Dungeon Crawl Stone Soup version 0.34-a0-587-g153a2d6dee (webtiles) character file. Game seed: 7873058887948420971 357 malfuriongg the Conjurer (level 6, -4/34 HPs) Began as a Deep Elf Conjurer on Aug 10, 2025. Shot with an arrow by a centaur (12 damage) ... on level 5 of the Dungeon. The game lasted 00:03:28 (1838 turns). malfuriongg the Conjurer (Deep Elf Conjurer) Turns: 1838, Time: 00:03:29 Health: -4/34 AC: 5 Str: 4 XL: 6 Next: 36% Magic: 11/15 EV: 11 Int: 25 God: Gold: 134 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) f - +0 leather armour "Onuqopn" {rElec rC+ rCorr Stlth-} rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) e - +0 pair of gloves SInv . d - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 134 gold pieces. Inventory: Missiles b - 4 atropa-tipped darts c - 6 boomerangs Armour d - a +0 pair of boots (worn) e - a +0 pair of gloves (worn) f - the +0 leather armour "Onuqopn" (worn) {rElec rC+ rCorr Stlth-} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. Scrolls i - a scroll of identify I - 2 scrolls of immolation j - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} o - a scroll of enchant weapon {unknown} Potions g - a potion of magic c - 4 potions of curing f - a potion of cancellation {unknown} k - 2 potions of heal wounds {unknown} l - a potion of haste {unknown} n - a potion of berserk rage {unknown} Skills: + Level 1.5 Fighting + Level 1.2 Armour + Level 3.7 Dodging + Level 3.8 Stealth * Level 5.1 Spellcasting * Level 5.5 Conjurations * Level 1.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 32% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 80% 2d11 4% 1 Slow Hex 24% N/A 14% 1 Jinxbite Hex 12% 2d2 22% 2 Eringya's Surprising Cr Summ 6% N/A 80% 4 Forge Blazeheart Golem Fire/Frge 6% N/A 80% 4 Arcjolt Conj/Air 10% 1d20 77% 5 Sphinx Sisters Hex/Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26888 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The centaur shoots an arrow. The arrow closely misses you. You took 10 damage! The hound attacks as it pursues you! The hound bites you. You took 1 damage! The hound bites you but does no damage. The hound attacks as it pursues you! The hound misses you. You recovered 1 HP! The hound attacks as it pursues you! The hound closely misses you. The hound barely misses you. There is an open door here. The hound attacks as it pursues you! The hound barely misses you. x2 Casting: Fulminant Prism (extremely dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (88% to hit) You focus your ray upon the centaur. The searing ray hits the hound. The hound is heavily wounded. The searing ray hits the centaur! The centaur is moderately wounded. (Press . to maintain the ray.) The hound bites you. You took 2 damage! The searing ray hits the hound! You kill the hound! The searing ray hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow barely misses you. The searing ray hits the centaur! The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! You took 7 damage! The searing ray hits the centaur. The centaur is almost dead. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #.# #.....# #.# ####### #.######### #.##......# #.##......# #.##......###### #.##............ #.##......!..... #.@†c..........( ####............ #######...... .##### . .. .. ### You could see a centaur. Vanquished Creatures An ogre (D:4) A bombardier beetle (D:5) 2 orc priests (D:3) 2 hounds (D:5) An orc wizard (D:3) 2 adders (D:2) 4 gnolls (D:3) 3 dart slugs A giant cockroach (D:1) 2 hobgoblins (D:1) 2 orcs (D:3) 6 quokkas 7 ball pythons 2 bats (D:1) 6 endoplasms 6 goblins 3 kobolds 4 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malfuriongg the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 107 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 110 | D:1 | Learned a level 2 spell: Searing Ray 546 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 770 | D:2 | Found a faded altar of an unknown god. 902 | D:2 | Identified the +0 leather armour "Onuqopn" {rElec rC+ rCorr | Stlth-} 1342 | D:3 | Reached skill level 5 in Conjurations 1342 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1351 | D:3 | Learned a level 4 spell: Fulminant Prism 1356 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1413 | D:3 | Reached skill level 1 in Fighting 1426 | D:3 | Reached XP level 5. HP: 23/29 MP: 2/13 1455 | D:3 | Reached skill level 1 in Alchemy 1642 | D:3 | You fall into a shaft and drop 2 floors! 1642 | D:5 | Entered Level 5 of the Dungeon 1702 | D:5 | Noticed an ice beast 1733 | D:4 | Noticed an ogre 1746 | D:4 | Killed an ogre 1747 | D:4 | Reached skill level 1 in Armour 1747 | D:4 | Reached skill level 5 in Spellcasting 1747 | D:4 | Reached XP level 6. HP: 34/34 MP: 5/15 1838 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_flowoftime, grunt_ministairs_15 D:3: layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_wall], aquarium_window_2, aquarium_window_fake, aquarium_window_fake, aquarium_view_2a, aquarium_pool_S, dk_noncrumbling_4, roderic_serpentine_path D:4: layout_rooms, vehumet_altar_wand_db, cheibrodos_ashenzari_chains, minivault_5 D:5: layout_basic, nicolae_overflow_two_pavilions, nicolae_ossuary_entry_false_entrances, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.8 Dodging | 3 | 3.7 Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.5 Fighting | 1 | 1.5 Alchemy | 1 | 1.7 Armour | 1 | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Punch | 1 | || 1 Throw: Dart | | 3 || 3 Cast: Magic Dart | 16 | || 16 Searing Ray | 22 | 22 || 44 Use: Scroll | | 3 || 3 Armour: Robe | 2 | || 2 Leather armour | | 13 || 13 Dodge: Dodged | 9 | 21 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1833 | 1723 | 110 | 12 | 1246 | 5 | 366.6 | Dungeon | 1833 | 1723 | 110 | 12 | 1246 | 5 | 366.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 794 daAuts D:1: 534 daAuts D:3: 309 daAuts D:5: 152 daAuts D:4: 42 daAuts