Dungeon Crawl Stone Soup version 0.34-a0-638-gfceee19c30 (webtiles) character file. Game seed: 14947860975396511893 1111 malfuriongg the Thaumaturge (level 8, -3/41 HPs) Began as a Deep Elf Conjurer on Aug 18, 2025. Was an Initiate of Sif Muna. Slain by a water moccasin (6 damage) ... on level 6 of the Dungeon. The game lasted 00:03:40 (2967 turns). malfuriongg the Thaumaturge (Deep Elf Conjurer) Turns: 2967, Time: 00:03:41 Health: -3/41 AC: 3 Str: 4 XL: 8 Next: 11% Magic: 6/22 EV: 11 Int: 26 God: Sif Muna [......] Gold: 281 SH: 0 Dex: 13 Spells: 12/23 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... g - amulet of wildshape Stlth ++ d - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.36/turn %: no passive effects @: lethally poisoned (-3 -> -16) A: magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 281 gold pieces. Inventory: Missiles c - 2 throwing nets f - 15 poisoned darts h - a boomerang Armour a - a +0 robe (worn) b - a +2 buckler e - a +0 helmet (worn) Jewellery d - a ring of resist corrosion (worn) g - an amulet of wildshape (worn) Wands a - a wand of flame (23) Scrolls r - a scroll of revelation e - 2 scrolls of enchant weapon {unknown} h - a scroll of fear {unknown} c - a scroll of vulnerability {unknown} k - 2 scrolls of teleportation {unknown} l - a scroll of amnesia {unknown} m - a scroll of torment {unknown} n - a scroll of immolation {unknown} d - 2 scrolls of poison {unknown} Potions g - a potion of magic b - a potion of brilliance e - a potion of enlightenment c - 2 potions of curing f - 2 potions of attraction {unknown} j - a potion of lignification {unknown} Skills: + Level 0.0 Fighting + Level 0.1 Armour * Level 3.0 Dodging + Level 3.0 Stealth + Level 8.0 Spellcasting + Level 7.6 Conjurations + Level 0.0 Fire Magic - Level 5.0 Alchemy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 4% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Freeze Ice 40% 1d6 5% 1 Lesser Beckoning Tloc 20% N/A 9% 2 Sublimation of Blood Necr 10% N/A 9% 2 Maxwell's Portable Pile Tloc 10% (3-9)d3 17% 3 Teleport Other Tloc 10% N/A 17% 3 Animate Dead Necr 10% N/A 50% 4 Cause Fear Hex 5% N/A 50% 4 Dispel Undead Necr 10% 3d9 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26713 Temple (1/1) D:5 Zot: 5829 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 = D:6 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (72% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You took 6 damage! You feel better. You stop channelling your searing ray. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin closely misses you. You recovered 9 HP! You recovered 1 MP! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 72% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is almost dead. (Press . to maintain the ray.) You feel very sick. The water moccasin closely misses you. You took 3 damage! The searing ray misses the water moccasin. You feel sick. The water moccasin closely misses you. You took 2 damage! The searing ray hits the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin bites you. You die... #####.....##### #............+......... #.##..##.....#........> ##.##..##.....#......... ...)†..###....#......... ##.##.........#....... ##.#)............$).#### ...#.............S...... ####...........)@....... # #.................... ####.................... ..##.................... ..##.................... ..##.................... ####............#######. # #............# # #............# You could see a water moccasin. Vanquished Creatures Duvessa (D:6) An ogre (D:5) A centaur (D:6) A kobold brigand (D:4) 4 scorpions Dowan (D:6) A howler monkey (D:6) 2 jellies (D:6) 2 hounds (D:4) 2 orc priests 5 iguanas 2 orc wizards 2 adders 2 ufetubi (D:6) A dart slug (D:3) 12 orcs 9 endoplasms 2 giant cockroaches 3 hobgoblins 5 quokkas 6 ball pythons 2 ball python zombies (D:3) 3 bats 3 frilled lizards (D:3) 7 goblins 9 kobolds 8 rats 97 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malfuriongg the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 122 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 125 | D:1 | Learned a level 2 spell: Searing Ray 710 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 973 | D:2 | Found a faded altar of an unknown god. 1229 | D:3 | Reached skill level 4 in Spellcasting 1229 | D:3 | Reached skill level 5 in Conjurations 1234 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1434 | D:3 | Found a basalt altar of Yredelemnul. 1508 | D:4 | Noticed a scorpion 1511 | D:4 | Killed a scorpion 1512 | D:4 | Reached XP level 4. HP: 24/24 MP: 6/12 1517 | D:4 | Learned a level 4 spell: Fulminant Prism 1522 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1536 | D:4 | Reached skill level 5 in Spellcasting 1536 | D:4 | Reached XP level 5. HP: 23/28 MP: 8/14 1616 | D:4 | Reached skill level 1 in Alchemy 1825 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/16 1835 | D:4 | Reached skill level 6 in Spellcasting 1909 | D:4 | Found Efatojokk's Jewellery Boutique. 2251 | D:5 | Entered Level 5 of the Dungeon 2256 | D:5 | Reached XP level 7. HP: 36/36 MP: 12/18 2276 | D:5 | Found a radiant altar of Vehumet. 2315 | D:5 | Found a burning altar of Makhleb. 2406 | D:5 | Reached skill level 7 in Spellcasting 2471 | D:5 | Found a staircase to the Ecumenical Temple. 2471 | D:5 | Found a statue of an orb of fire. 2477 | D:5 | Found a statue of an orb of fire. 2486 | Temple | Entered the Ecumenical Temple 2571 | Temple | Became a worshipper of Sif Muna the Loreminder 2780 | D:6 | Found Xucuj's Book Shop. 2895 | D:6 | Noticed Dowan 2896 | D:6 | Noticed Duvessa 2902 | D:6 | Killed Duvessa 2904 | D:6 | Reached XP level 8. HP: 38/41 MP: 12/21 2909 | D:6 | Killed Dowan 2923 | D:6 | Reached skill level 8 in Spellcasting 2956 | D:6 | Reached skill level 5 in Alchemy 2967 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms D:2: layout_basic, ebering_ecumenical_altar_webs D:3: layout_rooms, lemuel_zombie_altar_yredelemnul, mainiacjoe_overflow_tiny_flanked D:4: layout_loops_ring, serial_shops, shop D:5: layout_basic, vehumet_altar_wand_db, mainiacjoe_overflow_brackets, worldfamousw_hep_ancestral_shrine, minmay_temple_entry_mini_moons D:6: layout_basic, serial_shops, shop, uniq_duvessa, uniq_sigmund Temple: minmay_crystal_spiral_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | 4 5 6 7 8 | 8.0 Conjurations | 5 6 7 | 7.6 Alchemy | 2 3 4 5 | 5.0 Armour | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Cast: Magic Dart | 33 | 2 | || 35 Searing Ray | 27 | 19 | 19 || 65 Fulminant Prism | | 1 | 5 || 6 Use: Scroll | 4 | | || 4 Potion | | | 1 || 1 Armour: Robe | 12 | 12 | 16 || 40 Dodge: Dodged | 12 | 2 | 15 || 29 Block: Buckler | 6 | 10 | || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2961 | 2721 | 240 | 52 | 2131 | 7 | 423.0 | Dungeon | 2791 | 2720 | 71 | 52 | 2131 | 6 | 465.2 | Temple | 170 | 1 | 169 | 0 | 0 | 1 | 170.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 742 daAuts D:2: 620 daAuts D:1: 450 daAuts D:3: 433 daAuts D:6: 285 daAuts D:5: 258 daAuts Temple: 170 daAuts