Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 14109718422152382853 211 malfuriongg the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on July 24, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:01:56 (2031 turns). malfuriongg the Conjurer (Deep Elf Conjurer) Turns: 2031, Time: 00:01:57 Health: -1/28 AC: 3 Str: 4 XL: 5 Next: 57% Magic: 3/14 EV: 11 Int: 25 God: Gold: 185 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-1 -> -19) A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 185 gold pieces. Inventory: Missiles c - 4 poisoned darts Armour a - a +0 robe (worn) b - a +3 ring mail of poison resistance d - a +0 pair of gloves (worn) Wands p - a wand of polymorph (8) a - a wand of flame (9) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of curing {unknown} j - a potion of berserk rage {unknown} k - a potion of enlightenment {unknown} l - a potion of lignification {unknown} n - a potion of cancellation {unknown} o - 2 potions of haste {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 5.2 Spellcasting + Level 5.7 Conjurations + Level 2.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 84% 2d11 2% 1 Lesser Beckoning Tloc 12% N/A 12% 2 Maxwell's Portable Pile Tloc 6% (3-9)d3 24% 3 Iskenderun's Battlesphe Conj/Frge 21% 2d9 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26818 Temple: D:4-7 Altars: Shops: D:2 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the hound. The hound is almost dead. The searing ray hits the water moccasin. The water moccasin is moderately wounded. The searing ray hits the gnoll bouda. The gnoll bouda is lightly wounded. The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll is no longer moving quickly. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound misses you. The gnoll picks up the pace! You took 3 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (almost dead, 73% to hit) You focus your ray upon the hound. The searing ray hits the hound! You kill the hound! The searing ray hits the water moccasin. The water moccasin is heavily wounded. The searing ray hits the gnoll bouda! The gnoll bouda is heavily wounded. The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Your Alchemy skill increases to level 2! You took 5 damage! The searing ray hits the water moccasin! The water moccasin is severely wounded. The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. You die... #.........###$# #.##### ..h..ß.# ##.# #...... #j..= .#.# #.##### # #j.#####.#.# #.# # #.##jj..#...#.. ..# ## #..jS##.#j.#### #### ##. #..#.# ...# #.. #..#.####..# ##. #..jj.jS@..# ## .......r#####.# # ..###...# # #.... #..## #.. #.. # #.. # # You could see a water moccasin, 2 gnoll boudas, 2 gnolls and a quokka. Vanquished Creatures A bombardier beetle (D:5) 2 hounds (D:5) Jessica (D:2) Ijyb (D:3) A gnoll (D:5) An adder (D:2) 2 ufetubi (D:5) 8 orcs (D:3) 6 endoplasms 3 giant cockroaches (D:1) 2 hobgoblins A quokka (D:5) A ball python (D:2) A bat (D:1) 4 frilled lizards 3 goblins (D:2) 5 kobolds A rat (D:2) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malfuriongg the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 176 | D:1 | Reached XP level 2. HP: 13/15 MP: 1/8 179 | D:1 | Learned a level 2 spell: Searing Ray 975 | D:2 | Noticed Jessica 979 | D:2 | Killed Jessica 980 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1069 | D:2 | Found Ythrimpot's Antique Armour Boutique. 1097 | D:2 | Reached skill level 5 in Conjurations 1251 | D:2 | Found a faded altar of an unknown god. 1323 | D:2 | Noticed Sigmund 1688 | D:3 | Noticed Ijyb 1696 | D:3 | Killed Ijyb 1697 | D:3 | Reached XP level 4. HP: 6/24 MP: 2/12 1705 | D:3 | Learned a level 4 spell: Fulminant Prism 1710 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1844 | D:3 | You fall into a shaft and drop 3 floors! 1848 | D:5 | Entered Level 5 of the Dungeon 1921 | D:5 | Reached skill level 1 in Alchemy 1950 | D:5 | Noticed a lemure 1978 | D:5 | Reached XP level 5. HP: 24/28 MP: 9/14 2011 | D:5 | Noticed a water moccasin 2027 | D:5 | Reached skill level 5 in Spellcasting 2031 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_cross D:2: layout_loops_corners, shapermc_ecumenical_altar_mp_highgroup, serial_shops, nicolae_shop_just_a_little_nook, uniq_jessica, uniq_sigmund D:3: layout_basic, minmay_starry_boxes, uniq_ijyb, uniq_terence, uniq_robin D:5: layout_loops_ring, minivault_27, grunt_ministairs_1, uniq_pikel D:6: layout_basic, uniq_duvessa, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.7 Alchemy | 1 2 | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 23 | || 23 Searing Ray | 24 | 10 || 34 Armour: Robe | 4 | 11 || 15 Dodge: Dodged | 6 | 5 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2029 | 1935 | 94 | 100 | 1549 | 5 | 405.8 | Dungeon | 2029 | 1935 | 94 | 100 | 1549 | 5 | 405.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 988 daAuts D:1: 645 daAuts D:3: 209 daAuts D:5: 181 daAuts D:6: 3 daAuts