Dungeon Crawl Stone Soup version 0.33-a0-1120-gbd99899e7f (webtiles) character file. Game seed: 17613252583544709025 467 malfuriongg the Chiller (level 7, -7/44 HPs) Began as a Poltergeist Ice Elementalist on Mar 23, 2025. Mangled by an ogre ... wielding a +0 giant club (18 damage) ... on level 5 of the Dungeon. The game lasted 00:04:48 (4698 turns). malfuriongg the Chiller (PoIE) Turns: 4698, Time: 00:04:49 Health: -7/44 AC: 3 Str: 4 XL: 7 Next: 8% Magic: 3/11 EV: 12 Int: 17 God: Gold: 150 SH: 0 Dex: 17 Spells: 3/12 levels left rFire . . . s - +3 dagger rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ n - +0 pair of gloves rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ f - amulet of regeneration HPRegen 1.07/turn (no ring) MPRegen 0.12/turn (no ring) %: no passive effects @: freezing walls, flying, very slightly contaminated A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons d - a +0 dagger l - the +1 hand axe of Sunlight {venom, ^Contam rPois Str+4 Stlth+} (You found it on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. s - a +3 dagger (weapon) Missiles g - a throwing net Armour a - a +1 cloak (haunted) n - a +0 pair of gloves (haunted) Jewellery f - an amulet of regeneration (worn) Wands q - a wand of polymorph (15) r - a wand of roots (5) Scrolls c - a scroll of brand weapon {unknown} e - 3 scrolls of revelation {unknown} h - a scroll of teleportation {unknown} i - 5 scrolls of identify {unknown} k - a scroll of summoning {unknown} t - a scroll of acquirement {unknown} v - a scroll of poison {unknown} y - a scroll of torment {unknown} z - 3 scrolls of enchant armour {unknown} Potions b - a potion of magic j - a potion of cancellation {unknown} m - a potion of heal wounds {unknown} o - 2 potions of might {unknown} p - 2 potions of brilliance {unknown} u - 2 potions of haste {unknown} w - a potion of resistance {unknown} x - a potion of berserk rage {unknown} Skills: + Level 1.7 Fighting + Level 2.2 Short Blades + Level 3.8 Dodging + Level 5.4 Stealth + Level 3.2 Spellcasting + Level 1.4 Translocations + Level 5.4 Ice Magic + Level 1.2 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d9 1% 1 b - Frozen Ramparts Ice 42% 1d7 5% 3 c - Ozocubu's Armour Ice 21% N/A 5% 3 d - Lesser Beckoning Tloc 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 14% N/A 10% 1 Blink Tloc 14% N/A 14% 2 Kinetic Grapnel Frge 8% 1d4 17% 1 Magic Dart Conj 8% 1d3 17% 1 Poisonous Vapours Alch/Air 8% 1d2 17% 1 Summon Small Mammal Summ 8% N/A 17% 1 Summon Ice Beast Ice/Summ 12% N/A 17% 3 Momentum Strike Conj/Tloc 10% 3d8 19% 2 Searing Ray Conj 4% 2d4 26% 2 Dazzling Flash Hex/Fire 4% N/A 45% 3 Fulminant Prism Conj/Alch 1% 3d5 86% 4 Starburst Conj/Fire 1% 6d3 100% 6 Fulsome Fusillade Conj/Alch 1% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25308 Temple: D:4-7 Altars: Qazlal Ru Trog Annotations: D:5 exclusion: Blorkula the Orcula, Blorkula the orcula Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Found a stone staircase leading down. z - 3 scrolls labelled APOQURE NAUGY An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! An ogre is nearby! The ogre shouts! You freeze the ogre. The ogre is moderately wounded. The ogre barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Frozen Ramparts (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ozocubu's Armour. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Ozocubu's Armour (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Frozen Ramparts (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit) You freeze the ogre. The ogre is severely wounded. The wall freezes the ogre. The ogre hits you with a +0 giant club!! You die... ####.###### .......##### #P~~♣ ...........# #.~~♣ ..##.#.###<####~~P♣ P .###.#.# #.#.. .P~♣♣ ~P :# #.#.. ..... .P~~♣♣~P. .# #.#######.# #P~P~~~.. .# #.# #.# #O.PP~.#. .###.# #.# #@....... .....# ###.###.#.##..# ###..#####.........# #..............#.# ###.######.#.#####.# ....# #.#.# . ....### ....# #. ......##.#.#.. .. ##............ #. You could see an ogre. Vanquished Creatures A water moccasin (D:5) 2 scorpions A bombardier beetle (D:5) An orc priest (D:4) An iguana (D:5) Ijyb (D:4) 3 adders 2 shadow imps (D:4) 4 dart slugs A ribbon worm (D:2) 10 orcs 7 endoplasms 2 giant cockroaches (D:1) 8 goblins 2 hobgoblins 6 kobolds 2 quokkas 9 ball pythons A bat (D:1) 3 frilled lizards 5 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malfuriongg the Poltergeist Ice Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 134 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 703 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 707 | D:1 | Learned a level 3 spell: Frozen Ramparts 1743 | D:2 | Identified the +1 hand axe of Sunlight {venom, ^Contam | rPois Str+4 Stlth+} 2426 | D:3 | Identified the +0 ring mail of Duine {Int+4} 2991 | D:3 | Found a sacrificial altar of Ru. 3277 | D:4 | Reached XP level 4. HP: 23/27 MP: 3/7 3391 | D:4 | Noticed Ijyb 3405 | D:4 | Killed Ijyb 3475 | D:4 | Noticed a scorpion 3487 | D:4 | Killed a scorpion 3488 | D:4 | Reached skill level 1 in Fighting 3488 | D:4 | Reached skill level 1 in Short Blades 3488 | D:4 | Reached skill level 5 in Ice Magic 3488 | D:4 | Reached XP level 5. HP: 29/33 MP: 4/9 3492 | D:4 | Learned a level 3 spell: Ozocubu's Armour 3495 | D:4 | Learned a level 2 spell: Lesser Beckoning 4202 | D:5 | Entered Level 5 of the Dungeon 4265 | D:5 | Noticed Blorkula the Orcula 4323 | D:5 | Reached skill level 5 in Stealth 4323 | D:5 | Reached skill level 1 in Translocations 4323 | D:5 | Reached XP level 6. HP: 35/38 MP: 6/10 4400 | D:5 | Noticed a water moccasin 4420 | D:5 | Found a bloodstained altar of Trog. 4428 | D:5 | Found a stormy altar of Qazlal. 4480 | D:5 | Killed a water moccasin 4481 | D:5 | Reached skill level 1 in Invocations 4481 | D:5 | Reached XP level 7. HP: 25/43 MP: 2/11 4698 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_debris, layout_loops_ring, serial_co_window_serial, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_b, co_window_2corner, co_window_corner_b, co_window_of_opportunity_c, co_window_corner_b, co_window_paths_d D:2: layout_basic D:3: layout_loops_corners, lemuel_coloured_pillars_altar, chequers_garden D:4: layout_gridville, uniq_ijyb D:5: layout_loops_ring, gammafunk_temple_overflow_claw, jmf_multi_god_temple2, serial_bayou, serial_bayou_shore_b, serial_bayou_lagoon_b, serial_bayou_pond_c, serial_bayou_lagoon_a, serial_bayou_shore_b, minmay_misc_feat_cross, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 4 5 | 5.4 Dodging | 3 | 3.8 Fighting | 1 | 1.7 Short Blades | 1 2 | 2.2 Ice Magic | 5 | 5.4 Spellcasting | 3 | 3.2 Translocations | 1 | 1.4 Invocations | 1 | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | || 5 Dagger | 27 | 59 | 6 || 92 Cast: Freeze | 64 | 20 | 2 || 86 Frozen Ramparts | 1 | 9 | 2 || 12 Stab: Sleeping | 3 | | || 3 Distracted | 1 | | || 1 Armour: Skin | 36 | 42 | 5 || 83 Dodge: Dodged | 25 | 56 | 3 || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4690 | 4477 | 213 | 0 | 3860 | 5 | 938.0 | Dungeon | 4690 | 4477 | 213 | 0 | 3860 | 5 | 938.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1300 daAuts D:2: 994 daAuts D:3: 957 daAuts D:4: 944 daAuts D:5: 493 daAuts