Dungeon Crawl Stone Soup version 0.34-a0-361-g77f475f057 (webtiles) character file. Game seed: 2448261953364578303 0 mamamian the Vexing (level 1, -3/15 HPs) Began as a Barachi Hexslinger on July 12, 2025. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (56 turns). mamamian the Vexing (Barachi Hexslinger) Turns: 56, Time: 00:00:21 Health: -3/15 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: - Level 1.2 Fighting - Level 2.0 Ranged Weapons - Level 2.1 Dodging * Level 0.0 Stealth - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The frilled lizard hisses angrily. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 whip! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hop to where? Press: ? - help, Dir - move target Boing! The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The frilled lizard attacks as it pursues you! The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The frilled lizard attacks as it pursues you! The frilled lizard closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The frilled lizard misses you. The gnoll attacks as it pursues you! The gnoll misses you. The frilled lizard closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. You die... #.## ####'# #....# #....### #....#>## .....'#'######## #....##........# #...>##........##### #..<.##........j@..# #....#######..l###.# ###...##.......# # ######.......# #.........# #:....##### #........# #.....##.# #.....# # You could see a gnoll and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mamamian the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 56 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_cross, serial_shops, nicolae_shop_trees, minmay_split_cup_small Action || total ---------------------------++------- Fire: Sling || 4 Ability: Hop || 1 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 50 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 50 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts