malfuriongg Level 1 of the Dungeon [Shop] Dusig's Antique Armour Boutique a +4 chain mail of cold resistance (693 gold) a +0 cloak (94 gold) a +0 ring mail of poison resistance (168 gold) a +2 crystal plate armour (1512 gold) a +0 robe (18 gold) a +0 cloak (94 gold) a +0 leather armour (42 gold) the +3 ring mail of Ytzies {*Corrode rPois rN+ Str+6} (869 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 ring mail (84 gold) (1, 5, D:1) a +2 dagger of pain a goblin corpse (skeletalised by now) (3, 9, D:1) a +0 sling (4, 19, D:1) a +0 dagger (6, 22, D:1) a +0 short sword (7, 28, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, 8, D:1) a bat skeleton (29, 2, D:1) a +0 ring mail (30, 10, D:1) a +0 club a kobold corpse (skeletalised by now) (30, 11, D:1) a bat corpse (skeletalised by now) (34, 20, D:1) a +0 whip (36, 0, D:1) a bat corpse (skeletalised by now) (41, 28, D:1) a +0 sling (44, 19, D:1) a hobgoblin skeleton (46, 19, D:1) a +0 club (50, 14, D:1) a +0 club a goblin skeleton (50, 17, D:1) a +0 dagger (51, 17, D:1) a ball python skeleton (51, 19, D:1) a quokka skeleton (54, 18, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (9, -3, D:2) a +0 shortbow (19, -43, D:2) a +0 rapier (26, -13, D:2) a ball python corpse (skeletalised by now) (29, -46, D:2) a +0 pair of boots (30, -26, D:2) a +0 club (32, -5, D:2) a +0 whip (36, -32, D:2) a +0 club a goblin skeleton (38, -30, D:2) a +0 club a goblin skeleton (42, -50, D:2) a +0 club a +0 robe (47, -21, D:2) a bat corpse (skeletalised by now) (51, -44, D:2) a +0 flail (52, -31, D:2) a +0 whip 2 stones a kobold skeleton (56, -35, D:2) a +0 scale mail Level 3 of the Dungeon (11, 34, D:3) a +0 club a +0 chain mail a +0 war axe a +0 hand axe an adder skeleton a jackal skeleton a jackal skeleton (20, 38, D:3) a +0 whip an orc skeleton (24, 16, D:3) a +0 club (36, 32, D:3) a scroll of identify (36, 34, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (36, 36, D:3) a potion of berserk rage (37, 23, D:3) a +0 robe (38, 33, D:3) a potion of curing (38, 35, D:3) a scroll of immolation (51, 39, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe an orc corpse (1, 1, D:4) a +2 dagger of speed (still there?) a +0 robe (still there?) (1, 2, D:4) a quokka corpse (12, 1, D:4) a +0 dagger a +0 leather armour (12, 3, D:4) a +0 club (13, 2, D:4) a ball python corpse (14, 30, D:4) a +0 robe (27, 24, D:4) a +0 leather armour (29, -5, D:4) a +0 flail a +0 chain mail (31, 36, D:4) a +0 whip a kobold corpse (skeletalised by now) (41, 27, D:4) a +0 dagger an orc corpse (skeletalised by now)