malfuriongg Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -4, D:1) a rat corpse (skeletalised by now) (1, 17, D:1) a rat corpse (skeletalised by now) (6, 0, D:1) a hobgoblin corpse (skeletalised by now) (21, 0, D:1) a quokka skeleton (26, 3, D:1) a +0 hand axe (35, -10, D:1) a rat skeleton (39, -3, D:1) a +0 robe (40, 3, D:1) a +0 robe (43, 36, D:1) a rat corpse (skeletalised by now) (55, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 0, D:2) a +0 dagger (2, 0, D:2) a bat corpse (skeletalised by now) (6, -21, D:2) a +0 ring mail (6, -18, D:2) a bat corpse (skeletalised by now) (16, -28, D:2) an adder corpse (skeletalised by now) (17, -36, D:2) a +0 helmet (18, -21, D:2) an adder skeleton (22, -21, D:2) a rat skeleton (22, -19, D:2) a +0 mace (22, -13, D:2) a +0 short sword 3 stones (24, -27, D:2) a +0 chain mail (24, -25, D:2) a ball python skeleton (29, -13, D:2) a +0 rapier Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Arrival {rC- RegenMP+ Slay+5} (5100 gold) [amulet of magic regeneration] rC-: It makes you vulnerable to cold. RegenMP+: It increases your rate of magic regeneration. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the ring of Heriselo {rElec Str+4 SInv} (3740 gold) [ring of see invisible] rElec: It insulates you from electricity. Str+4: It affects your strength (+4). SInv: It lets you see invisible. the +0 ring mail of the Evening {Harm rPois Dex+2} (1940 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). the +9 sling "Eduek" {chaos, ^Fragile rN+++ Str-3 Dex+3} (7010 gold) ^Fragile: It will be destroyed if unequipped. rN+++: It renders you almost immune to negative energy. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). (0, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (2, 0, D:3) a +0 short sword (4, 22, D:3) a +0 scale mail (7, -14, D:3) a hobgoblin skeleton (10, -16, D:3) a +0 dagger 4 stones (14, -32, D:3) a +0 cloak (16, 12, D:3) 5 stones (20, -16, D:3) a +0 flail (21, 14, D:3) a +0 dagger a +0 robe a +0 hand axe an orc skeleton (22, 4, D:3) a +0 hand axe (22, 11, D:3) a +0 dagger (22, 13, D:3) an orc skeleton (23, 12, D:3) a +0 club 4 stones (23, 14, D:3) a +0 mace an orc skeleton (25, 6, D:3) a +0 trident a +0 leather armour (29, -30, D:3) a +0 dagger a +0 short sword a +0 leather armour (30, -30, D:3) a +0 whip (33, 16, D:3) a +0 hand axe (34, -30, D:3) a +0 leather armour (36, -8, D:3) a +0 ring mail (42, 13, D:3) a +0 spear (50, 2, D:3) an amulet of faith (51, 9, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (2, -23, D:4) a +0 flail (11, -14, D:4) a +0 dagger (15, -11, D:4) a +0 robe (15, -4, D:4) a +0 short sword (22, -10, D:4) 9 stones (23, 12, D:4) a +0 pair of boots (25, -30, D:4) a +0 short sword of electrocution (26, -29, D:4) a +0 pair of boots (27, -11, D:4) a +0 dagger (27, 9, D:4) a +0 dagger (34, -21, D:4) a +0 dagger a +0 chain mail (34, -20, D:4) a +0 whip a +0 dagger a +0 robe (34, -19, D:4) a +0 club (41, -10, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (1, -13, D:5) a +0 giant club (20, -8, D:5) a poisoned dart (20, -2, D:5) a +0 dagger (24, -3, D:5) 2 poisoned darts