Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 11439861463129764409 59 malfuriongg the Magician (level 3, -1/19 HPs) Began as a Deep Elf Fire Elementalist on Mar 4, 2025. Slain by a hobgoblin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (731 turns). malfuriongg the Magician (DEFE) Turns: 731, Time: 00:01:19 Health: -1/19 AC: 2 Str: 5 XL: 3 Next: 78% Magic: 3/10 EV: 12 Int: 21 God: Gold: 10 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . g - +2 hand axe (flame) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons g - a +2 hand axe of flaming (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of resist corrosion (worn) Scrolls c - a scroll of blinking {unknown} f - 3 scrolls of revelation {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} Skills: + Level 3.1 Dodging - Level 3.0 Stealth + Level 3.8 Spellcasting + Level 2.1 Conjurations + Level 3.7 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 38% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 11% N/A 17% 3 Volatile Blastmotes Fire/Tloc 22% 2d11 17% 3 Flame Wave Conj/Fire 16% 2d7 36% 4 Petrify Alch/Erth 4% N/A 77% 4 Irradiate Conj/Alch 4% 3d13 91% 5 Summon Cactus Giant Summ 2% N/A 100% 6 Fulsome Fusillade Conj/Alch 4% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11267 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal attacks as it pursues you! The jackal barely misses you. You see here a +0 spear. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you but does no damage. Your foxfire dissipates! The foxfire hits the jackal. You kill the jackal! Found a stone staircase leading down. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Terence. Terence is severely wounded. The foxfire hits Terence but does no damage. Terence is severely wounded. Terence attacks as he pursues you! Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A hobgoblin opens the door. Terence misses you. The foxfire hits Terence but does no damage. Terence is severely wounded. The foxfire hits Terence but does no damage. Terence is severely wounded. Terence attacks as he pursues you! Terence closely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin barely misses you. Your foxfire dissipates! The foxfire hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. The hobgoblin misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... #.g.@...# #.####.#################### #.##....................... #.##.#.#############)###### #g##.#'##'##### #.# ######)##........... #.# #.†.....#.......#######.#.# #.##g...#.....g.>.....#.#.# #.##....#.....@@.###..#.#.# #h##....#.....g..##.. #(#.# #.##...)#........##.###.#.# #g##....#.#'##.#.)...o..#.# #.##....#<#.##.####..o...)# #.##....#....#............# #.# .#..######...)..## #.# .#..............# #.# .#...############ You could see Terence and 2 hobgoblins. Vanquished Creatures An orc priest (D:2) 4 orcs (D:2) 2 endoplasms A goblin (D:1) 5 jackals 2 quokkas (D:2) A ball python (D:1) 4 bats (D:1) 2 kobolds A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | malfuriongg the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 420 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 423 | D:1 | Learned a level 2 spell: Scorch 534 | D:1 | You fall into a shaft and drop 1 floor! 551 | D:2 | Reached XP level 3. HP: 13/19 MP: 3/10 668 | D:2 | Noticed Terence 731 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic D:2: serial_bayou_shore_a, layout_basic, corexii_hall_statues_t, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.1 Stealth | 3 | 3.0 Conjurations | 2 | 2.1 Spellcasting | | 3.8 Fire Magic | | 3.7 Action || total ---------------------------++------- Melee: Hand axe || 2 Cast: Foxfire || 73 Scorch || 2 Armour: Robe || 15 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 731 | 722 | 9 | 0 | 498 | 2 | 365.5 | Dungeon | 731 | 722 | 9 | 0 | 498 | 2 | 365.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 534 daAuts D:2: 196 daAuts