mamamian Level 1 of the Dungeon (0, 0, D:1) a +0 sling (5, 15, D:1) a +0 dagger (7, 10, D:1) a +0 leather armour (8, 30, D:1) a +0 whip 4 stones a kobold skeleton (9, 13, D:1) a +0 chain mail (10, 1, D:1) a +0 whip a kobold corpse (skeletalised by now) (10, 3, D:1) a +0 dagger (15, 25, D:1) a quokka skeleton (15, 32, D:1) a +0 short sword (19, 0, D:1) a bat skeleton (19, 27, D:1) a bat skeleton (19, 29, D:1) a +0 short sword (21, 8, D:1) a +0 whip 3 stones (21, 13, D:1) a +0 leather armour (22, 1, D:1) a +0 short sword 4 stones a kobold skeleton (32, 35, D:1) a +0 dagger a +0 whip a kobold skeleton a kobold skeleton (37, 37, D:1) a +0 club 3 stones (37, 38, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon (5, -16, D:2) a hobgoblin skeleton (16, -23, D:2) a +0 short sword 2 stones a kobold skeleton (18, -24, D:2) a +0 club a stone (25, -15, D:2) a bat corpse (skeletalised by now) (49, -2, D:2) the +1 leather armour "Nuijoelomm" {^Contam rC+ rN+ rCorr} ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -1, D:3) a +0 dagger a +0 whip a +0 dagger a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 whip a +0 leather armour an orc corpse an orc corpse (7, -1, D:3) a +0 dagger (still there?) a +1 robe of fire resistance (still there?)