mamamian Level 1 of the Dungeon [Shop] Azofyh's Antique Weapon Shoppe a +0 dagger (42 gold) a +0 spear (63 gold) a +0 mace (63 gold) a +1 heavy flail (279 gold) a +2 rapier of venom (390 gold) a +0 club (10 gold) a +0 mace (63 gold) [Shop] Oskeargh's Assorted Antiques a phial of floods (1000 gold) a phial of floods (1000 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) the medusa talisman of the Toothy Dolphin {Rampage rF- rCorr} (1125 gold) [medusa talisman] Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. a +0 robe (22 gold) a potion of moonshine (25 gold) a lightning rod (4/4) (1000 gold) a potion of curing (75 gold) [Shop] Maewkon's Antique Weapon Emporium a +0 falchion (66 gold) a +0 club (11 gold) a +0 spear (66 gold) a +4 long sword (561 gold) a +2 heavy shortbow (382 gold) a +0 morningstar (132 gold) a +0 hand axe (66 gold) a +0 mace (66 gold) [Shop] Gomo Qea's Weapon Boutique a +0 hand axe (42 gold) 2 boomerangs (56 gold) a +5 orcbow of electrocution (518 gold) a +0 dagger (28 gold) a +0 trident (49 gold) a +0 sling (21 gold) 2 poisoned darts (16 gold) the +3 war axe "Jifeabre" {flame, ^Drain Str+4 Dex+2 Stlth+} (533 gold) ^Drain: It drains your maximum health when unequipped. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. a +0 spear (42 gold) (0, 0, D:1) a jackal corpse (skeletalised by now) (6, -19, D:1) a ball python corpse (skeletalised by now) (8, -39, D:1) a ring of fire (8, -10, D:1) a +0 whip (9, 3, D:1) 5 javelins (16, -38, D:1) a +0 dagger (23, -41, D:1) a +0 club a stone (25, -38, D:1) a ball python corpse (skeletalised by now) (26, -17, D:1) a frilled lizard corpse (skeletalised by now) (29, -21, D:1) a +0 mace (31, -25, D:1) a staff of death (35, -18, D:1) 4 gold pieces Level 2 of the Dungeon (7, 2, D:2) a ball python corpse (skeletalised by now) (8, 4, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, 3, D:2) a jackal corpse (skeletalised by now) (25, 21, D:2) 4 boomerangs (31, -11, D:2) a +0 dagger a goblin skeleton (33, -13, D:2) a quokka skeleton (36, -12, D:2) a +0 dagger (40, -24, D:2) a bat corpse (skeletalised by now) (42, 15, D:2) a hobgoblin skeleton (44, -12, D:2) a +0 dagger (44, 18, D:2) a staff of air (46, -22, D:2) a +0 robe (47, 13, D:2) a +0 robe (50, 12, D:2) a +0 broad axe (57, 12, D:2) a +0 war axe (61, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (64, 13, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (5, 6, D:3) a +0 whip 4 stones a kobold corpse (skeletalised by now) (7, 7, D:3) a +0 leather armour a sewer (4, -2, Sewer) a dart slug corpse (9, 13, Sewer) a frilled lizard skeleton (12, -12, Sewer) a frilled lizard skeleton (13, -12, Sewer) a frilled lizard corpse (skeletalised by now) (15, -4, Sewer) a ball python corpse (16, 2, Sewer) a parchment of Mercury Arrow (17, 1, Sewer) a scroll of brand weapon (17, 2, Sewer) a scroll of identify (17, 3, Sewer) a wand of warping (5) (18, 2, Sewer) a +0 chain mail (18, 3, Sewer) a staff of alchemy (unseen) (21, 13, Sewer) an adder skeleton