Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 10607347414702407168 1047 mamamian the Vexing (level 8, -11/62 HPs) Began as a Barachi Hexslinger on July 16, 2025. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (26 damage) ... on level 5 of the Dungeon on July 17, 2025. The game lasted 00:15:18 (5293 turns). mamamian the Vexing (Barachi Hexslinger) Turns: 5293, Time: 00:15:18 Health: -11/62 AC: 6 Str: 11 XL: 8 Next: 25% Magic: 9/11 EV: 6 Int: 13 God: Gold: 215 SH: 0 Dex: 16 Spells: 2/11 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) j - +0 troll leather armour rPois . (100%) (no helmet) rElec . (100%) m - +0 cloak rCorr . (100%) i - +1 pair of gloves {Stlth+} SInv . (no boots) Will ..... l - amulet of magic regeneration Stlth +++ (no ring) HPRegen 1.10/turn (no ring) MPRegen 0.52/turn %: no passive effects @: weak-willed, untranslocatable, vertiginous, unable to hop, immotile, jinxed, invisible, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 215 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) e - a +2 dagger of draining Armour c - a +0 robe h - a +0 leather armour i - a +1 pair of gloves of stealth (worn) j - a +0 troll leather armour (worn) m - a +0 cloak (worn) Jewellery l - an amulet of magic regeneration (worn) Wands o - a wand of paralysis (7) Scrolls b - 3 scrolls of poison q - a scroll of fog r - a scroll of vulnerability Potions k - a potion of lignification p - a potion of mutation {unknown} Talismans n - the granite talisman of Sempe {rF+ SInv Stlth+} (You found it on level 3 of the Dungeon) [granite talisman] rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Skills: - Level 5.1 Fighting - Level 3.0 Ranged Weapons + Level 2.3 Armour - Level 2.1 Dodging - Level 3.1 Stealth + Level 2.2 Spellcasting * Level 7.9 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 44% 2d2 5% 2 b - Inner Flame Hex/Fire 13% N/A 28% 3 c - Dimensional Bullseye Hex/Tloc 5% N/A 69% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 2% N/A 61% 2 Searing Ray Conj 2% 2d4 61% 2 Sigil of Binding Hex 22% N/A 9% 3 Cause Fear Hex 11% N/A 24% 4 Hailstorm Conj/Ice 1% 3d5 82% 3 Summon Ice Beast Ice/Summ 1% N/A 82% 3 Swiftness Air 1% N/A 82% 3 Sticky Flame Fire/Alch 2% 2d4 98% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You feel better. You feel better. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dimensional Bullseye (quite dangerous; 69% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (unable to see you) You miscast Dimensional Bullseye. You catch a glimpse of the back of your own head. You are magically locked in place. Casting: Dimensional Bullseye (quite dangerous; 69% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the two-headed ogre! The two-headed ogre is lightly wounded. The two-headed ogre barely misses you. x2 You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is moderately wounded. A giggling sprite leaps out and makes the two-headed ogre trip over its own feet. The two-headed ogre is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the two-headed ogre. The two-headed ogre hits you with a +0 giant spiked club!! The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. You shoot a sling bullet. The sling bullet hits the two-headed ogre! The two-headed ogre is heavily wounded. A giggling sprite leaps out and insults the two-headed ogre's ancestors. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant spiked club!! You die... #.# ####..####.# #.# ####.#######..####.# #.# .)....^..........#.# #.# >.........##..##.#.# #.# .#........F...##.#.###.# .......##.##...........# ...###.##.###.##.#.########## .### #.##>###.##............. .# #.........O@..########## .# ############### .# .# ## You could see a two-headed ogre (unable to see you, drained). Vanquished Creatures Grinder (D:5) A sky beast (D:6) A black bear (D:5) An ogre (D:5) A phantom (D:6) A bullfrog (D:6) 2 scorpions An orc priest (D:4) 2 hounds 2 iguanas (D:6) Ijyb (D:2) 4 adders 4 gnolls A shadow imp (D:5) 2 white imps (D:5) 2 dart slugs 6 orcs A ribbon worm (D:3) 8 endoplasms 2 hobgoblins (D:4) 10 jackals 4 quokkas 7 ball pythons 4 bats 5 frilled lizards 3 giant cockroaches 11 goblins 4 kobolds 5 rats 97 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mamamian the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 93 | D:1 | Reached skill level 1 in Stealth 162 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 167 | D:1 | Learned a level 2 spell: Jinxbite 1527 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 2396 | D:3 | Noticed Ijyb 2413 | D:2 | Killed Ijyb 2414 | D:2 | Reached XP level 4. HP: 34/34 MP: 5/5 2960 | D:2 | Learned a level 3 spell: Inner Flame 3201 | D:3 | Found a white marble altar of Elyvilon. 3219 | D:3 | Reached skill level 1 in Armour 3219 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/7 3277 | D:3 | Identified the granite talisman of Sempe {rF+ SInv Stlth+} 3523 | D:4 | Identified the +3 dire flail of the Poles {flame, Str+6} 4001 | D:4 | Reached XP level 6. HP: 44/48 MP: 9/9 4366 | D:5 | Entered Level 5 of the Dungeon 4468 | D:5 | Reached skill level 4 in Hexes 4511 | D:5 | Reached skill level 5 in Fighting 4540 | D:5 | Learned a level 4 spell: Dimensional Bullseye 4554 | D:5 | Reached XP level 7. HP: 31/56 MP: 8/10 4722 | D:5 | Found an opulent altar of Gozag. 4924 | D:5 | Noticed Grinder 4943 | D:5 | Paralysed by Grinder for 4 turns 4953 | D:5 | Killed Grinder 4954 | D:5 | Reached skill level 6 in Hexes 4958 | D:6 | Found a statue of an orb of winter. 4962 | D:6 | Found a staircase to the Ecumenical Temple. 4967 | D:6 | Found a statue of an orb of winter. 4976 | Temple | Entered the Ecumenical Temple 5174 | D:6 | Reached skill level 7 in Hexes 5180 | D:6 | Reached XP level 8. HP: 62/62 MP: 11/11 5258 | D:6 | Noticed a two-headed ogre 5293 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic D:2: minmay_chambers_of_ones, layout_loops_ring, fountainhead D:3: layout_rooms, nicolae_elyvilon_temple_path, uniq_ijyb D:4: layout_loops_ring D:5: layout_loops_ring, kiku_gazebo_garden_becter, nicolae_gozag_cash_rules_everything_around_me, minmay_fire_ice_demons, uniq_grinder D:6: minmay_recursive_quarters, layout_loops_cross, minmay_temple_entry_mist, minmay_quadrilaterals Temple: eino_wide_crystal_templ Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 1 2 3 | 3.1 Fighting | 2 3 5 | 5.1 Armour | 1 2 | 2.3 Spellcasting | 2 | 2.2 Hexes | 4 7 | 7.9 Ranged Weapons | 3 | 3.0 Dodging | | 2.1 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | || 5 Fire: Sling | 117 | 164 | 97 || 378 Cast: Jinxbite | 6 | 11 | 8 || 25 Ability: Hop | | 1 | 1 || 2 Evoke: Wand | | | 2 || 2 Use: Scroll | 1 | 2 | 1 || 4 Potion | | 2 | 4 || 6 Armour: Robe | 14 | | || 14 Troll leather arm | 14 | 82 | 44 || 140 Skin | 1 | 2 | || 3 Dodge: Dodged | 35 | 66 | 40 || 141 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6138 | 4854 | 1284 | 786 | 3229 | 7 | 876.9 | Dungeon | 6091 | 4851 | 1240 | 786 | 3229 | 6 | 1015.2 | Temple | 47 | 3 | 44 | 0 | 0 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1970 daAuts D:1: 1422 daAuts D:4: 1013 daAuts D:5: 711 daAuts D:3: 643 daAuts D:6: 329 daAuts Temple: 47 daAuts