Dungeon Crawl Stone Soup version 0.34-a0-827-gd97c707fbc (webtiles) character file. Game seed: 10983934827318947399 284 malfuriongg the Magician (level 6, -2/41 HPs) Began as a Mummy Conjurer on Sept 21, 2025. Slain by an ogre ... wielding a +0 giant club (30 damage) ... on level 4 of the Dungeon. The game lasted 00:03:05 (2828 turns). malfuriongg the Magician (Mummy Conjurer) Turns: 2828, Time: 00:03:06 Health: -2/41 AC: 3 Str: 10 XL: 6 Next: 7% Magic: 4/14 EV: 11 Int: 19 God: Gold: 195 SH: 0 Dex: 11 Spells: 4/15 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of protection from fire HPRegen 0.26/turn e - ring of resist corrosion MPRegen 0.14/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 195 gold pieces. Inventory: Missiles b - 11 poisoned darts c - 5 atropa-tipped darts Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Jewellery e - a ring of resist corrosion (worn) f - a ring of protection from fire (worn) Scrolls a - 2 scrolls of enchant armour i - 3 scrolls of identify b - 2 scrolls of blinking Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 5.4 Spellcasting + Level 4.6 Conjurations + Level 1.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 4% 1 Gloom Hex/Necr 14% N/A 34% 3 Vampiric Draining Necr 7% 2d6 34% 3 Starburst Conj/Fire 7% 6d4 100% 6 Fulsome Fusillade Conj/Alch 8% (3-5)d7 100% 8 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21173 Temple: D:4-7 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You closely miss the goblin. The hobgoblin hits you from afar with a +0 spear. The goblin hits you but does no damage. You took 2 damage! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (89% to hit) You focus your ray upon the ogre. The searing ray hits the goblin! You kill the goblin! The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) You recovered 1 HP! The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre! The ogre is severely wounded. The searing ray misses the adder. The ogre closely misses you. The searing ray hits the ogre. The ogre is severely wounded. The searing ray misses the adder. You finish channelling your searing ray. You recovered 1 HP! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is almost dead. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.... ... #.... ... .... .: #..#####.# #..##..OS# ##..##.#### ...#......# #.......######### .....<..#..SO@....##### ##...############.....# #..# ####..# #... ###....## #.. ##...#### .. ###..### ####...## #######.[..### . #.......#### You could see an ogre and an adder. Vanquished Creatures 2 scorpions 2 bombardier beetles (D:3) 4 adders 2 dart slugs 2 orcs (D:3) 2 ribbon worms (D:2) 6 endoplasms 7 hobgoblins 5 quokkas 11 ball pythons 7 bats 3 frilled lizards 6 goblins 4 kobolds 6 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malfuriongg the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 106 | D:1 | Reached skill level 3 in Spellcasting 332 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/6 371 | D:1 | Learned a level 2 spell: Searing Ray 1010 | D:2 | Found Kiuwka's Weapon Shoppe. 1157 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/8 1469 | D:2 | Reached skill level 4 in Spellcasting 1954 | D:3 | Reached XP level 4. HP: 16/30 MP: 3/10 1966 | D:3 | Learned a level 4 spell: Fulminant Prism 1971 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2313 | D:3 | Reached XP level 5. HP: 34/35 MP: 6/12 2408 | D:3 | Reached skill level 5 in Spellcasting 2408 | D:3 | Reached skill level 1 in Alchemy 2735 | D:4 | Reached XP level 6. HP: 24/41 MP: 0/14 2828 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_lakefront_shop D:3: layout_loops_corners D:4: layout_rooms, enter_ossuary_5 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 5 | 5.4 Conjurations | 4 | 4.6 Alchemy | 1 | 1.7 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | 4 || 14 Melee: Unarmed | 10 | 4 || 14 Cast: Magic Dart | 50 | || 50 Searing Ray | 18 | 23 || 41 Read: Identify | | 2 || 2 Armour: Robe | 26 | 33 || 59 Dodge: Dodged | 8 | 22 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2825 | 2766 | 59 | 331 | 1873 | 4 | 706.2 | Dungeon | 2825 | 2766 | 59 | 331 | 1873 | 4 | 706.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 919 daAuts D:3: 881 daAuts D:2: 833 daAuts D:4: 190 daAuts