Dungeon Crawl Stone Soup version 0.34-a0-470-g33c2588a93 (webtiles) character file. Game seed: 12345205041622021659 225 malfuriongg the Conjurer (level 5, -6/42 HPs) Began as a Deep Elf Conjurer on July 28, 2025. Mangled by a mummy (10 damage) ... in an ossuary. The game lasted 00:04:00 (1845 turns). malfuriongg the Conjurer (Deep Elf Conjurer) Turns: 1845, Time: 00:04:00 Health: -6/42 AC: 22 Str: 4 XL: 5 Next: 68% Magic: 1/14 EV: 2 Int: 25 God: Gold: 166 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (100%) e - staff of air rCold . . . (100%) (no offhand) rNeg . . . (100%) f - melded +1 robe of the Dungeon {rElec SInv} rPois + (33%) (helmet unavailable) rElec + (33%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.28/turn %: no passive effects @: mighty, tree-form (expiring), marked A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were in an ossuary. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 166 gold pieces. Inventory: Hand Weapons b - a +3 dagger of draining Missiles d - a throwing net g - 6 boomerangs Armour c - a +0 kite shield f - the +1 robe of the Dungeon (melded) {rElec SInv} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. SInv: It lets you see invisible. Magical Staves e - a staff of air (weapon) Jewellery a - an amulet of regeneration Scrolls c - 2 scrolls of identify {unknown} d - a scroll of poison {unknown} e - a scroll of immolation {unknown} h - a scroll of silence {unknown} j - a scroll of brand weapon {unknown} l - a scroll of enchant armour {unknown} Potions L - a potion of lignification Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 5.3 Spellcasting + Level 5.8 Conjurations + Level 2.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 24% N/A 8% 1 Alistair's Walking Alem Alch/Frge 12% N/A 80% 5 Yara's Violent Unravell Hex/Alch 6% 3d5 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22461 Ossuary (1/1) Zot: 5692 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History The human zombie is severely damaged. The human zombie hits you but does no damage. x2 You hit the human zombie. The human zombie is severely damaged. The human zombie hits you but does no damage. x2 You recovered 1 HP! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human zombie (lightly damaged, 86% to hit) You focus your ray upon the human zombie. The searing ray hits the human zombie! The human zombie is moderately damaged. The searing ray hits the mummy! The mummy is heavily damaged. The searing ray hits the mummy! The mummy is heavily damaged. (Press . to maintain the ray.) The human zombie hits you but does no damage. x2 The searing ray hits the human zombie! The human zombie is heavily damaged. The searing ray hits the mummy. The mummy is severely damaged. The searing ray hits the mummy. The mummy is severely damaged. The searing ray hits the kobold zombie. The kobold zombie is heavily damaged. The human zombie hits you but does no damage. Without enough magic to sustain it, your Searing Ray dissipates. Your transformation is almost over. The human zombie hits you but does no damage. You recovered 1 HP! You hit the human zombie! The human zombie is almost destroyed. The human zombie hits you but does no damage. You barely miss the human zombie. The human zombie is almost destroyed. The mummy hits you! You die... ###################### #.......ZZZ∩.........# #.......MZM♣.........# #...##############...# #...# #...# #...# #...# #..Z# #...# #.ZZ# #...# #...# ....# #...# #...# ....# #...# #...# ....## #...# You could see 2 mummies, 2 kobold zombies and 2 human zombies. Vanquished Creatures An elf zombie (Ossuary) 3 centaur zombies (Ossuary) 2 gnolls An adder (D:2) 5 hound zombies (Ossuary) A ribbon worm (D:1) 5 adder zombies (Ossuary) A dart slug (D:1) 2 gnoll zombies (Ossuary) 4 endoplasms 3 giant cockroaches 2 hobgoblins (D:1) 4 quokkas 2 ball pythons 6 bats 3 frilled lizards 5 goblins 7 jackal zombies (Ossuary) 8 kobolds 4 kobold zombies (Ossuary) 6 orc zombies (Ossuary) 5 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malfuriongg the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 223 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 226 | D:1 | Learned a level 2 spell: Searing Ray 569 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/10 960 | D:2 | Identified the +1 robe of the Dungeon {rElec SInv} 1291 | D:2 | Reached skill level 5 in Conjurations 1414 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1486 | D:2 | Learned a level 4 spell: Fulminant Prism 1491 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1518 | D:3 | You fall into a shaft and drop 1 floor! 1536 | D:4 | Found a sand-covered staircase. 1541 | Ossuary | Entered an ossuary 1711 | Ossuary | Reached skill level 1 in Alchemy 1725 | Ossuary | Reached XP level 5. HP: 22/28 MP: 5/14 1788 | Ossuary | Reached skill level 5 in Spellcasting 1837 | Ossuary | HP: 2/42 [human zombie (6)] 1845 | Ossuary | Mangled by a mummy Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_ring D:2: minmay_spotlight, layout_rooms, kennysheep_generic_room_15 D:3: layout_basic, nicolae_overflows_in_rows, portal_sewer_entry_d, chequers_serial_rivers_small_3, uniq_jessica D:4: due_chaos_kobolds, layout_cave_pools, enter_ossuary_5 Ossuary: ossuary_tomb_1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.8 Alchemy | 1 2 | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 16 || 16 Cast: Magic Dart | 31 | || 31 Searing Ray | 35 | 28 || 63 Use: Potion | | 3 || 3 Armour: Robe | 12 | 45 || 57 Skin | | 38 || 38 Dodge: Dodged | 7 | 49 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1845 | 1741 | 104 | 21 | 1009 | 5 | 369.0 | Dungeon | 1538 | 1434 | 104 | 0 | 1009 | 4 | 384.5 | Ossuary | 306 | 306 | 0 | 21 | 0 | 1 | 306.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 895 daAuts D:2: 618 daAuts Ossuary: 306 daAuts D:4: 22 daAuts D:3: 2 daAuts