Dungeon Crawl Stone Soup version 0.34-a0-675-g9087eac00d (webtiles) character file. Game seed: 2268274834177674010 21 malfuriongg the Conjurer (level 2, -2/30 HPs) Began as a Draconian Conjurer on Aug 22, 2025. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (913 turns). malfuriongg the Conjurer (Draconian Conjurer) Turns: 913, Time: 00:01:16 Health: -2/30 AC: 21 Str: 9 XL: 2 Next: 65% Magic: 4/5 EV: 2 Int: 18 God: Gold: 80 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois + (33%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-2 -> -4), tree-form, hasted, very quick A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (AC +4), unfitting armour, (cold-blooded), (armoured tail 1) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Scrolls c - 2 scrolls of blinking {unknown} d - a scroll of revelation {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of identify {unknown} Potions h - a potion of haste Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11086 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. ((Your plain brown scales are hard. (AC +4))) You cannot fit into any form of body armour. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History The adder is severely wounded. The endoplasm quivers. The adder bites you. You took 2 damage! You barely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You took 3 damage! You barely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You took 1 damage! It was a potion of haste. You feel yourself speed up. f -> h - a potion of haste * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you but does no damage. You took 1 damage! It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. You feel sick. The adder bites you but does no damage. You recovered 1 HP! Magic courses through your body. The endoplasm hits you but does no damage. You recovered 5 MP! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You feel sick. The endoplasm freezes you. You are frozen. You die... ..# #......# #.# #....... #.# #......# #.# #...... #.# ##..... #.######...##### #>######......>........ #....J♣†$.............. ####################### #.......# ## ###.#####.#####. #...)<.......#.. #..............# #.............## #..............# #............#.. You could see an endoplasm. Vanquished Creatures An adder (D:2) 5 hobgoblins 2 ball pythons (D:1) A bat (D:2) 5 endoplasms 3 frilled lizards (D:1) 3 kobolds 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malfuriongg the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 337 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 364 | D:1 | Learned a level 2 spell: Searing Ray 913 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_loops_ring D:2: layout_basic, minmay_fractal_squares_gapless_5 Action || total ---------------------------++------- Melee: Unarmed || 40 Tailslap || 4 Cast: Magic Dart || 27 Searing Ray || 7 Use: Potion || 3 Armour: Skin || 71 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 913 | 893 | 20 | 26 | 608 | 2 | 456.5 | Dungeon | 913 | 893 | 20 | 26 | 608 | 2 | 456.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 701 daAuts D:2: 212 daAuts