Wands e - a wand of charming (8) Scrolls c - a scroll of amnesia {unknown} V - 2 scrolls of vulnerability Potions e - a potion of enlightenment Skills: + Level 3.4 Fighting * Level 2.8 Polearms + Level 3.3 Dodging + Level 2.9 Stealth - Level 3.1 Spellcasting - Level 6.0 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 b - Frozen Ramparts Ice 46% 1d7 2% 3 c - Ozocubu's Armour Ice 23% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 12% N/A 9% 3 Cigotuvi's Putrefaction Necr/Air 2% N/A 65% 4 Borgnjor's Revivificati Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The wall freezes something. Reactivating autopickup. You feel a bit more experienced. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your icy armour thickens. You feel very sick. The wall freezes the orc wizard but does no damage. The orc wizard hits you with a +2 dagger of venom. The wall freezes the orc. The wall freezes the orc but does no damage. The wall freezes the orc wizard. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! Okay, then. As you read the scroll of fog, it dissolves into smoke. You feel very sick. The wall freezes something. Reactivating autopickup. You feel a bit more experienced. The wall freezes the orc. You kill the orc! Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. You feel sick. You encounter a hobgoblin. Items here: )) [ †. Okay, then. You feel sick. Your magical contamination has completely faded away. Casting: Ozocubu's Armour (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate There is a cloud of grey smoke here. The walls around you are covered in ice. You feel sick. The wall freezes the ogre. x2 The ogre hits you with a +0 giant spiked club! You die... ###. #.##..######## #.##..# #### #.##..# ... #.....# #.. ####..# #.. #..# #§§ #..# #.###§§########..######## #....§§O@§§.............. #####§§################## #.. #.. #.. #.. # ... ####### ##g #...... #.##### You could see an ogre. Vanquished Creatures An orc priest (D:4) A clockroach (D:4) An iguana (D:4) 4 orc wizards (D:4) 3 gnolls (D:3) 4 adders 2 ufetubi (D:4) 5 dart slugs 3 ribbon worms 10 endoplasms 9 hobgoblins 5 jackals 8 orcs (D:4) 4 quokkas 18 ball pythons 3 bats 5 frilled lizards 9 goblins 3 kobolds 3 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mamamian the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 176 | D:1 | Reached skill level 1 in Fighting 449 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 979 | D:1 | Found a faded altar of an unknown god. 1191 | D:1 | Identified a scroll of acquirement 1191 | D:1 | Acquired 1085 gold pieces 1373 | D:2 | Reached XP level 3. HP: 24/28 MP: 3/6 1393 | D:2 | Learned a level 3 spell: Frozen Ramparts 1429 | D:2 | HP: 1/29 [ribbon worm (7)] 1888 | D:2 | Reached XP level 4. HP: 34/35 MP: 7/7 2413 | D:2 | Learned a level 3 spell: Ozocubu's Armour 2430 | D:3 | Reached skill level 5 in Ice Magic 2768 | D:3 | Reached XP level 5. HP: 41/41 MP: 8/8 3165 | D:3 | Acquired the ring of Busm {Will+ MP+9 Int+3 Dex+3 Stlth+} 3365 | D:4 | Reached skill level 6 in Ice Magic 3368 | D:4 | Encountered an ogre 3368 | D:4 | Encountered an ogre 3524 | D:4 | Reached skill level 1 in Polearms 3524 | D:4 | Reached XP level 6. HP: 33/47 MP: 10/10 3824 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_corners, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_basic D:3: layout_rooms, st_stairs_11, chequers_serial_rivers_large_b D:4: layout_loops_ring Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.4 Ice Magic | 5 6 | 6.0 Spellcasting | 3 | 3.1 Polearms | 1 2 | 2.8 Dodging | 3 | 3.3 Stealth | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 157 | 142 || 299 Melee: Unarmed | 34 | || 34 Punch | 2 | || 2 Dagger | 123 | 29 || 152 Halberd | | 113 || 113 Cast: Freeze | 19 | 7 || 26 Frozen Ramparts | 1 | 9 || 10 Ozocubu's Armour | | 2 || 2 Evoke: Wand of charming | | 5 || 5 Drink: Heal wounds | 1 | || 1 Haste | 1 | || 1 Might | 1 | || 1 Brilliance | 1 | || 1 Magic | 1 | || 1 Read: Acquirement | 1 | 1 || 2 Fog | 1 | 1 || 2 Silence | 1 | || 1 Fear | 1 | 1 || 2 Identify | 1 | 3 || 4 Teleportation | 1 | 2 || 3 Poison | | 1 || 1 Blinking | | 1 || 1 Stab: Sleeping | 6 | 12 || 18 Armour: Leather armour | 105 | 104 || 209 Dodge: Dodged | 89 | 115 || 204 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3843 | 3316 | 527 | 257 | 2239 | 4 | 960.8 | Dungeon | 3843 | 3316 | 527 | 257 | 2239 | 4 | 960.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1206 daAuts D:2: 1187 daAuts D:3: 758 daAuts D:4: 691 daAuts DLua errors: