Dungeon Crawl Stone Soup version 0.34-a0-289-g9245ba7e0e (webtiles) character file. Game seed: 5158506982215428733 118 mamamian the Trooper (level 5, -2/43 HPs) Began as a Coglin Monk on July 6, 2025. Splashed by a jelly's acid (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:48 (1700 turns). mamamian the Trooper (Coglin Monk) Turns: 1700, Time: 00:03:48 Health: -2/43 AC: -1 Str: 11 XL: 5 Next: 2% Magic: 5/5 EV: 2 Int: 10 God: Gold: 96 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . (100%) a - +0 falchion {Bob} rCold . . . (100%) d - orb {light} rNeg . . . (100%) m - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.27/turn MPRegen 0.09/turn %: no passive effects @: corroded, glowing, constricted, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Bob} Armour b - a +0 robe d - an orb of light (worn) m - a +0 leather armour (worn) Jewellery h - an amulet of faith Scrolls g - a scroll of fear {unknown} i - 2 scrolls of fog o - 2 scrolls of teleportation {unknown} Potions c - 2 potions of ambrosia e - 2 potions of cancellation {unknown} j - 3 potions of curing {unknown} k - a potion of magic {unknown} l - a potion of haste {unknown} n - a potion of resistance {unknown} Talismans f - a quill talisman Skills: + Level 4.8 Fighting - Level 3.1 Long Blades + Level 3.5 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 0% N/A 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... .#.... #..... .#######.#..### .............. .# ...........#.#..# ..........>#.#..# ....B.J.:....... ......S@.....# # .............#.# #########......###. #....#..... ###.#....... # ###......>##.# # #.....###.##.###### #.#.#####.##.##.... #.........##.##.### You could see a bombardier beetle, a jelly and a ball python. Vanquished Creatures A centaur (D:3) 2 dart slugs 9 endoplasms (D:1) 4 hobgoblins 3 quokkas 7 bats 2 frilled lizards (D:2) 10 goblins A kobold (D:3) 2 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mamamian the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 119 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 324 | D:1 | Reached skill level 4 in Fighting 415 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 737 | D:2 | Found a faded altar of an unknown god. 1414 | D:3 | Noticed a centaur 1422 | D:3 | Killed a centaur 1423 | D:3 | Reached XP level 4. HP: 17/38 MP: 4/4 1582 | D:3 | Reached XP level 5. HP: 39/43 MP: 5/5 1700 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms D:2: layout_loops_ring, shapermc_ecumenical_altar_totnotflames D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.8 Dodging | 3 | 3.5 Long Blades | | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 70 | 24 || 94 Use: Scroll | 1 | || 1 Armour: Robe | 23 | || 23 Leather armour | 20 | 28 || 48 Skin | 1 | || 1 Dodge: Dodged | 44 | 14 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1711 | 1579 | 132 | 0 | 1332 | 3 | 570.3 | Dungeon | 1711 | 1579 | 132 | 0 | 1332 | 3 | 570.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 809 daAuts D:1: 611 daAuts D:3: 290 daAuts