Dungeon Crawl Stone Soup version 0.34-a0-617-gae34898536 (webtiles) character file. Game seed: 8055411269492004836 187 malfuriongg the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Aug 14, 2025. Slain by Grinder (1 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:02:12 (1446 turns). malfuriongg the Conjurer (Deep Elf Conjurer) Turns: 1446, Time: 00:02:12 Health: 0/28 AC: 3 Str: 4 XL: 5 Next: 39% Magic: 3/14 EV: 2 Int: 25 God: Gold: 70 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ b - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: paralysed A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Missiles c - 4 poisoned darts Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Jewellery b - a ring of see invisible (worn) e - a ring of protection from cold Scrolls c - a scroll of teleportation {unknown} g - a scroll of fog k - a scroll of enchant armour {unknown} l - a scroll of vulnerability {unknown} m - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} f - a potion of mutation {unknown} j - a potion of moonshine {unknown} n - 3 potions of curing {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 5.3 Spellcasting + Level 5.7 Conjurations + Level 1.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 12% 2d3 12% 2 Flame Wave Conj/Fire 21% 2d8 24% 4 Iskenderun's Battlesphe Conj/Frge 21% 2d9 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16555 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits Grinder! Grinder is lightly wounded. Ijyb hits you with a +0 dagger. Grinder says, "There's only one good use for a tongue: cutting it out." You took 5 damage! The searing ray hits Ijyb. Ijyb is almost dead. The searing ray hits Grinder. Grinder is moderately wounded. Ijyb hits you with a +0 dagger. You took 1 damage! The searing ray hits Ijyb. You kill Ijyb! The searing ray hits Grinder. Grinder is moderately wounded. You finish channelling your searing ray. Your Alchemy skill increases to level 1! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (purple smoke, 98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits Grinder! Grinder is heavily wounded. (Press . to maintain the ray.) You recovered 1 HP! The searing ray hits Grinder! Grinder is almost dead. Grinder rolls her eyes. Grinder gestures at you. You suddenly lose the ability to move! You stop channelling your searing ray. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder says, "Now the real fun starts!" ##.# #......#... # #......# ##.# # #.....## # . ##....# . #..#### . ###§## ) #..§§# #§§§§# #§@§§# . ##5### . #§§# . #§## #g# ......§§# #..###§.# #..# 5..# You could see Grinder. Vanquished Creatures An orc priest (D:3) Jessica (D:3) Ijyb (D:3) Natasha (D:3) 2 adders 2 dart slugs 2 giant cockroaches (D:1) 4 hobgoblins 8 jackals 5 orcs (D:3) 3 quokkas 4 ball pythons 4 bats 7 endoplasms 5 frilled lizards 9 goblins 6 kobolds 2 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malfuriongg the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 144 | D:1 | Reached XP level 2. HP: 9/15 MP: 1/8 152 | D:1 | Learned a level 2 spell: Searing Ray 403 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 974 | D:2 | Noticed Crazy Yiuf 1262 | D:3 | Noticed Jessica 1274 | D:3 | Reached skill level 5 in Conjurations 1276 | D:3 | Killed Jessica 1277 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/12 1385 | D:3 | Reached skill level 5 in Spellcasting 1401 | D:3 | Learned a level 4 spell: Fulminant Prism 1406 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1427 | D:3 | Noticed Grinder 1427 | D:3 | Noticed Ijyb 1429 | D:3 | Noticed Natasha 1433 | D:3 | Killed Natasha 1434 | D:3 | Reached XP level 5. HP: 19/28 MP: 7/14 1442 | D:3 | Killed Ijyb 1443 | D:3 | Reached skill level 1 in Alchemy 1444 | D:3 | Paralysed by Grinder for 5 turns 1446 | D:3 | HP: 1/28 [Grinder (2)] 1446 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, solitary_fountain D:2: layout_rooms, minmay_heptomino_h4, uniq_crazy_yiuf_cottage D:3: cheibrodos_pilgrimage, layout_basic, minmay_tree_intersection, st_stairs_7, hangedman_decor_growths, chequers_serial_rivers_micro_d, uniq_ijyb, uniq_terence, uniq_jessica, uniq_natasha, uniq_grinder, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.7 Alchemy | 1 | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | 4 || 11 Punch | 1 | || 1 Cast: Magic Dart | 24 | 1 || 25 Searing Ray | 29 | 12 || 41 Use: Scroll | | 2 || 2 Armour: Robe | 19 | 12 || 31 Dodge: Dodged | 23 | 14 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1444 | 1392 | 52 | 28 | 1006 | 3 | 481.3 | Dungeon | 1444 | 1392 | 52 | 28 | 1006 | 3 | 481.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 657 daAuts D:2: 501 daAuts D:3: 285 daAuts