Dungeon Crawl Stone Soup version 0.34-a0-1992-g2e14fdc65b (webtiles) character file. Game seed: 285197619004060832 3 malfuriongg the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Jan 13, 2026. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:20 (144 turns). malfuriongg the Vexing (Poltergeist Enchanter) Turns: 144, Time: 00:00:21 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 17 God: Gold: 7 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls c - a scroll of identify {unknown} d - a scroll of noise {unknown} e - a scroll of vulnerability {unknown} h - a scroll of poison {unknown} Potions i - a potion of invisibility f - 2 potions of curing {unknown} Skills: + Level 0.1 Fighting + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.5 Stealth + Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11855 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You took 3 damage! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You took 4 damage! You hit the goblin. You kill the goblin! The jackal closely misses you. Press: ? - help, Dir - look around, f - activate Confirm quaff: a jackal (will become unable to see you) You fade into invisibility! The jackal closely misses you. You recovered 1 HP! The jackal bites you. * * * LOW HITPOINT WARNING * * * You took 1 damage! You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal bites you. You die... #.........# #.######### #.# #.# #.# . #.# ..< #.# .....####.####### ......)h@........ .....####.####### ... #.# . #.# #.# #.# #.# #.# #.. You could see a jackal (unable to see you). Vanquished Creatures A jackal (D:2) A ball python (D:2) 2 goblins 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malfuriongg the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 59 | D:1 | You are sucked into a shaft and drop 1 floor! 144 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_rooms D:2: minmay_inner_zag, layout_basic, minmay_misc_feat_pillars Action || total ---------------------------++------- Attack: Normal || 12 Melee: Dagger || 12 Drink: Invisibility || 1 Stab: Sleeping || 2 Armour: None || 9 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 143 | 143 | 0 | 0 | 101 | 2 | 71.5 | Dungeon | 143 | 143 | 0 | 0 | 101 | 2 | 71.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 84 daAuts D:1: 59 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+