malej Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 18, D:1) a +0 ring mail (1, 6, D:1) a ball python corpse (skeletalised by now) (3, 25, D:1) an orb of attunement (4, -5, D:1) a ball python corpse (skeletalised by now) (7, 4, D:1) a +0 club (16, 32, D:1) a +0 scale mail (19, 14, D:1) a rat skeleton (20, -4, D:1) a +0 dagger (22, 8, D:1) a hobgoblin corpse (skeletalised by now) (22, 21, D:1) a +0 hand axe (26, 4, D:1) a hobgoblin skeleton (37, 9, D:1) a rat skeleton (42, 14, D:1) a +0 robe (46, 8, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (7, 17, D:2) a hobgoblin skeleton (14, 8, D:2) a hobgoblin skeleton an adder skeleton (14, 12, D:2) a frilled lizard skeleton (16, -2, D:2) a rat skeleton (17, 3, D:2) a +0 scale mail (19, -19, D:2) an adder corpse (skeletalised by now) a bat corpse (skeletalised by now) (19, -18, D:2) a rat corpse (skeletalised by now) (26, 12, D:2) a +0 ring mail (26, 20, D:2) an adder corpse (skeletalised by now) (26, 21, D:2) a +0 short sword (31, -17, D:2) a +0 short sword (31, 19, D:2) 5 darts of disjunction (33, 10, D:2) a +0 rapier (35, 39, D:2) 3 poisoned darts (38, 10, D:2) an adder corpse (skeletalised by now) (53, 1, D:2) a +0 dagger a +0 whip (53, 13, D:2) a +1 dagger of venom (55, 14, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (8, -9, D:3) a +0 dagger (8, 28, D:3) 4 javelins (11, -1, D:3) 4 javelins (13, 6, D:3) a quokka skeleton (17, -1, D:3) a +0 leather armour (22, -4, D:3) a +0 ring mail (24, 8, D:3) a +0 mace of protection (27, -7, D:3) a quokka corpse (skeletalised by now) (29, -7, D:3) a rat skeleton (34, 11, D:3) a +0 sling (34, 18, D:3) a rat corpse (skeletalised by now) (35, 12, D:3) a +0 whip (40, 12, D:3) a parchment of Fulminant Prism Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (3, 3, D:4) a +0 robe (7, 37, D:4) a +0 quarterstaff (19, 17, D:4) a +0 robe (19, 20, D:4) a +0 mace (19, 31, D:4) a +0 giant spiked club an ogre skeleton (21, 0, D:4) a hobgoblin corpse (skeletalised by now) (23, 2, D:4) a potion of moonshine (34, 42, D:4) a ball python corpse (skeletalised by now) (35, 25, D:4) a bat corpse (skeletalised by now) (35, 44, D:4) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (35, 45, D:4) a quill talisman (40, 14, D:4) a +0 dagger 4 stones (58, 50, D:4) an iguana corpse (skeletalised by now) (59, 19, D:4) a +0 robe Level 5 of the Dungeon (1, 7, D:5) a +0 trident 3 boomerangs a +0 scale mail (1, 8, D:5) a +0 hand axe an orc skeleton (2, 8, D:5) a +0 club (4, 38, D:5) a +0 whip a gnoll skeleton (4, 39, D:5) a +0 spear (5, 7, D:5) a +2 spear of venom (5, 40, D:5) a +0 halberd (13, 21, D:5) a +2 heavy war axe (24, 9, D:5) a +0 ring mail (28, 34, D:5) an adder corpse (skeletalised by now) (30, 46, D:5) a +0 flail (32, 33, D:5) a potion of moonshine (36, 34, D:5) a quokka corpse (skeletalised by now) (42, 3, D:5) a +0 giant club an ogre corpse (skeletalised by now) (46, 35, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (48, 20, D:5) a +0 robe (55, 13, D:5) 2 potions of moonshine (58, 32, D:5) a hound corpse (skeletalised by now) (60, 0, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a hound corpse (skeletalised by now) (2, 18, D:6) a quill talisman (12, -10, D:6) a +0 robe (15, -10, D:6) 5 curare-tipped darts (29, -7, D:6) a +1 heavy flail an orc skeleton (29, 11, D:6) a potion of moonshine (30, -9, D:6) a +0 dagger a +0 robe a kobold skeleton (31, 21, D:6) a +0 dagger (32, -9, D:6) a +0 mace (36, 17, D:6) a parchment of Static Discharge (36, 22, D:6) a +0 robe (38, -11, D:6) a +0 mace of protection (40, -3, D:6) a +0 leather armour (42, -14, D:6) a +0 spear (43, 5, D:6) a +2 flail a +0 robe (46, 17, D:6) a +0 giant club an ogre skeleton (48, 3, D:6) a +5 falchion of freezing a +0 robe a +0 great sword a +0 robe (49, -11, D:6) a +0 robe (52, 22, D:6) a +0 cloak (55, -14, D:6) a +2 whip of freezing a +2 robe of fire resistance Level 7 of the Dungeon (2, -23, D:7) a +0 orcbow (6, 7, D:7) a +0 robe a +1 dagger of venom a kobold skeleton (13, -2, D:7) a +0 short sword (15, 9, D:7) a bullfrog skeleton (20, -10, D:7) a +0 flail (23, 23, D:7) a +0 robe (24, -8, D:7) a +0 mace (25, -8, D:7) a +0 robe a +0 mace a +0 robe a +0 dire flail (26, -7, D:7) the +4 whip of the Eggplant {holy, *Corrode rElec rC- Int+8} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+8: It affects your intelligence (+8). a +0 robe a +5 spear (27, -5, D:7) a +0 robe a +0 halberd (32, -5, D:7) a +3 dire flail a +0 robe (33, 13, D:7) a +4 trident of draining a +0 robe an orb of stardust (34, -7, D:7) an orb of guile (37, -25, D:7) a +0 rapier (39, -1, D:7) a bullfrog skeleton Level 8 of the Dungeon (8, -21, D:8) a +0 whip (8, 1, D:8) a +0 spear (8, 2, D:8) a +0 spear (9, 2, D:8) a +0 spear (10, 3, D:8) a +0 whip a +0 robe (14, -19, D:8) a +0 spear (15, -20, D:8) a +0 flail (15, 13, D:8) a +0 orcbow (16, 13, D:8) a +0 robe a +0 dagger (16, 18, D:8) a +0 club (18, -11, D:8) a +0 barding of stealth (25, 8, D:8) a +0 whip a +0 ring mail (27, 8, D:8) a +0 orcbow a +0 dagger (27, 9, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon [Shop] Arutikotoa's Weapon Emporium 3 boomerangs (84 gold) a +0 whip (35 gold) the +6 trident of Macwosm {freeze, Will+ Str+3 SInv} (831 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). SInv: It lets you see invisible. a +0 rapier (77 gold) a +0 great sword (140 gold) a +0 whip (35 gold) 4 large rocks (84 gold) a +0 long sword (49 gold) (15, -1, D:9) a +1 orcbow of freezing (18, 25, D:9) a +0 falchion (19, 37, D:9) a +0 long sword a +0 robe a +0 short sword a +0 robe (20, 24, D:9) a +0 short sword (20, 36, D:9) a +5 scimitar a +0 robe (21, 22, D:9) a +0 short sword (21, 23, D:9) a +0 club 6 poisoned darts (22, 20, D:9) a +0 dagger (22, 21, D:9) a +0 short sword (22, 22, D:9) a +0 dagger 3 poisoned darts (35, 6, D:9) a +0 dagger a +0 robe (35, 7, D:9) a +2 dagger of pain a +0 robe (38, -16, D:9) a +0 spear Level 10 of the Dungeon [Shop] Xorph's Assorted Antiques a wand of light (7) (999 gold) a +1 falchion of freezing (421 gold) a scroll of fear (136 gold) a scroll of fear (136 gold) a scroll of fear (136 gold) a scroll of identify (68 gold) (8, -24, D:10) a +0 orcbow (20, -36, D:10) a +0 dagger a +0 robe (20, -29, D:10) the +5 short sword of Doubt {protect, rC++} rC++: It greatly protects you from cold. (25, 7, D:10) a +0 giant club a +0 giant club (50, -11, D:10) a scarab talisman (57, -3, D:10) a +0 scimitar a +0 chain mail (58, -3, D:10) a +0 hand axe (58, -1, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) the +1 morningstar "Uweint" {holy, *Corrode rN+ SInv Stlth+} *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (6, -1, D:11) a +0 dagger a +0 robe (6, 2, D:11) a +0 club a curare-tipped dart (6, 4, D:11) a +0 whip 3 poisoned darts (6, 5, D:11) a +0 dagger a curare-tipped dart (7, -4, D:11) a +2 short sword of speed 6 poisoned darts (9, -1, D:11) a +0 short sword 4 poisoned darts (9, 0, D:11) a +0 short sword (10, -2, D:11) a +0 dagger (10, -1, D:11) a +0 dagger a curare-tipped dart (10, 0, D:11) a +0 club (10, 1, D:11) a +0 dagger the Ecumenical Temple